Author Topic: Well, that was fun  (Read 7647 times)

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Offline The_Bloody_Nine

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Re: Well, that was fun
« Reply #60 on: September 25, 2012, 12:10:36 pm »
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nothing important, that's for sure.

Offline NuberT

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Re: Well, that was fun
« Reply #61 on: September 25, 2012, 12:40:16 pm »
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a little suggestion: A factions capital could get a huge bonus like in roma surrectum, they could for example generate a fixed amount of gold and troops, so basically your faction capital is worth 5 other fiefs and 20 players idk, would be a huge buff to every small faction. Would probably still lead to big metas, but maybe more then 2 and smaller clans might survive on the map.

3 clans with 10 players each could oppose 1 clan with 70 players - at least in economy terms

obviously strat factions must be fixed to crpg factions for that..

Offline Olwen

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Re: Well, that was fun
« Reply #62 on: September 25, 2012, 12:41:11 pm »
+1
If you've got some guts i don't get why you wouldn't be able to stand up and point your middle finger at both of those alliances just as we're doing right now.

The only complicated point so far is that it's hard to fulfil a roster when both alliances choose to fight against you or forbid their members to join us. Which is imo acting as a moron.

If you want to private yourself from making your own decisions, from being able to take part in a battle, from chosing which fief you want to own or to attack and from being able to have fun the way you want to so yes, just join an alliance. Otherwise just grow some balls and fight like a man.

Offline Vibe

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Re: Well, that was fun
« Reply #63 on: September 25, 2012, 01:07:06 pm »
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If you've got some guts i don't get why you wouldn't be able to stand up and point your middle finger at both of those alliances just as we're doing right now.

The only complicated point so far is that it's hard to fulfil a roster when both alliances choose to fight against you or forbid their members to join us. Which is imo acting as a moron.

If you want to private yourself from making your own decisions, from being able to take part in a battle, from chosing which fief you want to own or to attack and from being able to have fun the way you want to so yes, just join an alliance. Otherwise just grow some balls and fight like a man.

As much as I like what you guys are trying to achieve: inb4 you get raped by UIF1 or UIF2

Offline Olwen

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Re: Well, that was fun
« Reply #64 on: September 25, 2012, 01:15:14 pm »
+1
so what ? afraid to lose pixels ? better not to have fun ?

Offline Vibe

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Re: Well, that was fun
« Reply #65 on: September 25, 2012, 01:19:36 pm »
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so what ? afraid to lose pixels ? better not to have fun ?

I'm afraid that the fun will be more one-sided, unless you really enjoy losing when outnumbered and outgeared.

Offline Harpag

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Re: Well, that was fun
« Reply #66 on: September 25, 2012, 03:19:44 pm »
+2
Yes, current situation is, once again, shitty as hell. I'm trying very hard to find something to not only crush those big alliances, but nerf big clans into oblivion as hell. Once a 30 guy clan/group/whatever is no longer more dangerous than a 10 guy clan, and clans start splitting up and fight each other, then I'm happy. Before that, I'll swing that feature&nerf hammer so long and hard until I succeed. Strat will have no future until I succeed in that.

I'm not blaming anyone in those factions, although I really don't get why you're playing the way you're playing. My limited experience in previous strat rounds in a carebear faction was like this:
Let's attack!
We can't, they'd crush us!
Then let's attack them!
We can't, they'd have allies that crush us.
So what now?
We find allies ourselves!


Needless to say, the fun was somewhat limited. I can say I never had so much fun as I have in current strat, of course with an expiry date, it's just a matter of time until we get crushed, but, even if it's only for a few days, I prefer having fun in those, than being in a soviet union simulator for half a year.

In my opinion your assumption is incorrect, and I think it's results of lack of knowledge about activities of players and their motivation to play.

Joining a large clan, who is a member of large alliance is just very comfortable for casual players cos gives possibility to participate in many big battles (big XP), with a minimal own effort on the map.
Most players have very limited free time and don't want to or can't spend a lot of time on this part of game, because then it ceases to be fun for them.

In contrast, a small group of players are mainly interested in gaming on the map, and is ready to spend all free time allowed for game, to plan and organize tasks for other people.
What's more, leaders of various factions also share their duties and exchanging information and experience, which saves time spent on the game.

Something nice for everyone. In this way, two groups of people with different approaches to the game in a natural way to combine preferences. In biology, such relationship is called symbiosis or rather protocooperation.

As you can see, assuming that you want to achieve something in strat and want big fun battles, large factions or alliances is a method to deal with "no life" behavior forced by zystem.
In fact, there even is no clan that is able to fill full roster and everyone sees it perfectly, so I don't understand how you can't see that large clans and alliances is the only way to sustain this game alive with big number of players.

Desire to artificially dividing community into groups about 10-30 ppl, artificial walls and other such ways is pure lack of understanding basic relationships between members of this community. Every battle and every war has only two sides.

