Author Topic: New model and function for long maul  (Read 2268 times)

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Offline tormund_forkbeard

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New model and function for long maul
« on: December 06, 2012, 10:22:30 pm »
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So as I've been using the long maul to terrify and shock people on the NA servers, I have come to the conclusion that it is one of the most underrated weapons in game. Brutal, effective, and fearsome in the right hands.

However, the one qualm I have is that the model is a little... underwhelming. That is, it is essentially a tin can on the end of a stick. It does not do a weapon ranging in price and capability with some of the best polearm weapons justice. Rather, it is deserving of a model reflecting its knack for absolute devastation on the battlefield, rather than imitating a weapon a transient might make use of to fend off large junkyard cats.

With this in mind, I have sought and discovered a more seemly design for it.
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It is based on the official design for King Robert's hammer that he used to crush through Rhaegar Targaryen's ruby breastplate at the Battle of the Trident in the Song of Ice and Fire book and TV series. You will notice the spikes on the top and one side of this design; I think this should be included in the statistics. As a notoriously slow weapon, I don't think it would be too oppressive to add 10-20 pierce damage in place instead of the 10 blunt currently offered. Additionally, it might offer an alternate mode using the side spike and giving 37 pierce damage with no chance of knockdown, like the elegant poleaxe offers a blunt side in addition to a cut. This would be useful for finishing already knocked down opponents. These changes essentially make the long maul a large version of the 1h warhammer.

I don't think these changes will increase it's effectiveness by a large degree because it is still so slow that it is usable by only the most diligent students of the the mauling discipline. However, if this appears too powerful, it is possible that price may be reconsidered, or that a new weapon entirely might be created with an augmented price tag. I would appreciate feedback, and thank anyone who actually read this.

Offline Haboe

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Re: New model and function for long maul
« Reply #1 on: December 06, 2012, 10:34:20 pm »
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It is based on the official design for King Robert's hammer that he used to crush through Rhaegar Targaryen's ruby breastplate at the Battle of the Trident in the Song of Ice and Fire book and TV series.

A, lol

B its used on eu in siege, if ppl don't want to use it its their loss, i like it as it is ^^
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Offline LordRichrich

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Re: New model and function for long maul
« Reply #2 on: December 06, 2012, 10:36:30 pm »
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No. No. No. No.
Different model.

Offline tormund_forkbeard

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Re: New model and function for long maul
« Reply #3 on: December 06, 2012, 10:38:57 pm »
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It is based on the official design for King Robert's hammer that he used to crush through Rhaegar Targaryen's ruby breastplate at the Battle of the Trident in the Song of Ice and Fire book and TV series.

No, really, I found it on a site that makes ASOIAF legendary weapons with GRRM's blessing, I considered buying something but apparently they sold out of most of the good stuff permanently :/. And if people use it then even more reason to improve it!

Offline Kafein

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Re: New model and function for long maul
« Reply #4 on: December 06, 2012, 10:47:02 pm »
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I ask you : who the fuck would ever use a two-handed mace longer than your arm during a real siege/battle ? Have you any idea how awkward a simple 1h mace really is ?

Also, who the fuck would use weapons with golden engravings or armors with ruby on them :lol:

Offline Inglorious

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Re: New model and function for long maul
« Reply #5 on: December 06, 2012, 11:18:54 pm »
+1
Different model, yes
reason? It looks silly as it is right now. But I also have grown accustomed to it. So either way I'm fine.

Different stats, functions... nah...
reason? It's a damn good weapons as is, in the hands of someone who is motivated.

Offline rustyspoon

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Re: New model and function for long maul
« Reply #6 on: December 06, 2012, 11:24:52 pm »
+16
If the model for the long maul was ever changed...

...it should be changed back to the boulder on a stick.
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Offline POOPHAMMER

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Re: New model and function for long maul
« Reply #7 on: December 06, 2012, 11:29:39 pm »
+1
If the model for the long maul was ever changed...

...it should be changed back to the boulder on a stick.

YES
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Offline tormund_forkbeard

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Re: New model and function for long maul
« Reply #8 on: December 06, 2012, 11:33:25 pm »
+1
Different model, yes
reason? It looks silly as it is right now. But I also have grown accustomed to it. So either way I'm fine.

Different stats, functions... nah...
reason? It's a damn good weapons as is, in the hands of someone who is motivated.

Oh I totally agree, it's awesome, my suggestions were only if the model I provided was used, hypothetically. I like the current stats fine. But the model lacks a certain je ne sais quoi.

Offline zagibu

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Re: New model and function for long maul
« Reply #9 on: December 06, 2012, 11:37:16 pm »
+1
No for fantasy models.
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Offline Germanicus

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Re: New model and function for long maul
« Reply #10 on: December 06, 2012, 11:52:48 pm »
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is this serious?
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Offline tormund_forkbeard

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Re: New model and function for long maul
« Reply #11 on: December 07, 2012, 01:15:38 am »
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it's just an example, not exactly what it would look like. Just a possible model. Regardless, I think a more warlike model in general would be cool. And I am dead fucking serious.

Offline zagibu

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Re: New model and function for long maul
« Reply #12 on: December 07, 2012, 03:35:33 am »
+1
It's not a possible model. It's the picture of a gaudy fantasy hammer that wouldn't fit in with the other weapons AT ALL. Also, it looks more ceremonial than warlike with the gold and the ornaments.
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Offline Miley

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Re: New model and function for long maul
« Reply #13 on: December 07, 2012, 03:48:20 am »
+14
Umm... Boulder on a Stick?

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Offline owens

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Re: New model and function for long maul
« Reply #14 on: December 07, 2012, 03:56:49 am »
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^Could not have said it better myself. +1 for you
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