It's always the same "discussion".
And I put the quotation marks there consciously. Because posting pictures of crying babies in a discussion doesn't help anything, and finally, if you don't have to say something nice, don't say anything at all.
The OP is not wrong at all, archery is heavily underpowered right now. No doubt in that. I just want to throw in a few points I have to make, and I try to make it as short as possible.
1. If you like archery or not is completely irrelevant. It's a part of the game and should always be, it's a viable choice and should be respected.
2. Comparing issues with one class to existing issues with another class and referring to those other issues being still existant as reason to not fix the problems is bullshit. You can't say "Archers are a problem, but as 2hd/cavalry/whatever are as well, we shouldn't do anything about it.". With this argumentation we could stop researching a cure for AIDS, because we also have problems with cancer.
3. Buffing or nerfing the stats of archers won't help anything. Changing values is tweaking the balance, but the problem are the mechanics in the game. The issue with archery origins from the fact that archers and infantry have both different styles to fight, and while both classes try to force their style of fighting on the other class, you try tweaking the damage and accuracy of archers, which doesn't change anything on the mechanics. Nerfing the archers only ruins archery for the players who chose to fight over range, but doesn't help the others at all, because they still get shot, they still get stunned, they still can't climb up an archer mountain.
4. Implement conquest mode and carefully designed maps and autobalance which also takes classes into consideration.
5. Buff armour.