Author Topic: New Heirloom Models (and web GUI)  (Read 225059 times)

0 Members and 3 Guests are viewing this topic.

Offline Largg

  • Earl
  • ******
  • Renown: 321
  • Infamy: 36
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: New Heirloom Models (and web GUI)
« Reply #510 on: December 06, 2011, 09:06:01 am »
0
Great job on this mod, tremendous amount of work. Even without the heirloomed items this mod is great, so many ugly original textures are replaced with better ones.

Some bugs I've noticed is normal nodachi's scabbard is somehow messed. Also one of the few item textures I don't like is mw sword of war's textures:

visitors can't see pics , please register or login


It almost looks like the hilt is carved from bone, I don't know if the textures are too low or something. Same sort of hilt on the flamb looks fine though:
visitors can't see pics , please register or login


Anyway, keep up the great work. I hope you have enough strength to finish it all.


Offline Tavuk_Bey

  • Earl
  • ******
  • Renown: 409
  • Infamy: 233
  • cRPG Player
  • herrroo, my näym iz bokkkseee änd i'm fukken ugry
    • View Profile
  • Faction: bashibazouk, the official jihad clan
  • Game nicks: tavuk
  • IRC nick: Minister of Shitstorm
Re: New Heirloom Models (and web GUI)
« Reply #511 on: December 06, 2011, 01:29:55 pm »
0
visitors can't see pics , please register or login


ZIS LOOKS NICE, A SWORD READY FOR JIHAD, ALLAHUAKBAR!
visitors can't see pics , please register or login


roast and roast again until lambs become kebab

Offline Kenji

  • Baron
  • ****
  • Renown: 140
  • Infamy: 24
  • cRPG Player
  • Casual Player
    • View Profile
Re: New Heirloom Models (and web GUI)
« Reply #512 on: December 07, 2011, 10:41:46 am »
0
I believe this mod alone is enough to motivate me to spend another 3 generations for a masterwork longsword.

Can you create models for loomed horses, too? Especially armored horses? I want gold and silver trims on my saddle, iron spikes, and a chain coat under the plate on my champion plated charger :idea:!

Offline Nessaj

  • King
  • **********
  • Renown: 1399
  • Infamy: 176
  • cRPG Player Madam Black Queen A Gentleman and a Scholar
  • ▃ ▅ ▅ ▅ ▄ ▅ ▇ ▅ ▄ ▅ ▇
    • View Profile
    • Vanguard
  • Faction: Vanguard
  • Game nicks: Vanguard_Cooties
  • IRC nick: Nessaj
Re: New Heirloom Models (and web GUI)
« Reply #513 on: December 07, 2011, 04:29:36 pm »
+1
I hope that all the Armors won't also get the 'lordly gold treatment' though, or everyone will end up running around as shiny knights no matter what armor.

Having used the 2h models for a little while now it can really feel off sometimes with all the shininess - if there's a great multitude of players with masterwork weapons.
« Last Edit: December 07, 2011, 04:30:39 pm by Nessaj »
Things don't exist simply because you believe in them, thus sayeth the almighty creature in the sky!

Offline Tavuk_Bey

  • Earl
  • ******
  • Renown: 409
  • Infamy: 233
  • cRPG Player
  • herrroo, my näym iz bokkkseee änd i'm fukken ugry
    • View Profile
  • Faction: bashibazouk, the official jihad clan
  • Game nicks: tavuk
  • IRC nick: Minister of Shitstorm
Re: New Heirloom Models (and web GUI)
« Reply #514 on: December 07, 2011, 06:00:57 pm »
0
Can you create models for loomed horses, too? Especially armored horses? I want gold and silver trims on my saddle, iron spikes, and a chain coat under the plate on my champion plated charger :idea:!

YEAH, PIMP MY HORSE

INCOMING SHIT MEME

visitors can't see pics , please register or login
visitors can't see pics , please register or login


roast and roast again until lambs become kebab

Offline Final_Boss

  • Earl
  • ******
  • Renown: 362
  • Infamy: 3
  • cRPG Player
    • View Profile
    • joe-horan.com
  • Game nicks: Final_Boss
Re: New Heirloom Models (and web GUI)
« Reply #515 on: December 07, 2011, 08:23:11 pm »
+3
I hope that all the Armors won't also get the 'lordly gold treatment' though, or everyone will end up running around as shiny knights no matter what armor.

Having used the 2h models for a little while now it can really feel off sometimes with all the shininess - if there's a great multitude of players with masterwork weapons.

I wouldn't worry about the gold treatment on armor. For body armor I'm thinking more along the lines of 'added' stuff like pouches/furs/necklace and more of a polish/engravings approach with plate.

