Poll

Should the maul change be reversed?

Yes
57 (42.5%)
No
77 (57.5%)

Total Members Voted: 132

Author Topic: The maul change is retarded  (Read 6119 times)

0 Members and 5 Guests are viewing this topic.

Offline Rumblood

  • King
  • **********
  • Renown: 1199
  • Infamy: 420
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: GrannPappy
Re: The maul change is retarded
« Reply #15 on: March 11, 2013, 11:38:50 pm »
+1
I was watching Rohypnol with a maul, and he was having major problems.

Oh wait, no he wasn't. He was crushing people with it.  :lol:
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

visitors can't see pics , please register or login

Offline Thedric

  • Knight
  • ***
  • Renown: 38
  • Infamy: 47
  • cRPG Player
    • View Profile
Re: The maul change is retarded
« Reply #16 on: March 12, 2013, 12:52:29 am »
0
I agree that mauls needed a nerf. Say what you want, but mauls are support weapons. Im sure if you're very good with it you might win some duels, but thats not the purpose of the maul. cRPG is all about choices, you either choose a class that excels at 1vs1 melee (but somewhat less effective in groups) or a support weapon that deals shitloads of damage and is useless in duels. Cant have it both ways.

I like the fact that the longer you hold the overhead the less damage you do, thats very realistic. Im not so sure about 1s wait before release. Id rather see the overhead attacks slowed down to a point where the animation takes 1s to reach full power (and you should be unable to block during that 1 second).

On the other hand mauls in this game are totally fucked up and unrealistic, ignoring even basic physics, so what does it matter if you fuck them up even more. All in all, the devs could have done a hell of a lot worse, so Im not complaining.

Offline Malaclypse

  • King
  • **********
  • Renown: 1299
  • Infamy: 146
  • cRPG Player A Gentleman and a Scholar
  • In girum imus nocte et consumimur igni.
    • View Profile
Re: The maul change is retarded
« Reply #17 on: March 12, 2013, 12:57:02 am »
0
I was watching Rohypnol with a maul, and he was having major problems.

Oh wait, no he wasn't. He was crushing people with it.  :lol:

Nerf Rohy, not mauls. Cut off one of his hands.
You think you're pretty smart with your dago mustache and your greasy hair.

Offline Soldier_of_God

  • Count
  • *****
  • Renown: 159
  • Infamy: 79
  • cRPG Player
    • View Profile
  • Game nicks: Sir_Tristan, Archerfaggotry, Sir_Edward
Re: The maul change is retarded
« Reply #18 on: March 12, 2013, 01:31:55 am »
0
well... this is called karma. people go around with a maul on siege, 1 shot crushthrough kill, or 2 hit kill by being knocked down, or run into shield walls on strat and kill 5 people before going down, and negate any use of skill with overhead spam, both by the user, or the other person and... well, some people noticed that could be considered "OP" and decided to make it so you cant just spam overhead anymore with a heavy ass unbalanced weapon.  im just disappointed they weren't removed.

Offline Matey

  • King
  • **********
  • Renown: 1327
  • Infamy: 372
  • cRPG Player
  • A Pirate
    • View Profile
  • Game nicks: Matey_BRD
Re: The maul change is retarded
« Reply #19 on: March 12, 2013, 03:45:26 am »
0
mauls just get dumb in strat fights cause its constantly close quarter fights with tons of people.

Offline Commodore_Axephante

  • Earl
  • ******
  • Renown: 439
  • Infamy: 38
  • Jumping with my overheads since '04
    • View Profile
  • Faction: Ravens of Valhalla
  • Game nicks: Reidi_the_Unfettered
Re: The maul change is retarded
« Reply #20 on: March 12, 2013, 04:58:08 am »
0
ehh and just paid Commodore_Axephante 50k for a new model :rolleyes:.
(click to show/hide)

No, you gave me 60k :(.

