Author Topic: 0.2.9.3.2  (Read 24362 times)

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Offline Kaoklai

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Re: 0.2.9.3.2
« Reply #120 on: March 19, 2013, 07:28:15 pm »
-1
I'm not cavalry, don't have any plans to be cavalry, and don't really care that much overall, but does the Eastern Horse's hp seem a little too low?  With such low armor (which I like) and such a high riding skill requirement (which I also like) it seems a bit much.  I mean, it's only 2 more speed and maneuver than the destrier.  I understand the principle of increasing opportunity costs for extreme specialization, but I think it should have more hp or more speed/maneuver .

Don't have a dog in this fight, just spitballing.
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Offline CrazyCracka420

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Re: 0.2.9.3.2
« Reply #121 on: March 19, 2013, 08:53:22 pm »
+2
Loving the patch notes...thanks almighty chadz!
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Offline MlotekPL

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Re: 0.2.9.3.2
« Reply #122 on: March 20, 2013, 12:16:16 am »
0
You have forgotten to buff 2h.

Offline Butan

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Re: 0.2.9.3.2
« Reply #123 on: March 20, 2013, 02:17:29 am »
-1
I find the eastern horse a bit too costy/difficult for what it is  :wink:


Compared to the Palfrey, you can see that :

Quote
Palfrey
hit points: 85 (+5)
body armor: 12 (+6)
difficulty: 3 (-5)
speed: 44 (+0)
maneuver: 41 (-3)
charge: 14 (+3)
prix : (-10 000)


Just dropping that small fact, I wasnt able to test anything else throughfully.

Offline Asheram

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Re: 0.2.9.3.2
« Reply #124 on: March 20, 2013, 04:47:16 am »
-4
Ash, just trade your loomed Spathion for a Nordic Short War Sword or Broad Short Sword, both ungodly good 0-slot weapons. Rule of thumb for future new items; if it's obviously OP, don't loom it unless you are OK with the impending nerfs.
The swords you mentioned are worthless on horseback,that why I went with the spathion because it was the only viable option for the hybrid build I have after they made light xbow 2slots.So at this point I think I am going to just drop all melee and add to the dedicated 5point hx build instead of the gimped 3 hx and 15/18 1h/shield I have been for pretty much 20 gens and I am sure you can tell by my k/d ratio wasnt very op.Or just learn to be a cav lancer as 1h/shield cav isnt that good- I hybrided that way to be viable after getting dehorsed as well as using on a horse when I could or ran out of bolts,and when getting bored with ranged as I see alts as a waste of time but then again maybe now they're not if the game is just going to kill builds.

So you just went straight ahead and loomed it? You couldn't see that it obviously wasn't going to stay 0 slot?!
You could see all the other 0 slot swords were short swords. how couldn't you see it coming?

And no, no 0 slot shields. Cos then xbow shields will be able to take maces or sickles which means they get pierce at long range and at close range. The point of making SWORDS 0 slot, is that it's to limit the amount of damage they can do
So how could I see that it wasnt going to remain 0 slot when it is pretty much the same exact sword as the knightly arming sword but cost more by 2k- which raises the upkeep-by making it 1 slot now there are essentially 2 exact swords but 1 more costly.If anything they should just have removed it not this bs move.And I didnt just run out right away and loom it I waited abit.
As far as 0 slot shields that would be a better way to keep some hybrid builds alive(which mine is now dead) and viable as you have to spend skill points to even use shields where as you dont have to use melee weapons which just take the strength to use them and just get better with the other points you choose to use.
« Last Edit: March 20, 2013, 05:11:08 am by Asheram »
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Offline MURDERTRON

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Re: 0.2.9.3.2
« Reply #125 on: March 20, 2013, 07:42:32 am »
0
Asheram, the Spath being 0slot was clearly an obvious mistake.  Hell, it's even questionable if the BSS should be 0slot, since its length is like 7 longer than the next 0slot weapon.
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Offline Tovi

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Re: 0.2.9.3.2
« Reply #126 on: March 20, 2013, 10:52:15 am »
0
Just read the forum : everybody said it was a mistake. Even me.
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Offline Prpavi

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Re: 0.2.9.3.2
« Reply #127 on: March 20, 2013, 11:01:38 am »
0
cav nerf = ranged buff

bring it bitches!  :twisted:
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Tovi

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Re: 0.2.9.3.2
« Reply #128 on: March 20, 2013, 11:05:39 am »
0
Double nerf, in fact : Wooden stake + charge down
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Offline F i n

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Re: 0.2.9.3.2
« Reply #129 on: March 20, 2013, 11:26:52 am »
0
Why did you add lags? Its impossible to kill ppl with heavy throwing.... oh wait. ITS IMPOSSIBLE ANYWAY.

If everyone was a thrower it would be balanced. And no one had to die.

Im tired of being easy prey for classes im used to be able to kill.

Im gonna go 2h. THATS WHAT YOU WANT???
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Offline Penitent

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Re: 0.2.9.3.2
« Reply #130 on: March 20, 2013, 07:33:37 pm »
+3
I would like to say the following things:

Thank you devs for patches, and for doing groovy things, even if not everyone agrees with them, even myself.  You are still appreciated!

Thank you devs for patch notes.  They make the world go round and so do you, you shine on you crazy diamonds!

:)

Offline Phew

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Re: 0.2.9.3.2
« Reply #131 on: March 20, 2013, 07:38:43 pm »
+1
I would like to say the following things:

Thank you devs for patches, and for doing groovy things, even if not everyone agrees with them, even myself.  You are still appreciated!

Thank you devs for patch notes.  They make the world go round and so do you, you shine on you crazy diamonds!

:)

Agreed. Even if you don't like the changes, it's finally clear what direction the devs have for the future of the game. Conquest mode with spikes, ballista, etc will be a truly epic gameplay experience.

Offline cmp

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Re: 0.2.9.3.2
« Reply #132 on: March 20, 2013, 07:59:36 pm »
+15
Why did you add lags?

Because we feel lag improves the overall experience of the mod.

Offline karasu

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Re: 0.2.9.3.2
« Reply #133 on: March 20, 2013, 08:47:41 pm »
+3
It's all about the immersion.



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Offline F i n

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Re: 0.2.9.3.2
« Reply #134 on: March 20, 2013, 09:07:10 pm »
+3
Because we feel lag improves the overall experience of the mod.

Fair enough.
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