Author Topic: New Heirloom Models (and web GUI)  (Read 225413 times)

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Offline PanPan

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Re: New Heirloom Models (and web GUI)
« Reply #480 on: December 03, 2011, 11:37:19 pm »
0
:shock: Why isnt this in the patch?
this has to be the best thing i have seen in crpg, i Wish the 1 handers worked aswell as the 2handers.
chadz should just add this in, i mean it looks great and adds way more to the game  :mrgreen:
Indeed. And it makes fun to guess wich loom is that :D
I can't wait for the Archery Modelz!

Offline justjr

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Offline Christo

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Re: New Heirloom Models (and web GUI)
« Reply #482 on: December 04, 2011, 01:12:32 am »
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Very good.

I'm interested in how you'll do Armours, and Polearms the most.

Also a question: Will these models have any lods? If all of them get into the game and have no lods/increase requirements so much, then I can literally throw my PC out through the window.

Amazing work though, keep it up.
« Last Edit: December 04, 2011, 01:14:12 am by Christo »
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Offline B3RS3RK

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Re: New Heirloom Models (and web GUI)
« Reply #483 on: December 04, 2011, 01:38:07 am »
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Its looking a bit out of place now, but thats only because the 2h are the only items with those awesome kind of Textures right now, I bet it will look awesome when everything is finished :D
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline Vexus

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Re: New Heirloom Models (and web GUI)
« Reply #484 on: December 04, 2011, 02:07:59 am »
+2
If also armour pieces at +3 will be with gold we will see people running around full in gold which is not something I would really like to see.

Previously you showed some different alternatives instead of everything +3 with gold parts on their models why not try some of that modelling and see how it looks?

I appreciate your hard work but every weapon +3 has gold it's too much identical.

Offline Memento_Mori

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Re: New Heirloom Models (and web GUI)
« Reply #485 on: December 04, 2011, 02:55:55 am »
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Another strange bug I've seen is that the normal Nodachi sheath when the sword is in your hands goes all wonky, hard to describe but it has like grey lines vertically. I didn't screenshot it, it happened when my brother installed it too so I imagine others might be seeing this aswell but Im not sure. Great little add on though can't wait for it to be complete !


edit: the +1, +2, and +3 versions are fine but the normal nodachi sheath is weird when the sword isn't in the sheath.

Offline Christo

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Re: New Heirloom Models (and web GUI)
« Reply #486 on: December 04, 2011, 03:11:29 am »
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If also armour pieces at +3 will be with gold we will see people running around full in gold which is not something I would really like to see.

Previously you showed some different alternatives instead of everything +3 with gold parts on their models why not try some of that modelling and see how it looks?

I appreciate your hard work but every weapon +3 has gold it's too much identical.

Idea:

If you reach Masterwork, you could select from all the available heirloom textures on the website.
(Even stock model)

Dunno if it's possible.
« Last Edit: December 04, 2011, 03:18:43 am by Christo »
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Offline Strider

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Re: New Heirloom Models (and web GUI)
« Reply #487 on: December 04, 2011, 04:02:35 am »
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great idea. you rock final boss!

Offline Earthdforce

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Re: New Heirloom Models (and web GUI)
« Reply #488 on: December 04, 2011, 08:14:29 am »
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(click to show/hide)

(click to show/hide)

That morningstar is sexy!



EDIT: Would it be possible to combine the 1h and 2h item_kinds so both of them work, or am I just missing something? Only my 2h looms look different now :(

(click to show/hide)
« Last Edit: December 04, 2011, 08:44:31 am by Earthdforce »
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Offline JackieChan

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Re: New Heirloom Models (and web GUI)
« Reply #489 on: December 04, 2011, 11:01:37 am »
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So if i understanded well the 1h version of the mod doesn work with the new version of Crpg? only 2h models work? i tryed installing them both but my games just crashed. (im a noob, yes)
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Offline Falcom

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Re: New Heirloom Models (and web GUI)
« Reply #490 on: December 04, 2011, 11:02:12 am »
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Where i can download this awesome web GUI ?

Offline zagibu

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Re: New Heirloom Models (and web GUI)
« Reply #491 on: December 04, 2011, 11:39:29 am »
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That morningstar is sexy!



EDIT: Would it be possible to combine the 1h and 2h item_kinds so both of them work, or am I just missing something? Only my 2h looms look different now :(

You have no specular shaders active? Anyway, it seems finalboss forgot to put the loomed 1h mesh names in the item_kinds1.txt file. You can fix that manually, by adding "_h1", "_h2" etc. to the end of all corresponding loomed 1h mesh entries, but it's a lot of work.
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Offline B3RS3RK

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Re: New Heirloom Models (and web GUI)
« Reply #492 on: December 04, 2011, 01:38:28 pm »
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The Morningsat somewhat looks like it was made of stone Oo
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline Shadowren

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Re: New Heirloom Models (and web GUI)
« Reply #493 on: December 04, 2011, 03:02:46 pm »
+1
I cant wait till he starts the Polearms  :mrgreen:
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Offline PanPan

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Re: New Heirloom Models (and web GUI)
« Reply #494 on: December 04, 2011, 04:05:55 pm »
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I cant wait till he starts the Bows :mrgreen: