Hi, I'm Apsod, and this is my application for being an item balancer for this mod.
I have been playing M&B since 2007 and over the 6 years that I have been playing this game and with over 3000 hours of play time I have learnt pretty much every single little thing about the game. In 2008 I begun learning how to tweak the game to the way I wanted it. I used simple programs like TweakMB, HokieBT's Troop Editor and Jordan's Item Editor. These programs allowed me to do things that I had wanted to do since I first tried the game.
When Warband was released I made my way into trying to modify the game on a more advanced level using the module system. I made a few small mods such as Angry Farmers and Warrior Evolution. I felt that the mods I created was a bit to simple and I wanted to add some more advanced things, so I tried learning how to make my own scripts, so I could add new features into the game. I realised that it was not that easy and I felt that I didn`t have the time to learn such things. So I stopped releasing mods, but what I continued to do was making these small mods that featured a lot of new bots and weapons. I made so many of these tiny mods that I could sit here for hours writing about them. I have no idea how many I have made. I also made a bunch of small mods that me and a couple of friends played. All of this learnt me more than I should know about how to balance a mod.
Now, I have been playing cRPG since there was only a 40 player server up. I have played every class in the mod and I know the strengths and weaknesses of them all. I think that for the most part that cRPG is a balanced mod, but there are a few classes and equipment pieces that are either OP or UP. I feel I an idea on how to fix these things though. I know that cRPG has its own features that I would have to adjust to, such as archers not be able to jump or the turn rate nerf, but I think that I should have no problem balancing with those in mind.
Now, I know that everyone will not agree with my point of view on balancing the items in this mod. People will always try to make the developers buff their own class or nerf the natural enemy of their class. I will try to listen to the community as well as my own judgement, but I will also have to not just listen to the loudest part of the community. I feel that there are some cases where a class or specific item isn`t that good actually, but yet the majority of players still complain about it. As an example I will take archery. Almost every non-archer complains about archers, but in my eyes they are not that good. The reason why people complain about them is because they are annoying, now I want to try to do something about that. Try to change them in a way to make them less annoying, but not less effective.
To sum this all up I want to finish with a Tl;Dr for people who don't want to read my wall of text.
Tl;Dr:Why do I think I should be a part of the item balance team?
- I have a lot of experience with balancing mods.
- I have a played a lot of M&B and cRPG
- I have played every class in the mod and know their weaknesses and strengths
- I have an idea of how to fix the things I find unbalanced
- I will listen to the community as well as my own judgement.
- I know that cRPG has new combat features that I will have to adjust to when balancing, and I also feel that I know how to deal with this.
- I have a real passion for this stuff. I have wanted to be able to do something like this since I discovered cRPG.
- Probably a few other things that I have forgot about. I might edit and add some more things If I remember them.