EDIT: Oh, no wait, you gave me 50k. Regardless, sorry it wasn't a more exciting investment :(.
« Last Edit: March 12, 2013, 09:32:56 am by Commodore_Axephante »

Offline rustyspoon

  • Marshall
  • ********
  • Renown: 794
  • Infamy: 164
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Rustyspoon, Sir_Rusty_Of_Spoon, Rusty_the_Spoonarian
Re: The maul change is retarded
« Reply #21 on: March 13, 2013, 09:59:05 am »
+3
Holy God. I haven't played my long maul alt in a while and played him on NA1 a little bit ago.

The Long Maul was slightly UP before and now it's utterly worthless. I didn't crush through a single person. Even an archer was blocking all of my overheads with a 1-hander.

So now every other polearm is better, as they can do what the long maul can do, only better.

Good job Devs.
visitors can't see pics , please register or login

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: The maul change is retarded
« Reply #22 on: March 13, 2013, 10:41:18 am »
+1
(click to show/hide)

omg how can I get ripped like this

Offline Corwin

  • Earl
  • ******
  • Renown: 499
  • Infamy: 162
  • cRPG Player Sir White Pawn
    • View Profile
  • Game nicks: Corwin_the_Lazy
Re: The maul change is retarded
« Reply #23 on: March 13, 2013, 10:58:47 am »
+1
Mauls are awesome, and if you get in the situation that a mauler overheads you, you deserve to die. I don't understand this nerf, you are again on the track to kill diversity and another legitimate playstyle.
I mean, what have you got to lose? You know, you come from nothing, you're going back to nothing, what have you lost? Nothing!

visitors can't see pics , please register or login

Offline Son Of Odin

  • King
  • **********
  • Renown: 1856
  • Infamy: 338
  • cRPG Player A Gentleman and a Scholar
  • Sky belongs to Asagods as long as the raven flies.
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Son_Of_Odin
Re: The maul change is retarded
« Reply #24 on: March 13, 2013, 11:08:32 am »
+1
omg how can I get ripped like this
lift...
visitors can't see pics , please register or login

There is no sight in my third eye

Offline NuberT

  • Earl
  • ******
  • Renown: 436
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: HRE
  • Game nicks: NuberT_HRE
  • IRC nick: NuberT_HRE

Offline Canderous

  • Peasant
  • *
  • Renown: 7
  • Infamy: 1
  • cRPG Player
    • View Profile
Re: The maul change is retarded
« Reply #26 on: March 13, 2013, 05:46:34 pm »
+2
Mauls are awesome, and if you get in the situation that a mauler overheads you, you deserve to die. I don't understand this nerf, you are again on the track to kill diversity and another legitimate playstyle.

See it the same way. If your enemy stand in the right distance infront of u with a overhead maul u did a mistake and thats all.

And on the other hand:

0 Maulers on EU 4
0 Maulers on EU 1

It must be op if so much people play it  :?


Offline Berserkadin

  • Duke
  • *******
  • Renown: 592
  • Infamy: 145
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: -
  • Game nicks: Krewl_The_Urist_Fox
Re: The maul change is retarded
« Reply #27 on: March 13, 2013, 05:50:38 pm »
0
Nerf probably came since maulers are alot more fucked up on siege. Thight areas = very hard not being in the way of an overhead maul.
visitors can't see pics , please register or login

Offline NuberT

  • Earl
  • ******
  • Renown: 436
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: HRE
  • Game nicks: NuberT_HRE
  • IRC nick: NuberT_HRE
Re: The maul change is retarded
« Reply #28 on: March 13, 2013, 05:54:34 pm »
0
Nerf probably came since maulers are alot more fucked up on siege. Thight areas = very hard not being in the way of an overhead maul.

Siege has always been ignored in terms of balance..


Offline Spa_geh_tea

  • Baron
  • ****
  • Renown: 130
  • Infamy: 114
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Bearded Vagrant
Re: The maul change is retarded
« Reply #29 on: March 14, 2013, 04:11:46 am »
0
Maybe not so aweful in battle. But in these strat sieges, mauls have been dominating with their 1-3hit kills against any armor, plus crush, plus knockdown. It's a bit overwhelming and somewhat ruins the game.