Lack of more clans or alliances is result of absence more competent leaders able (skill, time, interpersonal relations etc) to build their own groups based on existing player base.

There is a lot of loud voices, but that doesn't change shape of the Gaussian curve.

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Offline Molly

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Re: Well, that was fun
« Reply #67 on: September 25, 2012, 03:52:56 pm »
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Well, first off: A war can have more sides than just 2... It's not always "Axis" and "Allies"  :wink:

...but I have to agree on the time part and the "casual" strategus players. Like myself.
Only a few are willing and able to invest the amount of time that is obviously needed to grow and become relevant in Strategus.

Dividing the alliances into smaller pieces will and has to lead to smaller battles. Those arent really interesting for a lot of players of this community, solely based on my observations of battle rosters. The highest amount of different players is always reached in the big battles and not just by the tickets-roster relation but because most of the casual players are looking specificly for the big battles. They take the highest amount of time when participating but the reward is the best too.

I don't have any idea on how to fix this but I am kinda afraid that those 2000vs3000 battles are going to disappear along with big alliances. I am having a hard time to convince myself that this can be prevented, for the sake of the game...
When west germany annexed east germany, nobody moved a finger too.

Offline HarunYahya

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Re: Well, that was fun
« Reply #68 on: September 25, 2012, 04:18:05 pm »
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Well, first off: A war can have more sides than just 2... It's not always "Axis" and "Allies"  :wink:

...but I have to agree on the time part and the "casual" strategus players. Like myself.
Only a few are willing and able to invest the amount of time that is obviously needed to grow and become relevant in Strategus.

Dividing the alliances into smaller pieces will and has to lead to smaller battles. Those arent really interesting for a lot of players of this community, solely based on my observations of battle rosters. The highest amount of different players is always reached in the big battles and not just by the tickets-roster relation but because most of the casual players are looking specificly for the big battles. They take the highest amount of time when participating but the reward is the best too.

I don't have any idea on how to fix this but I am kinda afraid that those 2000vs3000 battles are going to disappear along with big alliances. I am having a hard time to convince myself that this can be prevented, for the sake of the game...
It is always axis and allies.
Show me a battle with 3 direct enemies fighting each other in battlefield.

Offline CrazyCracka420

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Re: Well, that was fun
« Reply #69 on: September 25, 2012, 04:26:28 pm »
+1
Larger alliances are just a way of life.  The only way to stop it, is for the game to have mechanics in place to encourage people not to do so. 

Think about single player warband, there's 6 factions that control all that land. 
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Offline Molly

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Re: Well, that was fun
« Reply #70 on: September 25, 2012, 04:28:44 pm »
+1
It is always axis and allies.
Show me a battle with 3 direct enemies fighting each other in battlefield.
See? You're talking about battle, I am talking about war. Two different things, mate :P
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Offline Cicero

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Re: Well, that was fun
« Reply #71 on: September 25, 2012, 04:31:44 pm »
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Mod don't have enough players to full rosters at the moment and without alliances its not possible to full those.

The main problem is ; think about all factions are neutral then a A faction wanted to wipe out B faction they meet in open field battle is 1000 vs 1000

A and B factions dont have enough people to full their roster so they will take people out of their factions so A faction gonna take people from C faction.

B faction is so fuckin mature to say "Oh hello C faction its no problem i dont have a clue that you are killing my soldiers its np"

Offline NuberT

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Re: Well, that was fun
« Reply #72 on: September 25, 2012, 05:39:54 pm »
+1
why not? I would merc (for money) against everyone but my own faction ofc..

EDIT: also increase xp gain/allow alts in strat and see full rosters everywhere..
« Last Edit: September 25, 2012, 05:43:38 pm by NuberT »

Offline Teeth

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Re: Well, that was fun
« Reply #73 on: September 25, 2012, 06:43:26 pm »
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Really glad that you see it this way. The same here, I am having more fun than I've ever had in Strategus. The system is so much better and playing in a loosely organized, aggressive faction is much better than playing in a boring mega alliance, even if it won't last.

Offline KingBread

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Re: Well, that was fun
« Reply #74 on: September 25, 2012, 07:00:57 pm »
+4
I have to agree with Harpag (and not only becouse i'm his alt). Axis vs Allies it would be super hard to create artificial walls between people. This is just how society works. Only realistic way to create more wars is bring more people here. Much more in fact and after few months all will be divided in 2 again.

But yet i would like to underline the fact that alliances are not super stable things we say some backstabbing in strat 3 and i think we will see now.


In strat 1 everybody had their own war at start, people don't know each other or strat and i didn't care about some russian faction DRZ killing Ninjas when we were at war with Templars, but finish was Axis vs Allies.

I think SOLUTION TO THIS PROBLEM IS GIVE MORE PLACE TO LIVE FOR SMALL FACTIONS by giving them BANDIT LIAR or sth like this allready suggested and let them live with no need to talk about diplomatic stuff yet raiding caravans.  Cos there is no way i will attack people from my clan not for gold not for looms not for strat points.
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