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I'm thinking about trying this build for a genLvl 30Str 21Agi 15PS 7PT 7ATH 5 WM 5SHIELD 595-100 wpf in 1H120 wpf in throw
When west germany annexed east germany, nobody moved a finger too.
If your going to be staring at your characters ass in game all day it might as well be a female one.
Well, kinda depends on what you wanna do with throwing. If you're planning on actually kill with it, 4 or 5 PT is a waste of skill points. You gonna stagger people just fine but that's it. 7 PT is imho the sweet spot for a deadly thrower...
You're not gonna get many kills with throwing anyway. Most of your kills and points will be from melee, maybe 25% at most throwing so no need to go to too nuts with throwing all the way to 7pt, no way is 4-5 pt a waste that is an absurd thing to say. If you are putting so much emphasis on throwing you are wasting your melee points which are still the bulk of your character's skills. For a hybrid, throwing is just a tool to deal with certain tactical situations like cav, s-key kiters, naked archers, etc. that are normally difficult for a slowish 1h to handle.
So after your input, I'm wondering if I should have 6 PT and 0 IF or 5 PT and 1 IF, and about 100-120wpfWhich is the best choice?
What are you people talking about??? Getting kills with throwing is plenty easy. Just don't aim for shielders. I mean, breaking their shields is an asset to your team, but if you want kills heavy throwing axes or jarids will drop just about anyone that you can reliably hit.I prefer 7PT as well. Being able to pick up ANY throwing weapon you find is important, you will find yourself low on ammo most rounds.