Author Topic: WSE2 Beta and technical issues  (Read 30210 times)

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Offline BlindGuy

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Re: WSE2 Beta and technical issues
« Reply #15 on: December 01, 2012, 10:57:11 pm »
0
Carefull with your words:

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Way to piss on the parade :D
I don't know enough

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Offline Banok

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Re: WSE2 Beta and technical issues
« Reply #16 on: December 01, 2012, 10:58:53 pm »
0
what does this wse2 beta actually do/change?

but yeah i guess ill try and play for some free double exp  :P

Offline BlindGuy

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Re: WSE2 Beta and technical issues
« Reply #17 on: December 01, 2012, 10:59:37 pm »
0
what does this wse2 beta actually do/change?


Tomorrow
I don't know enough

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Offline kinngrimm

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Re: WSE2 Beta and technical issues
« Reply #18 on: December 01, 2012, 11:03:22 pm »
+1
getting all jumpy ... i can't wait ... i need to know .... this is worst punishment EVER

 :D happy patch days
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Offline no_rules_just_play

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Re: WSE2 Beta and technical issues
« Reply #19 on: December 01, 2012, 11:10:46 pm »
0

By the way, XP will be doubled tomorrow after the patch is released, to test the patch and the servers.



NOOOOOOOO why wont my fucking graphic card work. stupid bitch fucking shit ill tear it out of my tower, right now. raaaah

Offline Molly

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Re: WSE2 Beta and technical issues
« Reply #20 on: December 01, 2012, 11:29:32 pm »
0

Way to piss on the parade :D
He kinda ended it...  :cry:
When west germany annexed east germany, nobody moved a finger too.

Offline karasu

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Re: WSE2 Beta and technical issues
« Reply #21 on: December 01, 2012, 11:33:41 pm »
+10
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Offline Froto_the_Loc

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Re: WSE2 Beta and technical issues
« Reply #22 on: December 01, 2012, 11:35:36 pm »
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Hard to care when you don't know what it does.
I need to make it to 31, and double xp gets me there.
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Offline Leshma

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Re: WSE2 Beta and technical issues
« Reply #23 on: December 01, 2012, 11:40:25 pm »
+4
You will get brand new launcher, much better optimisation, no fps drops, adjustable field of view and other goodies. I'm not sure but I think cmp messed with shaders, game looks prettier on beta launcher.

Offline Tindel

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Re: WSE2 Beta and technical issues
« Reply #24 on: December 01, 2012, 11:48:23 pm »
+3
Hurray! good news! Thanks for the best game ever!

Offline karasu

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Re: WSE2 Beta and technical issues
« Reply #25 on: December 01, 2012, 11:50:16 pm »
+5
You will get brand new launcher, much better optimisation, no fps drops, adjustable field of view and other goodies. I'm not sure but I think cmp messed with shaders, game looks prettier on beta launcher.

Poeple with wooden pc's as beta testers already stated that it runs really well. This is a great victory judging the average pc in this community.

Offline Dexxtaa

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Re: WSE2 Beta and technical issues
« Reply #26 on: December 02, 2012, 12:05:39 am »
+1
God damn it.

I just want to play the fucking game after work, and you bastards release the WSE. And now I can't play.


Oops never mind. I am discover offline butan.
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Offline Rage_Guy

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Re: WSE2 Beta and technical issues
« Reply #27 on: December 02, 2012, 12:11:57 am »
0
DOUBLE XP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111111111111111!!!!!111111 :!: :!: :!: :!: :!:!!!!!!!!!!!!!!!!!!!1111111
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Offline Dooz

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Re: WSE2 Beta and technical issues
« Reply #28 on: December 02, 2012, 12:27:24 am »
+1
Shit and I don't even believe in christmas. Why you make me feel like a boy before christmas?
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Offline Belatu

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Re: WSE2 Beta and technical issues
« Reply #29 on: December 02, 2012, 12:29:02 am »
+4
We want to announce a few things, but first and foremost:

Tomorrow we will release the big WSE2 Beta (also known as client beta). This is something we have been testing and working on for a long time, and, with some delay, is finally ready for the public. So I'd like to invite everyone to test it out tomorrow. It's optional for now, you will be able to decide whether to use it or not in the cRPGLauncher.

As you have without doubt noticed, we had some technical issues lately. They were more "severe" than what we are used to, and also they have hit us from several sides. We had trouble with the webservers and the gameservers at the same time, and fixing this is of high priority, but it might still take some time. This is a shame, really, and users experiencing technical troubles hurts us the most, but we need a bit more time to fix it for real.

In general I want to say that we are working very, very hard on some very cool stuff for all of you. I can absolute assure you that you will appreciate the work, and this will increase player numbers again, but we need a bit more time. Also, the stuff we are working on can't be released half-finished, which is the reason why there weren't many updates lately. So please bear with us, we're doing our best, but our working time is limited, we're all working as fast and hard as possible.

By the way, XP will be doubled tomorrow after the patch is released, to test the patch and the servers.

announcement text generously provided by chadz


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