overall this system gets too complicated.
i suggested it before and still am of the opinion the following would work best for several reasons.
1 Character only:
- able to respec any time, without loss of XP, but perhaps the need to pay 100k gold
- saving character builts, which then could be loaded when you need them
- still generations for looming and addional XP/gold for multipliers
advantages:
- you are more flexible for strategus and maybe from that more organized battles can evolve, "hey guys we need more archers less shielders this battle", depending on gear or overall tactic the battle coordinator would choose
- no XP .. time is going down the sewer
- making more generations would make sense again as you need more beefed up gear for different builts you want to play on the offical servers
disatvantages:
- it would go against the one rule chadz wanted us to obay to, to live with our choices
- current options like STF, alts, training lessons everything which build up around the core issue becomes obsolete
- multiclaning impossible