Author Topic: Divinity: Original Sin  (Read 16936 times)

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Offline Radament

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Re: Divinity: Original Sin
« Reply #120 on: July 28, 2014, 01:28:48 pm »
+1
Four Players Coop is now fully functioning.
You need to put this file into Documents / Larian / mods folder (if you want to play only with 3 players you need to download this file and place it into Steam / steamapps /divinity /mods folder , you may create the folder).

You start the game , press "mods" , activate the mod and start the game in MP mode.

You'll can customize 2 players first , then the game switch to the other 2.

Player 3 and 4 are completely customizable (they have skills,  talents etc reset) , they can trigger events like player 1 and 2 and they can speak to eachother .

The only fact is that when you main char needs to speak with the player 2 char , the player 3 can come in and speak to player 1. after that player 1 will not be able to speak to player 2.

bye.


http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=526890&page=1
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Offline The_Bloody_Nine

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Re: Divinity: Original Sin
« Reply #121 on: August 27, 2014, 01:09:35 am »
0
thx for waking my attention for this game. Been playing this with a friend for some weeks now (2-3 hours per week) and we're having loads of fun. Combat is awesome, the overall setting is brilliant and several times we couldn't stop laughing because of hilarious moments in combat, conversation or just because we got stuck in a rock paper scissor argue over half an hour. Great game, worth every penny.

Offline Xant

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Re: Divinity: Original Sin
« Reply #122 on: August 27, 2014, 02:26:22 am »
0
Played it for ages, but got bored when you reach that village of those religious guys. Game seems to lose focus about then.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Xant

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Re: Divinity: Original Sin
« Reply #123 on: October 08, 2015, 04:42:32 am »
0
Enhanced Edition out this month, if things go to plan! I plan on replaying then.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline SeQuel

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Re: Divinity: Original Sin
« Reply #124 on: October 08, 2015, 06:08:07 am »
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I'm excited to replay it with my friend. We went with that perk that gives more health n shit when you only play with 2 people so were probably going to do that again.

Offline Xant

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Re: Divinity: Original Sin
« Reply #125 on: October 08, 2015, 08:17:42 am »
0
Last time I played it I went with zombie+leech talents which were OP as fuck back then, kind of ruined it. Great game though
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Gatsby

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Re: Divinity: Original Sin
« Reply #126 on: October 08, 2015, 10:20:47 am »
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Good news, i played pillars but i still have to get this one, the enhanced could be mine.

Offline Molly

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Re: Divinity: Original Sin
« Reply #127 on: October 08, 2015, 10:27:01 am »
+1
Enhanced being free for everyone already owning.
Coming out in 3 weeks or something.
Waiting for it to do my 3rd playthrough :D

(click to show/hide)
When west germany annexed east germany, nobody moved a finger too.

Offline Xant

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Re: Divinity: Original Sin
« Reply #128 on: October 08, 2015, 05:48:53 pm »
0
Thinking about it, this might be my favorite RPG to come out in the recent years.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Golem

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Re: Divinity: Original Sin
« Reply #129 on: October 08, 2015, 09:02:12 pm »
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I played this with a friend on the early versions, never bought it though. He lost interest pretty quickly, not his kind of game. If I had someone to play with, I would consider buying it, but as it is, I am not even inclined to do a solo with the pirated version.
This is about being straight out retarded. Children see in slow motion like owls.

Offline Kafein

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Re: Divinity: Original Sin
« Reply #130 on: October 08, 2015, 11:24:35 pm »
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So I might try to play this again when the enhanced edition comes out. Did they improve the UI? It felt incredibly clunky and old-school in the bad sense.

Offline The_Bloody_Nine

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Re: Divinity: Original Sin
« Reply #131 on: October 09, 2015, 06:18:00 am »
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So I might try to play this again when the enhanced edition comes out. Did they improve the UI? It felt incredibly clunky and old-school in the bad sense.

What? I found it rather easy to use and well-arranged.

Offline Kafein

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Re: Divinity: Original Sin
« Reply #132 on: October 09, 2015, 09:14:05 pm »
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All this clickety clicking just to transfer one item from one dude to the other, I got better things to do thanks.

Offline The_Bloody_Nine

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Re: Divinity: Original Sin
« Reply #133 on: October 11, 2015, 02:05:11 pm »
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Well, I only played with lone wolf perk with 1 friend. I think it was right click on item --> send to 'playername'. Didn't this work the same with 2 chars?

But what I do remember is that I found it incredibly exhausting to match the missing value of items with gold when barterting. Until after 50 hours I tell that my friend and he's like "Why don't you use the button there in the middle that does that for you automatically?"  :o

Offline Molly

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Re: Divinity: Original Sin
« Reply #134 on: October 27, 2015, 08:18:28 pm »
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Enhanced Edition released.
It's automatically added to your Steam or GoG accounts...
When west germany annexed east germany, nobody moved a finger too.