Ranged is making the game boring as hell. Archer madness, crossbows, throwing. 400% damage on random headshots, body shots that can 2 hit me with 24 str and 8 IF. Staggers that stop me in my tracks and making have to accelerate again or interrupt melee fights. No point going in heavy armour since everyone uses Piercing damage, and you just get slowed down more compared to ranged guys anyway (and the stagger makes more of an impact on you)
The last round of tweaks saw the top 2 damage bows get buffs and PD has less impact on WPF so overall damage is increased. You got buffs to all the mid range 2 handers so you can be better as hybrids with 1 quiver as either archer or crossbow. You got weight allowance increased from 7 to 10 before WPF is impacted. Helmet is now much less impactful to WPF. And yet you can still kite enough to outrun pretty much any melee
I'd get rid of piercing damage from all ranged and make armour actually useful, and cut the headshot damage down.
if u read everything i asked for a damage nerf
i get one shot by arbalest with 43 body armor
i get one shot by any good inf who hit me in face
i have to wear heavy stuff and pay a lot for it ( i lost all money i win during +20 %xp/gold and +100%xp/gold in 1 days of playing)
now with this bad accuracy and this bad missile speed i do rly more team hit especialy when my arrow pass through enemie to go in my mate who fight whith him
just imagine if each time you hit someone there is 50 % of chance your hit do nothing and just pass through
i understand ppl are bored by so many ranged i'm bored too
i'm always the only one archer against 4 archers but after a such nerf there is still so many archers and maybe more
so imo that mean the nerf was wrong something had to be done but not like that