Author Topic: Eu 2 / NA 2 Conquest gamemode  (Read 6126 times)

0 Members and 1 Guest are viewing this topic.

Offline Everkistus

  • Marshall
  • ********
  • Renown: 987
  • Infamy: 108
  • cRPG Player Sir White Knight A Gentleman and a Scholar
  • No good deed goes unpunished
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Everkistus
  • IRC nick: Everkistus
Eu 2 / NA 2 Conquest gamemode
« on: March 19, 2013, 09:45:17 am »
+14
Thanks for adding this, by first glance it looks awesome! Good work Ozin!

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #1 on: March 19, 2013, 11:24:10 am »
+2
Properly impressed, as soon as the bugs are worked out and some more maps get created this will actually be awesome. First Rageball, now this.

PRAS OZIN!

Offline KingBread

  • Earl
  • ******
  • Renown: 445
  • Infamy: 42
  • cRPG Player Sir White Knight
    • View Profile
  • Faction: Fallen
  • Game nicks: KingBread
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #2 on: March 19, 2013, 11:25:58 am »
+3
Its not conquest Everkistus. Cos defenders can't recapture spawn points. Its like staged siege and i faking love it so i cried whole morning today.
visitors can't see pics , please register or login

Offline Miralay

  • Knight
  • ***
  • Renown: 49
  • Infamy: 25
  • cRPG Player
    • View Profile
  • Faction: The Brigade
  • Game nicks: Tsu, Miralay
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #3 on: March 19, 2013, 11:42:40 am »
0
Yeah and I'm pretty sure it'll be more fun as soon as those pesky bugs are gone! :D

Offline no_rules_just_play

  • King
  • **********
  • Renown: 1401
  • Infamy: 384
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
  • Faction: HRE; Peasants United; Burg Krems
  • Game nicks: CapraAegagrusHircus_HRE; no_rules_just_play_HRE
  • IRC nick: norulesjustplay
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #4 on: March 19, 2013, 12:24:56 pm »
+5
because everybody respawns in a few seconds anyway, this new siege has become a huge spamfest. its not even fun. people just running around swinging randomly

i suggest adding the same as in strat: timer becomes longer each time you die

Offline Knitler

  • Earl
  • ******
  • Renown: 456
  • Infamy: 91
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
  • Worlds Cutest Dictator
    • View Profile
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #5 on: March 19, 2013, 12:42:45 pm »
+1
because everybody respawns in a few seconds anyway, this new siege has become a huge spamfest. its not even fun. people just running around swinging randomly

i suggest adding the same as in strat: timer becomes longer each time you die

Nope, in Strat its one big round, you cant do it like that on EU2/NA2.
(click to show/hide)

Offline KingBread

  • Earl
  • ******
  • Renown: 445
  • Infamy: 42
  • cRPG Player Sir White Knight
    • View Profile
  • Faction: Fallen
  • Game nicks: KingBread
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #6 on: March 19, 2013, 12:46:39 pm »
+1
I kind a like it cos it feels more intense this way :)
visitors can't see pics , please register or login

Offline Smoothrich

  • King
  • **********
  • Renown: 1558
  • Infamy: 986
  • cRPG Player
  • #manup @bigplays
    • View Profile
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #7 on: March 19, 2013, 12:47:05 pm »
0
What are the bugs?  Is it worth playing?  Turning on cRPG and joining a non strat server fills me with trepidition, but it actually sounds decent.
My posting is like a katana folded 1000 times to perfection.. and the community is what keeps the edge sharp.. and bloody.  -  Me.

visitors can't see pics , please register or login

Offline Lennu

  • Marshall
  • ********
  • Renown: 774
  • Infamy: 94
  • cRPG Player Sir White Bishop
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Lennu
  • IRC nick: Lennu_
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #8 on: March 19, 2013, 12:54:39 pm »
+5
Quote
[13:50] <Lennu_> Heh, Eu_2 is bugged.
[13:50] <Lennu_> Flag isn't coming down, and the timer isn't working :D
[13:50] <Lennu_> Endless round of team death match
[13:50] <Lennu_> Funny thing is, you can't qml people to get higher multi either. It just doesn't work!
[13:51] <Lennu_> Don't worry, we already tried :P

I hope I won't get banned for leaking these logs...

Offline Knitler

  • Earl
  • ******
  • Renown: 456
  • Infamy: 91
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
  • Worlds Cutest Dictator
    • View Profile
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #9 on: March 19, 2013, 12:56:19 pm »
0
What are the bugs?  Is it worth playing?  Turning on cRPG and joining a non strat server fills me with trepidition, but it actually sounds decent.

I think they´re already fixed, like on some maps when you press ALT , is crashes.
Or one time when i played the round was over and in the next round the "attackers" flag was already up the flagpole, and the attackers had no chance to win.
And if you press alt all the time it will not refresh over the next round so it will show you the last one before.
(click to show/hide)

Offline no_rules_just_play

  • King
  • **********
  • Renown: 1401
  • Infamy: 384
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
  • Faction: HRE; Peasants United; Burg Krems
  • Game nicks: CapraAegagrusHircus_HRE; no_rules_just_play_HRE
  • IRC nick: norulesjustplay
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #10 on: March 19, 2013, 12:57:07 pm »
0
fixed? a map where the timer gets stuck at 0.00 without the round ending  AND where the flag goes down doesnt really seem fixed

Offline Knitler

  • Earl
  • ******
  • Renown: 456
  • Infamy: 91
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
  • Worlds Cutest Dictator
    • View Profile
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #11 on: March 19, 2013, 01:02:13 pm »
0
fixed? a map where the timer gets stuck at 0.00 without the round ending  AND where the flag goes down doesnt really seem fixed

Well, they have to edit the map then, cause as a map maker you can now set the time of the rounjds on the map :D
(click to show/hide)

Offline no_rules_just_play

  • King
  • **********
  • Renown: 1401
  • Infamy: 384
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
  • Faction: HRE; Peasants United; Burg Krems
  • Game nicks: CapraAegagrusHircus_HRE; no_rules_just_play_HRE
  • IRC nick: norulesjustplay
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #12 on: March 19, 2013, 01:03:16 pm »
0
its on all maps, its just a bug

Offline Fips

  • King
  • **********
  • Renown: 1217
  • Infamy: 290
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Holy Roman Empire
  • Game nicks: Fips_HRE
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #13 on: March 19, 2013, 01:06:01 pm »
+2
Meh, first day of patch, show some patience.

Offline Lennu

  • Marshall
  • ********
  • Renown: 774
  • Infamy: 94
  • cRPG Player Sir White Bishop
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Lennu
  • IRC nick: Lennu_
Re: Eu 2 / NA 2 Conquest gamemode
« Reply #14 on: March 19, 2013, 01:07:38 pm »
0
We're just reporting all the bugs that need to be fixed.  :lol: