I'm really digging the textures and models of the spathion and the spathovaklion.
However the textures of the inside of the pavise and triangle shields look a bit too bright. Try darkening and dirtying them up a bit more. I'd suggest the same for the paramerion's hilt and pommel. The detail looks too bright and arcadey to match the rest of the dirty blade. The pommel of the paramerion looks a bit too perfect as well, using a brush to make it dirty and denting it a smidgen might do the trick because it looks like you just created a sphere. Might just be the color palette seeming a bit off. Other than that great job! I really like the looks of the blades when they're in their scabbards!