eveyrthing looks really nice, the only thing i dont like is that flags are a viable option for winning the round, as this will just lead to the team with the less favourable position camping for 6 minutes waiting for the flag, making for very boring gameplay.
Pretty much what will happen in every, single, goddamn, round, in those maps listed.
Those "arena like" maps made more sense to avoid such situations, then again, limit like hell the tactical options.
I guess it's a lose/lose situation anyway, simply due to the shit mentality of the community (overall speaking).
Edit: would be fun to see a measure implemented to avoid such things, p.e. reward penalties, or removal of a team member at random on next round, etc etc. Only enough to make people get some balls and make the wasted time worth while for everyone.