For quite a while now I have had this odd "delay" or "lag" on hits, whether or not that is hitting a block (any type) or hitting the enemy.
I've tried all sorts to get rid of it, I've changed my graphics settings drastically and it has made no difference, I've pressed practically every button there is. I thought it might be the server load, so I tried to play when there was only 12 people (including myself) online and it was still there. I've tried with and without WSE to no avail.
It happens both on melee & with ranged, when I shoot, I watch the arrow go through and there is a delay. At first I thought it was my internet connection, its notorious for being terrible thanks to Virgin Media (do not use them in the South of Hampshire, the local UBR is broken!) but I minimised the effects by, as I say, being online in the morning.
Its rather weird and really starting to mess up my timing, I do not get it on any Native server but it is prominent on cRPG, I specifically play EU 1 for the most part.
I'm looking to record a quick snippet and highlight when I mean, just so people can see what I mean, I find it a little difficult to explain. I've asked around, mainly within the admin chat (sorry lads) and a couple of people have had a similar problem, but apparently they no longer do.
I'll edit when I have something suitable.