imo:
i dont think cav is easy-mode comparred to so many other classes in the game. cav is not OP as such, cav amount is just too high and with that i guess we have a stacking issue - i totally agree with torben and the balance(r).
heres how i see why cav is superiour to infantry on public FFA servers:
cav dont have to co-op. cav can ride around (with very hi speed comparred to inf, and we all know how important speed is... right leoking + others?
) on their own, picking out targets. infantry cant do that. infantry has to co-op on a semi-pro organised level to beat a stacked cav-team/clan, and that is pretty f*****g hard when playing
public FFA...
besides all this i think a cav without a shield is plain lame. there, i said it (perhaps this belong more into the realism thread. cus to me, realism = gameplay. semi-lame examble: dayz, i love that mod/game despite all the bugs, id love a melee game completely realistic something like dead = perma dead, new toon and so on but hey thats just me
)
simply as that. at least this is in my own private POV.
(yes i know i fail at capital letters, im lazy, so sue me. please disregard any noobish gramma and typos
)