Author Topic: Changing item meshes/textures  (Read 1981 times)

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Offline Commodore_Axephante

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Changing item meshes/textures
« on: December 20, 2012, 06:32:48 am »
+2
From my own custom mod work, I have a lot of unique weapon meshes and textures, etc. If I were to change the files of some of the weapons in my CRPG directory's BRFs, would the server detect a difference in my files, somehow, and get upset?

Those of you who haven't read my other thread should know that I play naked, and seeing as I have a mesh/texture for a hulk-esque muscle-bound barbarian, I would love to swap it out, rather than continue to be the puny endurance runner the game comes with.

Offline no_rules_just_play

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Re: Changing item meshes/textures
« Reply #1 on: December 20, 2012, 06:36:42 am »
0
no it wont, the point is that you can edit everything. but because you make your weapon look longer, it wont be longer offcourse.
this is how all the mods work, just replace a file with another file and it should be replaced in-game too. (same for sounds as i am doing for the warcrys)

never done this, but pretty sure. the heirloompack eg also just replaces files

Offline Commodore_Axephante

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Re: Changing item meshes/textures
« Reply #2 on: December 20, 2012, 06:40:06 am »
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Nice. Thanks for the swift reply. I'll post screenshots of how much cooler I look on my own screen than everyone else's.

Offline no_rules_just_play

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Re: Changing item meshes/textures
« Reply #3 on: December 20, 2012, 06:54:37 am »
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can you also put your mod online? i think its interesting to have a better naked texture (thats what your plan is, isnt it?)

Offline Commodore_Axephante

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Re: Changing item meshes/textures
« Reply #4 on: December 20, 2012, 07:10:09 am »
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Absolutely, will do. Though mine might not be to everyone's taste. Not at my PC right now, so I can't show it yet, but it makes unarmored people look more like marvel superheroes than regular human beings. Rip-the-doors-off type physiques. I'm a Conan nerd.


Offline Commodore_Axephante

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Offline Shaksie

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Re: Changing item meshes/textures
« Reply #6 on: December 22, 2012, 06:32:04 am »
+1
Would you be interested in finishing Finalboss' loom pack? :)
http://forum.meleegaming.com/suggestions-corner/new-heirloom-models-(and-web-gui)/
Also, nice work. I hate playing as a pin! :)
« Last Edit: December 22, 2012, 07:07:53 am by Shaksie »
VERY nice boy :)

Offline no_rules_just_play

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Re: Changing item meshes/textures
« Reply #7 on: December 22, 2012, 06:52:55 am »
+1
that looks pretty badass :P

Offline Commodore_Axephante

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Re: Changing item meshes/textures
« Reply #8 on: December 22, 2012, 07:35:19 pm »
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Would you be interested in finishing Finalboss' loom pack? :)
http://forum.meleegaming.com/suggestions-corner/new-heirloom-models-(and-web-gui)/
Also, nice work. I hate playing as a pin! :)

Unfortunately, 100% of my modding ability comes from learning to change things that bother me. IE, being too skinny bothered me, so I started figuring out how to flesh out the unarmored model. Textures have yet to be as much of an issue for me, so I've only just started to figure out how texturing works, really. Seems like Finalboss' work is mostly retexturing, putting it outside of my limited ability.

... but if any of your weapons need bigger muscles, I'm your guy.

EDIT: Also if I'm perfectly honest, it seems like all he has left to do is armor, and I'm not really into that sort of thing :)
« Last Edit: December 22, 2012, 07:39:28 pm by Commodore_Axephante »

Offline Shaksie

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Re: Changing item meshes/textures
« Reply #9 on: December 23, 2012, 03:54:33 am »
+2
Q_Q
Please be irritated by the lack of heirloom models :)
VERY nice boy :)

Offline Commodore_Axephante

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Re: Changing item meshes/textures
« Reply #10 on: December 24, 2012, 12:39:56 am »
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hah maybe I will, once I actually earn some looms myself.

Offline Joseph Porta

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Re: Changing item meshes/textures
« Reply #11 on: January 30, 2013, 09:25:09 pm »
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Dude i also want to fight naked if im buff like that. O.O
Will you share it maybe one day?
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline Commodore_Axephante

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Re: Changing item meshes/textures
« Reply #12 on: January 30, 2013, 09:34:30 pm »
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Will do ASAP man. Its current form is much better than the one in those pictures, too. Just got to sort out a little clipping in the armpits (the warband human skeleton isn't designed to accomidate massive latissimus dorsis) and then I will release it for the greater good. But I'm stuck in the hospital, so I won't be able to get back to it for a while  :mad:.

Thanks for the interest.

EDIT: I was also thinking about trying to make the naked textures pants heraldic (just color, no banner). Any thoughts on that?

Offline Joseph Porta

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Re: Changing item meshes/textures
« Reply #13 on: January 30, 2013, 09:44:32 pm »
+1
Or maybe a fur lap? :D or rather "skirt" ish?
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline no_rules_just_play

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Re: Changing item meshes/textures
« Reply #14 on: January 30, 2013, 09:47:14 pm »
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you can use the backgroundcolor of the banner for that, seems pretty cool.

also, have you thought about body paint? would be fucking awesome :D