Author Topic: WSE2 Beta and technical issues  (Read 30204 times)

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Offline Stabby_Dave

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Re: WSE2 Beta and technical issues
« Reply #30 on: December 02, 2012, 12:33:35 am »
0
AH shit, Im in work all day tomorrow then busy on the night, will have to wait until monday :(

Offline Leshma

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Re: WSE2 Beta and technical issues
« Reply #31 on: December 02, 2012, 12:43:56 am »
+8
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Offline BlindGuy

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Re: WSE2 Beta and technical issues
« Reply #32 on: December 02, 2012, 12:56:22 am »
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what happens on server 5 :D

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Offline Butan

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Re: WSE2 Beta and technical issues
« Reply #33 on: December 02, 2012, 01:00:26 am »
+3
I'm touching myself reading this :oops:

Offline H4rdn3ssKill3r

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Re: WSE2 Beta and technical issues
« Reply #34 on: December 02, 2012, 01:11:37 am »
0
You will get brand new launcher, much better optimisation, no fps drops, adjustable field of view and other goodies. I'm not sure but I think cmp messed with shaders, game looks prettier on beta launcher.
How about auto-updater actually downloads the new patch?
I've been having this whole problem today.
I have an old version, I try to update, noplol404'dgetfuckedscrub.
Gah.
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Offline Zlisch_The_Butcher

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Re: WSE2 Beta and technical issues
« Reply #35 on: December 02, 2012, 01:23:51 am »
+1
You will get brand new launcher, much better optimisation, no fps drops, adjustable field of view and other goodies. I'm not sure but I think cmp messed with shaders, game looks prettier on beta launcher.
Does this mean you can finally move the firstperson view slightly backwards making it even more fun to play with a short 1h, playable with anything but a short 1h, and viable while still having somewhat of an overview over a larger battle?
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Jarlek

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Re: WSE2 Beta and technical issues
« Reply #36 on: December 02, 2012, 01:47:16 am »
+2
Does this mean you can finally move the firstperson view slightly backwards making it even more fun to play with a short 1h, playable with anything but a short 1h, and viable while still having somewhat of an overview over a larger battle?
Not sure with a zoom in/out in 1st person, but you can put the FOV on max and get good sidesight in 1st person. The sidesight really helps in melee combat if you use 1st person.

Btw, different FOV settings for 1st and 3rd person. Best of both worlds!
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Offline Zlisch_The_Butcher

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Re: WSE2 Beta and technical issues
« Reply #37 on: December 02, 2012, 01:53:41 am »
0
Not sure with a zoom in/out in 1st person, but you can put the FOV on max and get good sidesight in 1st person. The sidesight really helps in melee combat if you use 1st person.
Amazing, always loved warband first person modes intensity, this will surely make it even more more fun to play than third person.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline no_rules_just_play

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Re: WSE2 Beta and technical issues
« Reply #38 on: December 02, 2012, 02:07:20 am »
+1
Not sure with a zoom in/out in 1st person, but you can put the FOV on max and get good sidesight in 1st person. The sidesight really helps in melee combat if you use 1st person.

Btw, different FOV settings for 1st and 3rd person. Best of both worlds!

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Offline KaMiKaZe_JoE

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Re: WSE2 Beta and technical issues
« Reply #39 on: December 02, 2012, 02:07:43 am »
+3
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Offline Miwiw

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Re: WSE2 Beta and technical issues
« Reply #40 on: December 02, 2012, 02:13:23 am »
+6
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Offline Elindor

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Re: WSE2 Beta and technical issues
« Reply #41 on: December 02, 2012, 04:23:18 am »
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+1 cmp

btw, beta client is nice guys....check it out...been using it pretty much exclusively and i've liked what it has had to offer.
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Offline Dach

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Re: WSE2 Beta and technical issues
« Reply #42 on: December 02, 2012, 04:27:13 am »
+1
Yep been using the beta client all the time since CMP started testing it, GIVE IT BACK!  :mad:

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Offline The_Slim

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Re: WSE2 Beta and technical issues
« Reply #43 on: December 02, 2012, 04:31:30 am »
0
This news gave me a bulge.

Thank you devs

Offline Tanken

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Re: WSE2 Beta and technical issues
« Reply #44 on: December 02, 2012, 04:50:16 am »
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I read double xp and spit my drink all over my monitor.
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