Why encourage hybridising though? I'm with Joker on that. It sounds good on paper in order to reduce kiting, but what you do is blur the lines between ranged and melee. Unless the ranged part is properly nerfed to compensate having OK melee capability
Why not all take a crossbow already? High melee wpf is virtually worthless. Heavy armour is not worth the upkeep or extra weight (except in some melee fights, but even then its only 50-100% of its shown value for determining damage reduction). You can go in medium armour, crossbow and 2 slot 2 hander/pole and weigh the same as heavy armour guy and have similar movement in melee and good enough armour, and 1 or 2 hit kills at range (if you hit head or 2+ body hits)
All you need in melee is the ability to manually block and you can negate a pure melee guys damage completely. If you can do that as an archer you can defend until you get to support or make your own attacks. Making them stronger in melee will make pure melee players wonder why they even take a pure melee build, we will just get more people playing a mix of range & melee, it will get worse than now.
You shouldn't have the best of both worlds. Either you have crappy ranged damage/accuracy and mediocre melee, good melee and no range damage (pure melee guy) or good range and no melee. I would prefer the first, so at least people are encouraged to play the game more as a melee type game
Maybe the problem is that power strike & powerdraw use the same stat, so if you go hybrid you get better damage in range & melee, and they buffed WPF with higher PD, and the top bows got better accuracy