I'm still not really sure about head armor though... Those will be tricky to heirloomize

bows are coming along
visitors can't see pics , please register or login

Offline Kajia

  • Earl
  • ******
  • Renown: 481
  • Infamy: 36
  • cRPG Player
    • View Profile
  • Game nicks: Vanguard_Kajia
  • IRC nick: Kajia_
Re: New Heirloom Models (and web GUI)
« Reply #516 on: December 07, 2011, 10:30:12 pm »
0
(click to show/hide)

ahaha!
actually I don't like this bullshit with whining and punishing whiners, but hey ... 8-)

@Final_Boss
nice bows, nice loom-pimping in general, but could it please be less golden? I mean, you're doing it well, but maybe some less shiny textures will do the trick. I don't want my masterworks (if I ever get some) to be like shiny goldbars - elite weapons don't need that I think. some gravings in the right corners and this special steel could be enough. also don't make it too polished, to me it doesn't seem right, don't you think?
but I don't want to get on your nerves, I could possibly edit them myself, I just thought I have to say it, mate. you dropped a comment on the loading screenies too, so ...  :D

Cheers!
you do great work here!
Kajia
« Last Edit: December 07, 2011, 10:31:21 pm by Kajia »

Kajia's Workshop
(cRPG artwork showcase)

Offline Earthdforce

  • Earl
  • ******
  • Renown: 391
  • Infamy: 150
  • cRPG Player
    • View Profile
  • Game nicks: Earth_Geodude_da_Defender, _RageThrower
  • IRC nick: Khalestimo#7613
Re: New Heirloom Models (and web GUI)
« Reply #517 on: December 08, 2011, 02:18:47 am »
+1
Think you could make this compatible (if it's not already) with that range overhaul mod? Maybe not the new longbow, but the item_kinds1.txt is sort of putting me off.
visitors can't see pics , please register or login

Offline HIdeAndSeek

  • Peasant
  • *
  • Renown: 1
  • Infamy: 0
  • cRPG Player
  • The_King_Kraken
    • View Profile
Re: New Heirloom Models (and web GUI)
« Reply #518 on: December 08, 2011, 02:34:16 am »
+1
My jaw dropped.. awesome work.

Offline Earthdforce

  • Earl
  • ******
  • Renown: 391
  • Infamy: 150
  • cRPG Player
    • View Profile
  • Game nicks: Earth_Geodude_da_Defender, _RageThrower
  • IRC nick: Khalestimo#7613
Re: New Heirloom Models (and web GUI)
« Reply #519 on: December 09, 2011, 12:21:49 am »
0
Oh god, someone has a masterwork Dadao. How I have longed to own one..Tavuk_Bey, what will it take for you to part with it?
visitors can't see pics , please register or login

Offline Tavuk_Bey

  • Earl
  • ******
  • Renown: 409
  • Infamy: 233
  • cRPG Player
  • herrroo, my näym iz bokkkseee änd i'm fukken ugry
    • View Profile
  • Faction: bashibazouk, the official jihad clan
  • Game nicks: tavuk
  • IRC nick: Minister of Shitstorm
Re: New Heirloom Models (and web GUI)
« Reply #520 on: December 10, 2011, 12:34:08 am »
0
Oh god, someone has a masterwork Dadao. How I have longed to own one..Tavuk_Bey, what will it take for you to part with it?

I KILLED A NOOB AND LOOTED THAT  :D TOO BAD THAT I CAN'T KEEP IT FOREVER  :cry:
visitors can't see pics , please register or login


roast and roast again until lambs become kebab

Offline Tavuk_Bey

  • Earl
  • ******
  • Renown: 409
  • Infamy: 233
  • cRPG Player
  • herrroo, my näym iz bokkkseee änd i'm fukken ugry
    • View Profile
  • Faction: bashibazouk, the official jihad clan
  • Game nicks: tavuk
  • IRC nick: Minister of Shitstorm
Re: New Heirloom Models (and web GUI)
« Reply #521 on: December 12, 2011, 12:17:27 pm »
0
OH NOOO ANOTHER PATCH, I HOPE MY LOOMED JIHAD SWORDS ARE STILL STAYING THERE
visitors can't see pics , please register or login


roast and roast again until lambs become kebab

Offline Moncho

  • King
  • **********
  • Renown: 1127
  • Infamy: 221
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Game nicks: Moncho, Some_Random_STF, Some_Random_Troll
Re: New Heirloom Models (and web GUI)
« Reply #522 on: December 12, 2011, 02:22:04 pm »
0
Loomed 2hers are invisible now!!
Any ideas?

Offline Tavuk_Bey

  • Earl
  • ******
  • Renown: 409
  • Infamy: 233
  • cRPG Player
  • herrroo, my näym iz bokkkseee änd i'm fukken ugry
    • View Profile
  • Faction: bashibazouk, the official jihad clan
  • Game nicks: tavuk
  • IRC nick: Minister of Shitstorm
Re: New Heirloom Models (and web GUI)
« Reply #523 on: December 12, 2011, 02:24:28 pm »
+2
Loomed 2hers are invisible now!!
Any ideas?

CONGRATULATIONS, YOU HAVE UNLOCKED INVIS SWORDS, USE THEM WISELY
visitors can't see pics , please register or login


roast and roast again until lambs become kebab

Offline Moncho

  • King
  • **********
  • Renown: 1127
  • Infamy: 221
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Game nicks: Moncho, Some_Random_STF, Some_Random_Troll
Re: New Heirloom Models (and web GUI)
« Reply #524 on: December 12, 2011, 11:57:16 pm »
0
Loomed 2hers are invisible now!!
Any ideas?

Hello?
Fixed. The updater changed the module.ini file but not took into account that my items_kinds_1.txt was modified
« Last Edit: December 13, 2011, 12:49:52 am by Monxo »