Author Topic: Xtended Terran Conflict  (Read 10946 times)

0 Members and 4 Guests are viewing this topic.

Offline pingpong

  • Earl
  • ******
  • Renown: 423
  • Infamy: 220
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Xtended Terran Conflict
« on: December 25, 2012, 03:59:17 am »
+3
Just thought id shamelessly advertise this "mod" (well its a whole new game basically) here, its  total conversion for X3: Terran Conflict,  fixing every major flaw in that game, and adding tons of new content, lots of new spaceships and stuff. They just released their major 2.0 release. Try it out if you like these sort of games, its basically a singleplayer version of Eve Online.





Their forums: http://www.thexuniverse.com/forums/142-X-Tended-Terran-Conflict-for-X%C2%B3-Terran-Conflict

Offline Havoco

  • Duke
  • *******
  • Renown: 538
  • Infamy: 102
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Hospookfans
  • Game nicks: Hospitaller_Havoc
  • IRC nick: Havoco
Re: Xtended Terran Conflict
« Reply #1 on: December 25, 2012, 09:45:02 am »
0
Looks pretty cool. I will definitely try it. Did they make new races as well as the new universe or just the new universe?

Some of those ships look awesome as well. Especially the one with the flapping wings.
Pock gobblers

Offline pingpong

  • Earl
  • ******
  • Renown: 423
  • Infamy: 220
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Xtended Terran Conflict
« Reply #2 on: December 25, 2012, 11:49:09 am »
0
Looks pretty cool. I will definitely try it. Did they make new races as well as the new universe or just the new universe?

Some of those ships look awesome as well. Especially the one with the flapping wings.

Theres the same major races from X3:TC, but they added corporations and other subfactions like different pirate clans etcc,  and they redesigned the sector system and made brand new sectors, also eeach  race has their own race specific station architechture, also now you cant get to the other side of the universe as soon as you start, the universe expands as you play and more sectors come available as the AI populates them, this makes the game more intresting, theres also Sector take over, where different races fight for control of sectors and so on and so on, i caaaaaaaaant be bothered to list everything that this mod changed, wait for the devs to release manual.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Xtended Terran Conflict
« Reply #3 on: December 25, 2012, 12:42:53 pm »
0
Looks cool, is it better than albion prelude in all aspects ?

Offline pingpong

  • Earl
  • ******
  • Renown: 423
  • Infamy: 220
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Xtended Terran Conflict
« Reply #4 on: December 25, 2012, 01:55:06 pm »
0
Looks cool, is it better than albion prelude in all aspects ?
IMO, its better than X3:TC and albion combined, has so much more things to do, and the war between the races makes things interesting , i got rolfstomped by split invasion fleet  :lol:

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Xtended Terran Conflict
« Reply #5 on: December 25, 2012, 04:04:23 pm »
+1
Lol panos, I suggest you only downvote people when they actually say crap. Which is admittedly fairly often for pingpong, but certainly not now.

Offline pingpong

  • Earl
  • ******
  • Renown: 423
  • Infamy: 220
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Xtended Terran Conflict
« Reply #6 on: December 26, 2012, 02:40:29 am »
0
Lol panos, I suggest you only downvote people when they actually say crap. Which is admittedly fairly often for pingpong, but certainly not now.

Hes sad and angry because im different, im an invidual, im not mainstream, i didnt support he for unban!


Offline Havoco

  • Duke
  • *******
  • Renown: 538
  • Infamy: 102
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Hospookfans
  • Game nicks: Hospitaller_Havoc
  • IRC nick: Havoco
Re: Xtended Terran Conflict
« Reply #7 on: December 30, 2012, 08:20:31 am »
0
i cant download it. i hate torrents and for some reason that direct download isnt working for me

Nvm. fucking torrents...
« Last Edit: December 30, 2012, 08:27:27 am by Havoco »
Pock gobblers

Offline Havoco

  • Duke
  • *******
  • Renown: 538
  • Infamy: 102
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Hospookfans
  • Game nicks: Hospitaller_Havoc
  • IRC nick: Havoco
Re: Xtended Terran Conflict
« Reply #8 on: December 31, 2012, 05:14:34 am »
0
Played it for 3 hours today. Found a huge battle site with shit everywhere. Bunch of shields, some laser weapons, missiles, and a Terran Sabre and rapier. Made almost 3 million credits off that.
Pock gobblers

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Xtended Terran Conflict
« Reply #9 on: December 31, 2012, 11:48:47 am »
0

Offline pingpong

  • Earl
  • ******
  • Renown: 423
  • Infamy: 220
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Xtended Terran Conflict
« Reply #10 on: December 31, 2012, 06:35:13 pm »
0
Btw guys if you start your game with hard or easy start remember to alter the difficulty settings from xtc config, u need to set the button from game controls -> interface first

IMO, i started the pirate start and played it with HARD settings for a while, it was too rough, as almost no ships bailed and AI had +25 or was it +50% to their hull & shield.

Now i have M6 hvy dragon with 8 CIG's (=OWNAGE) and 38 million credits + space weed & swamp plant factory set up, but i got bored because i have positive relations with teladi only everysingle 1 of the races hate me, especially borons, they keep sending m3s and shit after me, FUCK THOSE TELETUBBIES!!

So i started again as a paranid ( the Khaak invasion start, imo the other paranid start feels like a cheat, u get TL and player HQ so u can sell them for like 198m credits asap, game gets too easy that way) and im enjoying that wayyyyyy more.

Offline cmp

  • M:BG Developer
  • Supreme Overlord
  • *******
  • Renown: 2052
  • Infamy: 569
  • cRPG Player
    • View Profile
  • IRC nick: cmp
Re: Xtended Terran Conflict
« Reply #11 on: December 31, 2012, 07:04:04 pm »
+3
Real men start with a weaponless and shieldless M5. In a Xenon sector.

Offline Havoco

  • Duke
  • *******
  • Renown: 538
  • Infamy: 102
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Hospookfans
  • Game nicks: Hospitaller_Havoc
  • IRC nick: Havoco
Re: Xtended Terran Conflict
« Reply #12 on: December 31, 2012, 07:51:22 pm »
+1
lowlife
That's not bad in the first 3 hours of a game
Pock gobblers

Offline Zanze

  • Earl
  • ******
  • Renown: 366
  • Infamy: 69
  • cRPG Player
    • View Profile
  • Faction: Ravens of Valhalla
  • Game nicks: Raven_Zan
Re: Xtended Terran Conflict
« Reply #13 on: December 31, 2012, 07:52:28 pm »
0
Hm. I've tried to play it a few times but never could, maybe this will get me going next time i am in a space game mood. Just so complicated looking initially...

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Xtended Terran Conflict
« Reply #14 on: January 01, 2013, 02:08:34 am »
0
Real men start with a weaponless and shieldless M5. In a Xenon sector.

Real men start with 120 credits and a completely cracked ship docked on a trade station. They buy 10 E cells at 12 credits, then... they wait.

That's not bad in the first 3 hours of a game

Okay :D