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while it would look cool, everyone just skips those anyways so its not worth the coding work(assuming its even possible)
Hey I see what you did there! That's the old "requires some work, not probably worth it" argument!
Just make a code that disables the skipping for the first run of its implementation. Everyone has a nice look and in the future you skip if you want.Some devs do this for their games, to force people to watch the company logos etc.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia
I like those. Always nice to get time to make yourself a cup of tea.
Interesting how you have to be forced to wait to have time for such a thing. No animated intro please, few care about those things.
No, his argument is "everybody skips intros, so it's not worth it". He's right.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.
Yeah but, as stated people barely ever watch intros, some watch 'em the first time (me included if the intro isn't getting shitty and long as hell) and then some watch 'em the first time and then another time ten years later for nostalgia.