Author Topic: Teamwounding/Teamkilling  (Read 1353 times)

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Offline CrazyCracka420

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Re: Teamwounding/Teamkilling
« Reply #15 on: January 09, 2013, 03:27:26 pm »
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It has to be, but i wish it was reflected to the team hitter. Sadly community wouldn't approve, but i'd like to know what would be wrong with it: you team hit, you pay. And don't talk about "realism" or whatever, i please ask you to find good reasons why the reflected team hit isn't fair or enjoyable. also people would pay more attention.

Because it stuns the person you hit, and stuns you as well when you take the damage.

It's fine the way it is, I never liked guys that gave reflective FF damage.  Try not to hit teammates, but sometimes shit happens. 

It's perfect the way it is. 
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Offline darmaster

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Re: Teamwounding/Teamkilling
« Reply #16 on: January 09, 2013, 05:23:14 pm »
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Because it stuns the person you hit, and stuns you as well when you take the damage.

It's fine the way it is, I never liked guys that gave reflective FF damage.  Try not to hit teammates, but sometimes shit happens. 

It's perfect the way it is.

:/ i'm sorry but still i can't find any good reasons in your answer.
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Offline CrazyCracka420

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Re: Teamwounding/Teamkilling
« Reply #17 on: January 09, 2013, 08:26:10 pm »
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:/ i'm sorry but still i can't find any good reasons in your answer.

Because instead of just your teammate getting stunned, you both get stunned.  This hurts your team much more than if just the guy who got hit gets stunned...
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Re: Teamwounding/Teamkilling
« Reply #18 on: January 09, 2013, 09:16:55 pm »
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Because instead of just your teammate getting stunned, you both get stunned.  This hurts your team much more than if just the guy who got hit gets stunned...

yes i understand, but stun is not equal to 50% of my hps lost because someone had to do kills with his bardiche or flamberge or whatever.
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