Poll

If you had to choose one, which would it be?

Iron Flesh
Weapon Mastery

Author Topic: A Great Debate: IF vs. WM -- What's your pick?  (Read 4293 times)

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Offline Turboflex

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #15 on: April 26, 2013, 07:59:45 pm »
+6
WM has a very marginal effect on overall ability to connect weapon with opponent quickly.

Footwork, positioning, weapon ghostreach and ability to break animation or hiltslash all are a lot more important. WM just gives you a marginal increase if you are just standing still and swinging in a vacuum.

Offline Tibe

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #16 on: April 26, 2013, 08:04:19 pm »
0
WM....ofcourse.

Offline Malaclypse

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #17 on: April 26, 2013, 08:12:59 pm »
+1
WM has a very marginal effect on overall ability to connect weapon with opponent quickly.

Footwork, positioning, weapon ghostreach and ability to break animation or hiltslash all are a lot more important. WM just gives you a marginal increase if you are just standing still and swinging in a vacuum.

^

The speed gain is negligible (especially on weapons which are already fast). Proficiency does however increase min/average/max damage, but being that I typically wear armor which reduces my proficiency by 6-7 at most, I opt for IF more in a single melee prof build- the base 111 prof is enough.
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Offline Grumbs

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #18 on: April 26, 2013, 08:28:00 pm »
0
I wouldn't recommend new players to go with no WM, but 3+ just so you can get some WPF while leveling. Attack speed matters more for new players because they don't know how to use player movement while attacking, turning into attacks, or which attacks of their will go through or when you must block etc. You have to pay for repairs less often with higher wpf too. As you get better the need for WM goes down, but IF is good regardless of how good or bad you are. Even if you are a pro blocker if you die in fewer hits with no downsides then its worth having imo

The difference between 111 to 150+ isn't really that much, but if I was levelling still I would put some points into WM probably. Much rather max IF tho
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Offline Macropus

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #19 on: April 26, 2013, 08:48:30 pm »
0
For me answer is WM obviously. Why? Because I know for sure I don't wanna use middle/heavy armor, so IF is useless for me anyway.

Offline Tydeus

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #20 on: April 26, 2013, 08:50:59 pm »
+4
Here's a suggestion, get both. Stop doing high conversion builds, and start getting both IF and WM, you won't regret it. 6 skill points are never worth 1 extra ps or 1 extra athletics, not even close.
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Offline oprah_winfrey

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #21 on: April 26, 2013, 08:52:34 pm »
+3
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Offline Rainbow

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #22 on: April 26, 2013, 09:01:14 pm »
0
Here's a suggestion, get both. Stop doing high conversion builds, and start getting both IF and WM, you won't regret it. 6 skill points are never worth 1 extra ps or 1 extra athletics, not even close.

Agree 100%
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Offline Tanken

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #23 on: April 26, 2013, 11:50:12 pm »
0
I gotta say, I'm kind of shocked at the current poll. I thought for sure more people preferred WM over IF, but it's good to know that I'm not alone in my decision.
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Offline Teeth

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #24 on: April 26, 2013, 11:53:39 pm »
+1
I only get WM because I think it reduces the stab stun from doing a bad stab, which as a poker is kinda important. Apart from that I think WM is IF's little bitch. I have a 1h alt with 1 WM and it feels fine. I remember going from 4 to 7 WM when I reached level 33 on my main. I did in fact notice a speed difference, it has had zero impact on my performance though. To be honest it kinda depends on the weapon I want to use, slow and high damage weapons benefit a lot more from WM than fast and low damage weapons.

Offline Torben

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #25 on: April 26, 2013, 11:58:38 pm »
0
I like my wpf to be at least around 150,  and see how much points i have left after that.
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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #26 on: April 27, 2013, 12:03:16 am »
0
I need to put points into two areas, archer and 2 handed in order to keep my build up, I can't do that without my 8 weapon master but I do also have 1 iron flesh, albeit I am level 34.
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Offline Kalam

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #27 on: April 27, 2013, 12:11:43 am »
0
Neither. They're both for boring people. Except in tri-builds. In which case, weapon mastery is the better choice.

Offline Kafein

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #28 on: April 27, 2013, 12:16:27 am »
+4
I don't even know why this is a question.

Max out your IF in relation to your str and max out your WM in relation to your AGI.  They are both very important.

Power Strike has become an after thought. 

If you suck at blocking get more IF.  If you are a great blocker I would probably still have higher IF then WM but not by much.  I found the best build to be a 21/18 build w/ 7 PS IF and 6 WM ATHLETICS.

High damage is derived greatly from wep speed and footwork. 

I really dont even know why this is a question to be honest...  I would understand more IF VS PS or WM VS ATHLETICS

Wait what ?

Any sane experienced player will always max PS before IF and ATH before WM

Also the best is to invest just a few points of WM and let the rest go to IF. But only if your armor justifies those IF points.

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Re: A Great Debate: IF vs. WM -- What's your pick?
« Reply #29 on: April 27, 2013, 12:22:00 am »
+1
Totally depends on your build really...

If you have plenty of agi as a shielder for example, WM is a must for me. Gives you an extra edge on speed and damage output. IF is merely a filler for your remaining skillpoints.
Ranged units, WM obviously.

Str stackers... Gay anyway  :mrgreen:
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