Author Topic: cRPG Clan League  (Read 24644 times)

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Offline Tomas

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cRPG Clan League
« on: January 20, 2013, 01:25:00 am »
+59
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The Fallen Brigade (and Tenne) would like to present a league based competition for cRPG Clans.

Prizes
Winner - 1,200,000 cRPG Gold
Runner Up - 600,000 cRPG Gold
note - these figures are pre tax

Key dates
Start - Saturday 9th February 00:01 GMT
End - Sunday 7th April 23:00 GMT

League Rules are as follows


Organising matches
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Matches
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Server Settings
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Submitting results
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Equipment/Class Restrictions
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NEW - Roster Changes
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Cheating
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Admins
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Important Note
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Team Entry
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Approved Map List
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Duration & Prize
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« Last Edit: February 08, 2013, 09:30:52 pm by Tomas »

Offline tizzango

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Re: cRPG Clan League
« Reply #1 on: January 20, 2013, 01:25:48 am »
+5
NA Teams

NA clans are allowed to participate, however please note that all matches must be played on EU servers at EU times.


Rule changelog
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TO REGISTER YOUR TEAM:

SEND A PM TO "tizzango" WITH THE FOLLOWING:

Team Captain:
Team Captain's steam:
 Roster: Max of 30 CHARACTERS you want to be able to use (alts and STFs are allowed. Players can register multiple characters)
 Home Map: Must be selected from the approved list.

WE ASK THAT THE TEAM CAPTAINS ALSO REGISTER ON THE FALLEN FORUM SO THAT THEY HAVE ACCESS TO THE CRPG LEAGUE CLAN CAPTAIN FORUMS, WHERE THEY CAN DISCUSS MATCHES AND OTHER CONCERNS THEY MIGHT HAVE.

http://www.fallenbrigade.enjin.com/crpgleague


Teams entered




The Fallen Brigade

Team Name: Fallen
Captain: Ramses/Tango
Home Map: Nord Town
Paid: Yes
Roster:
(click to show/hide)

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Caravan Guild (Guards)

Team Name: Caravan Guild
Captain: Tenne/Elmuri
Home Map: Field by the River
Paid: Yes
Roster:
(click to show/hide)

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Byzantium
Team Captain: Byzantium_Chase and Byzantium_Shmacko
Team captain's steam: N/A
Roster:
(click to show/hide)

Home Map: Sand'iboush
Paid: Yes
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The Mercenaries

Team Name: Mercenaries
Captain: Tyr
Home Map: Field by the River
Paid: Yes
Roster:
(click to show/hide)

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The Templars


Team Captain: Templar_Strudog
Team captain's steam: N/A
Roster:
(click to show/hide)
Home map: Sandi'boush
Paid: Yes

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Les Ecorcheurs


Team Name: Ecorcheur
Captain: Brokar & Manouck_le_Sanguin
Home Map: Field by the River
Paid: Yes
Roster:
(click to show/hide)

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Armée Imperialé

Team Captain: Imperiale_Zhuo_Na
Team captain's steam: TomyLG44
Roster: WIP
Home map: Nord Town
Paid: No

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The Deserters

Team captain: Deserter_Idzo, Deserter_Latviano_SUPERMAN, Deserter_uJuki
Team captain's steam: N/A
Map: Ruins
Paid: Yes
Roster:
(click to show/hide)

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The Holy Roman Empire

Team Captain: Fips_HRE
Steam: fipsinator008
Roster:
(click to show/hide)
Map: San'di boush

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Kapikulu

Team Name: Kapikulu
Team Captain: Kapikulu_Sultan_Ozan
Home Map: Port Assault
Paid: Yes
Roster:
(click to show/hide)
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Sword Brothers

Team Name: SwordBrothers
Team Captain: SB_Sir_Felix_Iron and SB_Sir_Mendosa
Team Captain's steam: http://steamcommunity.com/id/felix_iron
Map: Ruins
Paid: Yes
 
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« Last Edit: March 17, 2013, 08:41:46 pm by Tennenoth »

Offline BattalGazi

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Re: cRPG Clan League
« Reply #2 on: January 20, 2013, 01:53:44 am »
+20
GK joins this event! We ...

(click to show/hide)

oh ... :(

Offline Tennenoth

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Re: cRPG Clan League
« Reply #3 on: January 20, 2013, 02:05:16 am »
+1
The Caravan Guild shall enter.

Peer pressure made me do it.
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BullDog Clan member since 31/08/2010 / Caravan Guild member since 03/08/2010

How to understand what I say.
Always finish your tea and biscuits regardless of how terrible they are

Offline Tomas

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Re: cRPG Clan League
« Reply #4 on: January 20, 2013, 02:07:20 am »
+4
GK joins this event! We ...

