Author Topic: cRPG Clan League  (Read 24778 times)

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Offline Tomas

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Re: cRPG Clan League
« Reply #105 on: February 04, 2013, 02:42:15 pm »
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Just waiting on lazy Fips and HRE now :D  I'm assured their roster will be in tonight though and they've already paid so I can announce that the first season of the cRPG clan league will be made up of the following 8 teams: Fallen, Byzantium, Kapikulu, Mercs, Caravan Guild, HRE, Ecorcheur & Templars.

You all have just 10 more hours to make any changes to your rosters. The only changes we will allow after that and during the season are tag changes and even then there must be a good reason (i.e. they were a recruit and are now a full member) so best ask before any name changed is submitted.  For this kind of chang, captains should contact me or tizzango in person.

The season will run from 00:01 GMT on Saturday 9th February until 23:00 GMT on Sunday 7th April.  Feel free to start organising matches for the first weekend if you want.

Finally a Rule Addition: No looting! It is too complicated to make sure only ranged loot ranged and designated cav loot horses, so instead we will have a rule of absolutely no looting (this includes throwers picking up their own throwing weapons and archers looting arrows).
« Last Edit: February 04, 2013, 02:45:18 pm by Tomas »

Offline NuberT

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Re: cRPG Clan League
« Reply #106 on: February 04, 2013, 02:46:05 pm »
+2
german efficiency takes its time..

Offline Ego_HRE

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Re: cRPG Clan League
« Reply #107 on: February 04, 2013, 02:48:08 pm »
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We have our roster since 2 days, but i dont know...what Fipsi Dipsi is doing :mrgreen:
I think u will get it in this evening :wink:

Offline tizzango

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Re: cRPG Clan League
« Reply #108 on: February 04, 2013, 02:49:21 pm »
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Also, waiting for Imperiale!

Offline Fips

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Re: cRPG Clan League
« Reply #109 on: February 04, 2013, 03:20:49 pm »
+2
I wasn't the lazy one! We had many guys in the roster that were alts or that i randomly picked and i preferred waiting until today for everyone to sign up. But now we are good to go =)

I've send the roster to jizzango.

Offline tizzango

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Re: cRPG Clan League
« Reply #110 on: February 04, 2013, 03:29:36 pm »
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I've send the roster to jizzango.

Not sure if typo.. or clinically retarded.

 8-)

Offline no_rules_just_play

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Re: cRPG Clan League
« Reply #111 on: February 04, 2013, 03:32:08 pm »
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Not sure if typo.. or clinically retarded.

 8-)
i think its subconscious

Offline tizzango

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Re: cRPG Clan League
« Reply #112 on: February 04, 2013, 03:50:10 pm »
0
ROSTERS UPDATED.

Offline Tomas

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Re: cRPG Clan League
« Reply #113 on: February 04, 2013, 04:07:13 pm »
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UPDATE: Deserters are in and Imperiale are signing up so the season will now last an extra 2 weeks.

This means the season will run from 00:01 GMT on Saturday 9th February until 23:00 GMT on Sunday 21st April

Offline Fips

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Re: cRPG Clan League
« Reply #114 on: February 04, 2013, 06:17:44 pm »
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Not sure if typo.. or clinically retarded.

 8-)

I was making fun of you, obviously!

Offline Burr1ck

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Re: cRPG Clan League
« Reply #115 on: February 04, 2013, 06:21:35 pm »
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Is this event going to be recorded or put on livestream?
visitors can't see pics , please register or login

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Offline Osiris

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Re: cRPG Clan League
« Reply #116 on: February 04, 2013, 06:32:13 pm »
+2
Can we please be allowed to amend our rosters every so often? like after each week if needed. Most clans have members that either go away or come back from inactivity and 30 just isnt enough slots for everyone to paly, Plus if people retire and name change your rules wont let them play



*edit. I mean its not like we dont all know the members of the other clans and admins could always check if they were just added to the roster or an alt from another clan etc :P
« Last Edit: February 04, 2013, 06:41:52 pm by Osiris »
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Offline tizzango

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Re: cRPG Clan League
« Reply #117 on: February 05, 2013, 01:12:01 am »
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We were going to introduce "Transfer week" or something to that affect.

A week, halfway during the season, that allows clans to edit their roster!

Offline Shemaforash

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Re: cRPG Clan League
« Reply #118 on: February 05, 2013, 09:31:19 am »
+5
Finally a Rule Addition: No looting! It is too complicated to make sure only ranged loot ranged and designated cav loot horses, so instead we will have a rule of absolutely no looting (this includes throwers picking up their own throwing weapons and archers looting arrows).

This is truly a horrible addition to your existing rules, looting equipment like a great sword when you're an archer as the last man standing. If you don't have a proper weapon of your own (no not a hand axe or a pickaxe) it's almost fundamental.

This is also really stupid since throwing and picking it up is a big part of throwing game style, archer picking up arrows is as well when they're out.

Maybe everyone should respec as piker and 2h and you will enjoy this tournament, but until then you need to realize there's people who aren't only melee class instead of heavily favoring that. Pff... What am I talking about on this "meleegaming.com" forum?
« Last Edit: February 05, 2013, 09:38:02 am by Shemaforash »
You should be punished for having a shitty attitude.

Offline Mendro

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Re: cRPG Clan League
« Reply #119 on: February 05, 2013, 11:29:34 am »
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Finally a Rule Addition: No looting! It is too complicated to make sure only ranged loot ranged and designated cav loot horses, so instead we will have a rule of absolutely no looting (this includes throwers picking up their own throwing weapons and archers looting arrows).

So you make throwers useless , gratz.