Author Topic: Suggestion: Allow the ability to drop items anywhere (especially after battles)  (Read 2008 times)

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Offline CrazyCracka420

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You shouldn't have to go to a fief to drop equipment you "won" from a battle...you should be able to drop shit on the ground wherever.

Maybe make the stuff you drop somewhat lootable by others?
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Offline kinngrimm

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can anyone enlighten me why this feature had been removed anyway?

I see it as a valid tactical way to not give the enemy anything into his dirty hands.
Also if you get 500trillion stones through attacking a juicy looking caravan , what donkey actually would like to carry those to the next fief to build a cathedral as high as the Rocky Mountains.
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Offline Visconti

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Id be fine with being able to drop items as long as the dropped stuff was 100% lootable. Otherwise victorious armies would just drop all their loot if they were about to be attacked. This way the person can choose to either give up his loot without a fight and avoid being Tped, or just fight it out.
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Offline donib

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I agree there should be some scorched earth tactics to destroy what you have plundered so when you cannot hold a fief for example, at least it would be worthless to retake. Or if you simply dont want to hold a fief and just sack it completely and move on

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you should be able to drop shit on the ground wherever

build a cathedral

Let me build a tower out of stones plzk?
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Offline POOPHAMMER

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Also if you get 500trillion stones through attacking a juicy looking caravan , what donkey actually would like to carry those to the next fief to build a cathedral as high as the Rocky Mountains.

The same donkey who attacked that juicy looking caravan thinking there would be a great abundance of loot

You make the attack to get the loot, you dont like the loot? Maybe it will make you think twice before attacking a target that looks too good to be true

However, I agree with being able to drop the loot you acquire from a battle because some of it is trash

But hey, if you have the stones to attack a caravan, it should be on you with what you wind up with since you are the badass trying to take that loot, even if it is trash and not treasure
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Offline Dach

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I'd say, give the ability to only drop damaged gear.

If you can drop goods, attacking caravan will be useless.... people will just dump everything if they see someone coming for them.  :rolleyes:
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Offline BASNAK

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I'd say, give the ability to only drop damaged gear.

If you can drop goods, attacking caravan will be useless.... people will just dump everything if they see someone coming for them.  :rolleyes:

Would make it terribly fun to watch all these unarmed enemy caravans carrying 5000 crates drop everything without being attacked, and being unable to pick them up again :D
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Offline CrazyCracka420

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The same donkey who attacked that juicy looking caravan thinking there would be a great abundance of loot

You make the attack to get the loot, you dont like the loot? Maybe it will make you think twice before attacking a target that looks too good to be true

However, I agree with being able to drop the loot you acquire from a battle because some of it is trash

But hey, if you have the stones to attack a caravan, it should be on you with what you wind up with since you are the badass trying to take that loot, even if it is trash and not treasure

Right, because if you attack a caravan, everyone KNOWS you HAVE to take everything they had on them, even the dirty diapers the kids were wearing.  It's not like you'd see 10 wagon full of rocks and say "no thanks", I mean, you'd be obligated to take them, even if there was another army trying to catch you.   :rolleyes:

I'd say, give the ability to only drop damaged gear.

If you can drop goods, attacking caravan will be useless.... people will just dump everything if they see someone coming for them.  :rolleyes:

So you make the gear you drop be lootable for a certain period of time (maybe a day or two or a week).  I agree that it's nice to trick people into attacking and having to carry around 10,000,000 rocks, but they should be able to drop the loot they take on the ground, and anyone should be able to take it.

This is just obvious/common sense.  Of course you should be able to lighten your army's load to avoid being attacked or captured...but that army should be allowed to pick through your gear.
« Last Edit: December 17, 2012, 02:55:49 pm by CrazyCracka420 »
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Offline Jarlek

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I'd say, give the ability to only drop damaged gear.

If you can drop goods, attacking caravan will be useless.... people will just dump everything if they see someone coming for them.  :rolleyes:
What if you can't drop goods when you get attacked?
"But they will just drop them before they get attacked."
What if dropped goods are shown on the map and can be collected (by anyone) for 24 hours?
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Offline Dach

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+1
What if you can't drop goods when you get attacked?
"But they will just drop them before they get attacked."
What if dropped goods are shown on the map and can be collected (by anyone) for 24 hours?

Well that's a big IF but a nice idea.  :D

I just get the feeling that adding a delete button for your damaged gear is way more simple than adding object on the map.  :!:
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Offline Jarlek

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Well that's a big IF but a nice idea.  :D

I just get the feeling that adding a delete button for your damaged gear is way more simple than adding object on the map.  :!:
It definitely should be a delete button for equipment. I was mainly talking about goods (hence the part I bolded&quoted).

It's really just a suggestion for the "but what if they drop items just to stop us from getting it?" argument.
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Offline Loki

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There is one very important reason that this is not implemented.

So when I come to wreck your shit you can't just drop all your stuff.  I wants it, I'ls gets it.

There should be a victory message though which allowed the winner to choose what they take and what they leave though.  I don't want 500 different broken items and 30000 stones.


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Offline CrazyCracka420

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There is one very important reason that this is not implemented.

So when I come to wreck your shit you can't just drop all your stuff.  I wants it, I'ls gets it.

There should be a victory message though which allowed the winner to choose what they take and what they leave though.  I don't want 500 different broken items and 30000 stones.

Well I was specifically referring to after battles that you've won...hence the first sentence of the topic (quoted below since you seem to have a short attention span)...

You shouldn't have to go to a fief to drop equipment you "won" from a battle...you should be able to drop shit on the ground wherever.

Maybe make the stuff you drop somewhat lootable by others?

I wasn't talking about scorched earth policy or just dropping shit to get away from an army (but I think you should be able to do both if they can make it possible to have that gear lootable).  You should be able to drop gear on the ground to make your army faster, but to be fair to the army chasing you, they should be able to loot the gear you drop (or anyone should be able to) for a certain period of time. 

But that is secondary, my main concern is that when you win a battle you "win" all the gear left over, when you may not even want it.  You should get the loot option like you do in single player.  If I win a battle I should be able to decide if I really do want 10,000 rocks or not.
« Last Edit: December 18, 2012, 02:52:07 pm by CrazyCracka420 »
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Offline Loki

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It looks like we agree.
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