Author Topic: This double hit business  (Read 17031 times)

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Offline Falka

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Re: This double hit business
« Reply #90 on: January 10, 2013, 11:10:10 am »
+1
There are people who would rather constantly complain in the forum under disguise of "balance" than try to adapt to the changes, just because it is easier to rant and make them look like a victim of "nerfing".

I don't think any of my build was nerfed with last change, I just don't like this change.
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Offline Tovi

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Re: This double hit business
« Reply #91 on: January 10, 2013, 11:14:46 am »
-1
I'm kinda inbetween of how I feel about it. I only had it happen like 2 times so all good. I guess if it's too often it could cause some problems.

Just tweak it so it's rare and all is good, imho

Random sounds good.
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Offline Dalhi

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Re: This double hit business
« Reply #92 on: January 10, 2013, 11:25:13 am »
+3
Thing is that I don't see any logical reason to punish someone who knows when and from what angle start his attack so it will connect earlier then the oponnent attack, even if it was just lucky spam. From my point of view it's all what it does.

Offline Fuma Kotaro

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Re: This double hit business
« Reply #93 on: January 10, 2013, 11:27:32 am »
+4
Srsly I'm already a poor girl running around with that pink/white dress my +1 felt hat and my woolen hose and as weapon I've got a wooden stick and this fuckn change nerfed me to hell with my wooden stick I was able to kill the most enemies in 1v1
even though I had to block sometimes 4 hits in a row of them and now this makes it impossible for me to survive I have to perma block and cant  attack anymore
as well is my class nerfed when I play in full armor (swashbuckler)
srsly remove it or cya crpg I'll get my backpack
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Offline Tovi

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Re: This double hit business
« Reply #94 on: January 10, 2013, 11:31:16 am »
0
Srsly I'm already a poor girl running around with that pink/white dress my +1 felt hat and my woolen hose and as weapon I've got a wooden stick and this fuckn change nerfed me to hell with my wooden stick I was able to kill the most enemies in 1v1
even though I had to block sometimes 4 hits in a row of them and now this makes it impossible for me to survive I have to perma block and cant  attack anymore
as well is my class nerfed when I play in full armor (swashbuckler)
srsly remove it or cya crpg I'll get my backpack

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Offline Fuma Kotaro

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Re: This double hit business
« Reply #95 on: January 10, 2013, 11:35:08 am »
+1
backpacks are for real crpg players
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Offline Kafein

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Re: This double hit business
« Reply #96 on: January 10, 2013, 11:41:50 am »
+7
Fully agree with fuma. In light of the actual gameplay consequences, this only gives more power to high HP/armor spammers. Which is, you know, kinda not beneficial at all.

Offline Erzengel

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Re: This double hit business
« Reply #97 on: January 10, 2013, 11:44:16 am »
+6
So you are saying that it is normal for someone with 0 repair gear to kill a medium armor and good weapons?

If you are the better player, why not?  :P

Offline Fuma Kotaro

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Re: This double hit business
« Reply #98 on: January 10, 2013, 11:49:06 am »
+4
So you are saying that it is normal for someone with 0 repair gear to kill a medium armor and good weapons?
Back in the days it was about skill and I had the needed skill to perform fine with an equipment that is a way worse than the one pf your opponent now they can simply spam me to death
and my felt hat has 1 gold repairs so don't tell me I don't have repairs

to your edit you fuckn moron it's the first time I evet wrote sth in the forums because of the patch DON'T COME UP WITH THIS!!!!! It rather seems that you are that little weird kiddo
you tell me to get ashield? FFS I never complained about archery and srsly swashbuckler is at least a class that DOES require skill not like your favored 2hs or archers
« Last Edit: January 10, 2013, 11:55:20 am by sF_Leonidas »
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Offline Falka

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Re: This double hit business
« Reply #99 on: January 10, 2013, 12:15:22 pm »
+4
Basically, you are threatening to leave if they don't buff your stick build or your 1h pro build. You nerfed your own builds first, so I don't think you have a right to complain about recent changes.
Not buff, rather unnerf.

So you are saying that it is normal for someone with 0 repair gear to kill a medium armor and good weapons?
Only reason that someone with a stick can kill better equipped players is the outdated Warband blocking system. If the game was any more advanced, the stick guy would had no chance.

BTW these are the kind of players I was talking about, who cry all the time and threaten to leave if they don't have it their way. Grow up.

p.s. There is no swashbuckling class, get a shield

Pure bullshit, ofc he should win wielding stick if he's better player. And shield doesn't help against this double hit.
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Offline Belatu

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Re: This double hit business
« Reply #100 on: January 10, 2013, 12:15:38 pm »
-1
I havent try it, but it seems good for me to make crpg a more dangerous place
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Offline Teeth

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Re: This double hit business
« Reply #101 on: January 10, 2013, 12:21:05 pm »
+14
cmp this is retarded, like the turn nerf except worse (not in gameplay terms, but in shittyness) all it does is reward spamming and reward str builds. and i'm a spamming str build. even at 50% damage your average 2h/pole str build will out-damage a 1h or even agi 2h. there's no reason not to go absolute max strength with this change in.

don't sit and try to justify it, don't get drawn into your own fucked up justifications about how the change is actually for the better (see: turn nerf), just revert it and move on.
This, it's a fuck up, take it like a man and remove it. It shits on the base mechanics of the entire combat system and adds randomness. What is next, a 30% chance of a block not working?

There is no justification and all your attempts at doing so makes me worry about the new game.

Offline Sagar

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Re: This double hit business
« Reply #102 on: January 10, 2013, 12:31:48 pm »
-7
Thank you again devs for this feature. More realism is welcome any time.
Hope that stamina is the next one...

This system rewards better equipment players at nice and realistic way. You hit me before - yes, but my hit that coming to you (1ms after) will not magically disappear - you will get that hit without a question.
That is great improvement for realism melee combat.

WHO WILL WIN HERE ???

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Offline Vodner

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Re: This double hit business
« Reply #103 on: January 10, 2013, 12:41:50 pm »
+7
Fuck no. Fuma is a good player but when someone with a stick can win most 1 vs 1 duels against a mid-heavy armored opponent, that just tells me that something is terribly wrong with melee system. I welcome any change that nerfs the endless blocking marathon wtih 0 slot weapons.
A 1v1 fight should be determined by which player plays better during that fight. Minute-long blocking matches suck, but hit trading is not a good way to handle that.

Offline Kafein

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Re: This double hit business
« Reply #104 on: January 10, 2013, 12:42:29 pm »
+3
Thank you again devs for this feature. More realism is welcome any time.
Hope that stamina is the next one...

This system rewards better equipment players at nice and realistic way. You hit me before - yes, but my hit that coming to you (1ms after) will not magically disappear - you will get that hit without a question.
That is great improvement for realism melee combat.

WHO WILL WIN HERE ???

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You really DO want everybody to become flamberge wielding plated full STR spammers don't you ?