The oneshotting throwers wasn't enough, now we have piercing longbows (wtf longbows didn't work vs plate, they needed crossbows for that) which oneshot or deal 90% hp damage with one arrow. I don't find it fun and won't be playing much because of it. Maybe if you give 2h the ability to launch a lightsaber, it will be balanced. (call it force throw)
If you actually use the damage calculator you will find that the longbow does worse damage than before against light to medium armored opponents (30 cut went to 23 pierce), the only ones it has become more powerful against is tin cans. So if you are feeling the pain, thats your issue.
Also, archers accuracy was nerfed in the hotfix, so all those people complaining about archery realize that it is the same as just before the patch except half as much ammo or less because of the inventory slot changes.
Inhuman there are quite a few low level 1hers that count as 0 slot items that are useable. You may have to retire and restat to have 1her skill, i like the spiked mace, and would agree that 2handed weapons that you carry on your hip like bows that you carry on your hip, should be 1 slot items (i.e. longsword, bastard sword, etc.) otherwise ahlf of archers will be using spiked mace or really low level 1hers.
Also, they have already said the hidden items issue (goedendag and others) will be fixed in the next patch/hotfix.