Author Topic: Changing item meshes/textures  (Read 1983 times)

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Offline Commodore_Axephante

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Re: Changing item meshes/textures
« Reply #15 on: January 30, 2013, 10:16:04 pm »
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you can use the backgroundcolor of the banner for that, seems pretty cool.

also, have you thought about body paint? would be fucking awesome :D

Here's the thing - back when I was doing single-player Floris mod, my custom shirtless berserker mesh was covered in icelandic/nordic magical staves/runes. A lot of them are oddly specific in a way that suits Warband:

http://galdrasyning.is/index.php?option=com_content&view=category&id=18&Itemid=60&lang=en

I mean, "to break a horse's leg"... couldn't get more relevant.

However, in that setting I was able to make a custom armor that only my character had. Here, we're talking about a generic naked-mesh replacer, which means every naked character you encounter will look this way. Running into uber-buff dedicated throwers is one thing, but if every one of them is also all done up in the same woad, it will be a little too specific, don't you think?

Offline no_rules_just_play

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Re: Changing item meshes/textures
« Reply #16 on: January 30, 2013, 10:39:31 pm »
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ah nice, i have the floris mod :) however didnt play it yet because i had some problems with the installation i think

anyway, i dont actually think that there are so many naked players. I know you, penis toucher and kafein. and kafein is the only EU player i think. I dont think this would make a problem

Offline Commodore_Axephante

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Re: Changing item meshes/textures
« Reply #17 on: January 30, 2013, 11:15:34 pm »
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Well, I have probably only been able to play a combined 20-30 hours over the past two months, but I feel like I ran into naked players on a regular basis, especially throwers. Maybe I just inspire people to ditch their armor-crutches when I log on.