My thrower is pretty much screwed over. I had put all my wpf into throwing to get it to 120 and I have 12 PT atm. 12 PT would mean 240 wpf which is impossible.
I can still use my weapons and I can still pick up my missed throwing axes, but the accuracy is as if I don't have any wpf at all.
I can now use my character effectively on sieges, since people don't have much room to dodge on ladders and walls, but anything further than 10 meters away is sheer luck if I hit them.
As it seems now, the only viable dedicated thrower build is 18/18 and spare points converted to more agility.
Have fun dodging my pinpoint accurate, even faster (due to having 150+wpf), 6 PT heavy axes.
Just sad that when I hit you it hurts a bit, but doesn't kill you.
*EDIT*
With 20 wpf per point in PT I came up with this 21/15 build (surprisingly):
Level 30 (4 420 577 xp)
Strength: 21
Agility: 15
Hit points: 66
Skills to attributes: 2
Ironflesh: 5
Power Strike: 7
Shield: 0
Athletics: 5
Riding: 0
Horse Archery: 0
Power Draw: 0
Power Throw: 7
Weapon Master: 5
One Handed: 60
Two Handed: 1
Polearm: 1
Archery: 1
Crossbow: 1
Throwing: 140
Just combine wardarts or throwing axes with a 1h weapon and you're set. Steel pick+7 PS is going to hurt when it get's up close and personal. 5 athletics allows for decent movement.
Looks solid. I hope I get the chance to respec