(click to show/hide)

oh ... :(

I saw you guys enter a Fallen tournament last xmas which had no cav so don't you go QQing in my thread :P

Offline Tomas

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Re: cRPG Clan League
« Reply #5 on: January 20, 2013, 02:11:31 am »
0
Just a note on rosters - they don't need to be complete now and can be added to or changed right up until the comp starts (Sun 3rd Feb hopefully but depends on team registration).  Same goes for the map - we'll happily change it.

Offline Shemaforash

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Re: cRPG Clan League
« Reply #6 on: January 20, 2013, 02:47:51 am »
0
How will you detect "illegal players"? In native we check IDs.
« Last Edit: January 25, 2013, 04:03:49 pm by Shemaforash »
You should be punished for having a shitty attitude.

Offline Chasey

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Re: cRPG Clan League
« Reply #7 on: January 20, 2013, 03:01:45 am »
+6
eveyrthing looks really nice, the only thing i dont like is that flags are a viable option for winning the round, as this will just lead to the team with the less favourable position camping for 6 minutes waiting for the flag, making for very boring gameplay.
I like to fart on cold windows and lick the condensation :D

Offline Tomas

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Re: cRPG Clan League
« Reply #8 on: January 20, 2013, 03:14:37 am »
0
If you're going to copy the WNL rules you might as well give credit. Good enthusiasm though.

How will you detect "illegal players"? In native we check IDs.

All characters will be checked to make sure that players only have characters registered in one clan at a time.  Registered players will then be listed on the Fallen Website so Clan Captains can check to see if their opponents players are all registered.  We'll also randomly check names through the season to make sure people aren't deleting chars to allow others to use the names.

As for WNL rules - they are similar and were read to see if we were missing anything glaringly obvious, but actually most of this is based on a casual football league i play in where team managers are responsible for arranging their own fixtures. If any credit is given then it must go to these guys - http://www.internetfootball.org.uk/about-the-ifa/. Them, the English Premier League, the old Fallen Tournaments and countless other competitions of course :D

Offline tizzango

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Re: cRPG Clan League
« Reply #9 on: January 20, 2013, 03:18:25 am »
+1
If you're going to copy the WNL rules you might as well give credit. Good enthusiasm though.

How will you detect "illegal players"? In native we check IDs.

1) We did somewhat base our rules on the WNL ruleset, we figured it's very successful and so why not attempt to emulate something that has proven to work. We have, however, wrote up our own version.  Yes we will add appropriate credit in. After some deliberation with Tomas, we agreed that whilst we acknowledged the WNL ruleset if we are to give credit to them, we would also have to give credit to: FIFA, English Football Association, Scottish Football Association, Scottish rugby association, the man who invented goal difference, and many other sources we based our rules from.

As the WNL no doubt based their ruleset from every other competitive league, it would be unfair to credit the WNL alone :D!



2) Admins who have access to the database can check potentially 'illegal' characters, as they can see who any Alt belongs to.

___________________________________________________________________________________________________________________

@Chase
EDIT:: Tomas has responded to your concern in the next post :D
« Last Edit: January 20, 2013, 05:43:39 am by tizzango »

Offline Tomas

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Re: cRPG Clan League
« Reply #10 on: January 20, 2013, 03:21:52 am »
0
eveyrthing looks really nice, the only thing i dont like is that flags are a viable option for winning the round, as this will just lead to the team with the less favourable position camping for 6 minutes waiting for the flag, making for very boring gameplay.

Its not ideal but if we allow rounds to be drawn then this will just happen anyway once one side gets ahead.  Replaying rounds meanwhile can lead to larger teams dragging out matches in the hope that smaller clans will struggle to keep a full team online.

At least with flags it eventually comes down to a proper fight on fair footing, it might just get a bit boring waiting for it, but you can always pick a map without camping spots to make sure this never happens in half your fixtures

Offline Shemaforash

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Re: cRPG Clan League
« Reply #11 on: January 20, 2013, 03:22:51 am »
0
I will not complain anymore, since as I mentioned before, this is good enthusiasm! Hopefully Byzantium will participate :)

That's the response I was looking for btw, thanks Tango.
You should be punished for having a shitty attitude.

Offline Rebelyell

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Re: cRPG Clan League
« Reply #12 on: January 20, 2013, 06:16:43 am »
+5
wrong banner and on the end!!!!

 :evil:
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Hey, I just met you,
And this is crazy,
You just killed me
Nerf you maybe?

Offline Shemaforash

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Re: cRPG Clan League
« Reply #13 on: January 20, 2013, 07:18:35 am »
0
You should increase limit btw, maximum 3 archers and maximum 3 cav imo
You should be punished for having a shitty attitude.

Offline Algarn

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Re: cRPG Clan League
« Reply #14 on: January 20, 2013, 10:14:52 am »
+1
I'm ready to bet "little" clans will be crushed  :mrgreen: