Author Topic: NA Siege is Dying  (Read 11147 times)

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Offline Turboflex

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Re: NA Siege is Dying
« Reply #15 on: November 03, 2012, 06:19:01 am »
-4
armor more than str is the issue,

Offline Artyem

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Re: NA Siege is Dying
« Reply #16 on: November 03, 2012, 06:21:32 am »
+6
Name all of our players who are strength builds. If you can come up with "10-20" I'll give you 100k cRPG gold.

Caita
Celti
DooM
Para
Phaze
Rextard
Tanken
Xeen
Macleod
RJ
Ser Pink
Tretter
Tugboa
Wolfgang
Admiral Snackbar
Caramel Machiatto
Dutchy
Short Sir Kutt
TurmoilTom
Loki

Some of them may not be, but that's a pretty good guess I'd say.
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Sordida asinum latronibus sumus

Offline Tanken

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Re: NA Siege is Dying
« Reply #17 on: November 03, 2012, 06:22:27 am »
0
NA Siege has been ruined by clans min/max specializing their builds to it. Both MB and KUTT run 10-20 guys in str builds and 60+ armour.

Just dumb, can't compete against someone with twice your armor, can't kill them fast enough to overcome choke/flag camp or massed push.

Battle still balanced, STR builds/armor definitely do not rule when there's room to maneuver and no 3 feet wide chokes or flags but siege is now a joke balance wise.


Puhhhhhhleeeeeease.

Do as Tom said. I can think of 3 members atm with strength builds/armor above 60. Everyone else is diverse and uses a multitude of different weapons and playstyles and armors. Guess we should go 24/15 Heavy Round Shield, Broad One handed battle axe, and throwing axes eh Turbo?
Maybe when the server's like that siege will be fanfuckingtastic eh?
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Offline Tanken

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Re: NA Siege is Dying
« Reply #18 on: November 03, 2012, 06:23:21 am »
0
Caita
Celti
DooM
Para
Phaze
Rextard

Tanken
Xeen
Macleod
RJ
Ser Pink

Tretter <-- The epitome of KUTT
Tugboa
Wolfgang
Admiral Snackbar
Caramel Machiatto
Dutchy
Short Sir Kutt
TurmoilTom
Loki


Somewhat close guess :P

Sorry didn't mean to double post. I am 27-12 but I always wear Lamellar Vest and Kettle Helmet.  8-)

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« Last Edit: November 03, 2012, 06:47:15 am by Tank Burner »
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Offline TurmoilTom

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Re: NA Siege is Dying
« Reply #19 on: November 03, 2012, 06:32:31 am »
+1
armor more than str is the issue,

I knew you couldn't do it.

By the way, is my +3 Straw Hat too hardcore for you?

Offline Arjay

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Re: NA Siege is Dying
« Reply #20 on: November 03, 2012, 06:44:28 am »
0
armor more than str is the issue,

Please show me where my gear is any where above 50 armor? No where? Thanks.  15/24 for life.

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I am in this armor any day of the week.

Offline Gristle

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Re: NA Siege is Dying
« Reply #21 on: November 03, 2012, 07:56:11 am »
+5
Remember: Any build that's 18+ Strength is a Strength build, ESPECIALLY 18/18.

Offline Lemmy_Winks

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Re: NA Siege is Dying
« Reply #22 on: November 03, 2012, 08:14:31 am »
+3
I played seige when i was first starting playing like a year ago. What i didnt like seige and in part why i went to battle was the balance, not just the player balance, but mainly the map balance. Some maps there might be an 80% chance of attackers winning or even higher and vice versa for defense on some maps. Whether u kept your multiplier depended on if you were lucky enough to get on the right side for that map. Some castles arent really captuarable, and some are so poorly defendable that you cant hold out however long you have on a map. This isnt alwasy true if your team is clan stacked, but this was not a problem when i palyed siege, it didnt seem anyone like any clan was really dominating seige.

But i can definitly see that being a problem, especially given that most of the "randoms" that play on seige are newer players like i was when i started out cause battle is pretty rough for new players. This makes it even easier for clans to str/plate crutch and roll seige servers filld with new palyers, easy multipler. That isnt so easy to do on battle, there are plenty of other good clans that play in mass on battle so teams can be balanced by clans, and there are also plenty of good clan-less randoms that when on the same team ive even seen roll remnant/pro/chaos clan stacked teams quite often.
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Offline Arathian

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Re: NA Siege is Dying
« Reply #23 on: November 03, 2012, 08:49:08 am »
+9
As the ultimate str crutch guy (as in, the most extreme, not the best), it is armor indeed that mostly does the job.

However, no clan has killed siege. If anything, the KUTTs put some life back into it. Siege is dying simply because
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Offline Para

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Re: NA Siege is Dying
« Reply #24 on: November 03, 2012, 09:02:38 am »
+4
Putting all of the clan hate/rivalry aside. I do think the main problem with siege not being able to stay populated is the extremely stale map rotation. I saw this problem coming weeks ago, and I submitted a new map rotation. It did get accepted (with a few tweaks) and I was under the impression that it was already implemented and that it only needed a server restart in order to get the new rotation working.

I guess that never happened though. Apparently we need somebody with a higher authority (chadz/cmp) to implement the rotation and restart the server. So if anyone wants the rotation to change, those are the people that have to do it.
Woozle wuzzle?

Offline Arathian

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Re: NA Siege is Dying
« Reply #25 on: November 03, 2012, 09:25:57 am »
+2
Putting all of the clan hate/rivalry aside. I do think the main problem with siege not being able to stay populated is the extremely stale map rotation. I saw this problem coming weeks ago, and I submitted a new map rotation. It did get accepted (with a few tweaks) and I was under the impression that it was already implemented and that it only needed a server restart in order to get the new rotation working.

I guess that never happened though. Apparently we need somebody with a higher authority (chadz/cmp) to implement the rotation and restart the server. So if anyone wants the rotation to change, those are the people that have to do it.

Time to stalk and annoy a few people.
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Offline FrugFrug

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Re: NA Siege is Dying
« Reply #26 on: November 03, 2012, 11:12:20 am »
0
NA Siege has been ruined by clans min/max specializing their builds to it. Both MB and KUTT run 10-20 guys in str builds and 60+ armour.

I haven't been above 24/15 or 38 body armor in over a year...

Plus MB is lucky to have 6 members on at a time.

Offline Tibe

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Re: NA Siege is Dying
« Reply #27 on: November 03, 2012, 11:48:41 am »
+2
The easiest way to solve this is to increase the ammount of cav in battleserv and you will have people begging to get in Siege, shit maps or not. 8-)

Offline Lech

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Re: NA Siege is Dying
« Reply #28 on: November 03, 2012, 11:51:00 am »
0
I am EU player, but during my ban (one and a half month) i played almost exclusively on NA servers. Problem with NA siege servers lies in NA playerbase.

For siege to be enjoyable, you need maps that have nearly even win ratio at typical population. So the solution is obvious.
-reduce siege population cap to 40 players.
-create map rotation that are enjoyable for 20vs20.

Problem solved.

But it won't happen as siege is going to be totally changed soon(TM).

Offline Zerran

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Re: NA Siege is Dying
« Reply #29 on: November 03, 2012, 12:06:07 pm »
+1
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I decide to check the forums for the first time in forever and see my name at the top of a list.  :o
Oh btw I was 21/18.
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