Author Topic: X-Com: Enemy Unknown (Hold on to your butts)  (Read 7666 times)

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Offline Molly

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #30 on: October 06, 2012, 09:41:34 am »
0
Of course there is a tradeoff between marketing and gameplay but let's face the truth... This game will be the closest we will ever gonna get to the awesomeness of the originals.
And playing the 2nd demo mission made me feel like I am playing XCOM. And that's a good old feeling and made me preorder...

Can't wait for the release  :mrgreen:
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Offline Uumdi

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #31 on: October 06, 2012, 08:30:07 pm »
+1
Yeah definitely looking forward to it, but did they try to justify the small squads?  Designated roles and specs would be badass for 16 man squads, and make almost no sense for 4-6 people.  Its fuckin X-Com, not baldur's gate =/

I guess if it plays like a mix between x-com and baldurs gate though, I don't see why I'm complaining.  Peanut Butter and Chocolate I hope.
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Offline okiN

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #32 on: October 06, 2012, 09:53:44 pm »
+1
They did give some reason for it but I don't remember what it was.

I don't see what all the fuss is about, though. Smaller squads with specific roles for soldiers have worked awesomely in many other games in the same genre, like Jagged Alliance and Silent Storm.
Don't.

Offline Daergar

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #33 on: October 06, 2012, 10:36:47 pm »
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And to those that worry that it's dumbed down, that mostly stems from the early gameplay shown and craptastic reviewers/players. Given the large amount of skills/weapons/gadgets at higher ranks, I see it being more complicated than the original or Apocalypse (which is still my favorite).

My only real worry is the claim that you will finish a campaign in 15-20 hours and only go on 30ish missions per succesful alien-stompin' adventure. Feels short.

And if anyone has missed them, the "other" UFO series (Aftermath, Aftershock and Afterlight) is ridiculously good. Especially Aftershock with the proper mod.
« Last Edit: October 06, 2012, 11:22:38 pm by Daergar »

Offline Uumdi

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #34 on: October 08, 2012, 09:41:03 pm »
+1
They did give some reason for it but I don't remember what it was.

I don't see what all the fuss is about, though. Smaller squads with specific roles for soldiers have worked awesomely in many other games in the same genre, like Jagged Alliance and Silent Storm.

Agreed.  I'm excited.  Comes out tomorrow, hot damn.
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Offline Uumdi

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #35 on: October 08, 2012, 09:41:55 pm »
+1
And if anyone has missed them, the "other" UFO series (Aftermath, Aftershock and Afterlight) is ridiculously good. Especially Aftershock with the proper mod.

X-Com: Enforcer GOTY all years

how do i delete my post oh god i hate myself right now.
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Offline Araxiel

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #36 on: October 10, 2012, 10:10:08 pm »
+1
Got beaten by the game on classic difficulty ironman mode. Now starting over. :(
Well I roleplayed gay for long time to get Asca attention as harmless one but it didnt help. I only attracted Tueten, Cicero and Grey Order...

Offline Tibe

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #37 on: October 10, 2012, 10:48:55 pm »
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Pretty descent game, somewhat stays true to the original Xcom and has a kinda cool turnbased combat I acctually like( I normally hate all turnbased games). But for me atleast...doesnt have asmuch replayvalue as the original. Something just feels like I played it once, I did it all.....

Offline okiN

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #38 on: October 11, 2012, 01:56:08 am »
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Got beaten by the game on classic difficulty ironman mode. Now starting over. :(

Yeah, apparently that's to be expected. I don't know whether I should start my first game as Normal with Iron man or Classic without. Probably the former.
Don't.

Offline Uumdi

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #39 on: October 11, 2012, 04:26:42 am »
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I misclicked when attacking the alien base and dove my highest rank assault right down into 5 cryssalids instead of up on the desired, well-covered vantage point.

I thought "well at least I'll find out if they still rape squads like they did in the original"

Boy do they.  Starting over tonight.
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Offline Gristle

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #40 on: October 11, 2012, 08:15:45 am »
+1
Lost my whole 5 man squad to 3 surprise cryssalids. To hell with that underground base!

Offline Tibe

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #41 on: October 11, 2012, 09:16:17 am »
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Lost my whole 5 man squad to 3 surprise cryssalids. To hell with that underground base!

Shot a rocketlauncher at those, while the others just finished them off with heavy plasmarifles. The base is a painfully long mission.

Offline Molly

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #42 on: October 12, 2012, 04:08:39 pm »
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It's AWESOME  :mrgreen:

And I love this nickname thing :D Especially on my support captain "Hardcore" Ho and on one of the assaults "All Day" Daly  8-)
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Offline Armpit_Sweat

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #43 on: October 12, 2012, 07:44:56 pm »
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I am VERY impressed so far - the spirit of original X-Com is strong within this one! Only 3 hours in... Need to buy chocolate milk, brew fresh coffee and roll  lots of joints! I really hope to stay just as impressed after playing 20+ hours, as I am now.
 
Btw, playing my first game on Classic difficulty and Ironman option :) Hoping to start raging at some point!
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Offline Havoco

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Re: X-Com: Enemy Unknown (Hold on to your butts)
« Reply #44 on: October 12, 2012, 09:23:07 pm »
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Has anyone gotten to the point for using the gollop chamber? It says I need someone with high psychic but I got a top ranked guy in that and it still wot let me use it.

NVM im stupid
« Last Edit: October 12, 2012, 11:03:44 pm by Havoco »
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