Author Topic: Arbalest Repair  (Read 1326 times)

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Offline MeatBunny

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Arbalest Repair
« on: March 07, 2013, 01:38:54 am »
-1
I just had three repairs in a row at a cost of 1.3k each. This is absurd, its not even that good. I can't even kill a lightly armored peasant in one hit  :shock: :wink:
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Re: Arbalest Repair
« Reply #1 on: March 07, 2013, 01:49:51 am »
0
Random is a hell of a drug.

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Re: Arbalest Repair
« Reply #2 on: March 07, 2013, 02:24:18 am »
0
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Offline Miracle

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Re: Arbalest Repair
« Reply #3 on: March 07, 2013, 03:45:27 am »
+4
I just had three repairs in a row at a cost of 1.3k each. This is absurd, i'm not even that good. I can't even kill a lightly armored peasant in one hit  :shock: :wink:
Fixed.
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Offline Tears of Destiny

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Re: Arbalest Repair
« Reply #4 on: March 07, 2013, 03:56:53 am »
+1
Assuming 100 wpf with an arbie and shitty bolts vs 10 armor

Damage values
Minimum: 71
Average: 73.5
Maximum: 76

Assuming 130 wpf with an arbie and steel bolts vs 10 armor

Damage values
Minimum: 77
Average: 79.5
Maximum: 82

Assuming 130 wpf with MW set-up VS 10 armor

Damage values
Minimum: 80
Average: 82.5
Maximum: 85

Assuming 130 wpf with MW set-up VS 60 armor

Damage values
Minimum: 35
Average: 48
Maximum: 61

Hip_Points = 35+1*Strength+2*Iron_Flesh
Minimum 38
Soft cap 100
Hard Cap 110

What the hell are you doing when you shoot at peasants?
« Last Edit: March 07, 2013, 04:01:44 am by Tears of Destiny »
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Re: Arbalest Repair
« Reply #5 on: March 07, 2013, 03:57:49 am »
+2
An arbalest is no free 1 shot ticket as soon as you hit anything and although my main is an arbalester I have to say it's good that way. This thing is a very mighty weapon but only in the right hands (as a head shot machine). But don't think you can get lots of valour with it.
The arbalest is for a dedicated sniper and I see my job on the battlefield in looking for the top players and put them on half of their hit points. It's not about 1 shot killing peasants (too slow reloading time). An arbalester is a support class (with good KD ratio) who should take the hp and attention of experienced players who otherwise kill 3 to 4 of your mates in melee.

Help your team and upkeep is no problem but as archery this is no gold leeching class.
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Re: Arbalest Repair
« Reply #6 on: March 07, 2013, 08:55:23 am »
0
(click to show/hide)

You forgot to take speed bonus into account. But I am sure he is just whining for no reason. I end up oneshotting high level archers from time to time with my MW Arbalest.

Offline IR_Kuoin

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Re: Arbalest Repair
« Reply #7 on: March 07, 2013, 09:38:37 am »
0
Poor you having to pay 1 300 gold for repairing a potential one hit K.O weapon.
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Offline Lennu

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Re: Arbalest Repair
« Reply #8 on: March 07, 2013, 12:33:38 pm »
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A weapon that has the potential of killing a heavily armored player with decent IF with one bolt is supposed to be expensive.

Offline Fips

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Re: Arbalest Repair
« Reply #9 on: March 07, 2013, 02:44:34 pm »
+1
A weapon that has the potential of killing a heavily armored player with decent IF with one bolt is supposed to be expensive.

Lies.

Headshots don't count, you only need a rus-bow for that.

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Re: Arbalest Repair
« Reply #10 on: March 07, 2013, 03:15:39 pm »
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Offline Gravoth_iii

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Re: Arbalest Repair
« Reply #11 on: March 07, 2013, 03:46:39 pm »
+2
Then use Crossbow, its cheaper.
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Re: Arbalest Repair
« Reply #12 on: March 07, 2013, 04:20:40 pm »
+3
Assuming 100 wpf with an arbie and shitty bolts vs 10 armor

Damage values
Minimum: 71
Average: 73.5
Maximum: 76

Assuming 130 wpf with an arbie and steel bolts vs 10 armor

Damage values
Minimum: 77
Average: 79.5
Maximum: 82

Assuming 130 wpf with MW set-up VS 10 armor

Damage values
Minimum: 80
Average: 82.5
Maximum: 85

Assuming 130 wpf with MW set-up VS 60 armor

Damage values
Minimum: 35
Average: 48
Maximum: 61

Hip_Points = 35+1*Strength+2*Iron_Flesh
Minimum 38
Soft cap 100
Hard Cap 110

What the hell are you doing when you shoot at peasants?
Crossbows are not affected by wpf so not sure why you left that in there. Also, the damage drop off at range is range is pretty big. So those damage models are incorrect in most cases. Not to mention the rain which fucks crossbows up.

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Re: Arbalest Repair
« Reply #13 on: March 07, 2013, 05:25:03 pm »
0
Crossbows are not affected by wpf so not sure why you left that in there. Also, the damage drop off at range is range is pretty big. So those damage models are incorrect in most cases. Not to mention the rain which fucks crossbows up.

And then everything suddenly makes sense.

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Re: Arbalest Repair
« Reply #14 on: March 07, 2013, 07:15:49 pm »
0
Crossbows are not affected by wpf so not sure why you left that in there. Also, the damage drop off at range is range is pretty big. So those damage models are incorrect in most cases. Not to mention the rain which fucks crossbows up.


Even cutting those values in half, you should be one-shotting peasants  :wink:
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.