Author Topic: Death at the first 30 seconds = loss of multiplier  (Read 747 times)

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Offline Adamar

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Death at the first 30 seconds = loss of multiplier
« on: August 31, 2012, 11:38:56 am »
-14

Offline [ptx]

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #1 on: August 31, 2012, 11:45:37 am »
+2
X5, random bolt at start of round.
No thanks, that is punishment enough.

Offline Adamar

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #2 on: August 31, 2012, 11:48:23 am »
0
That's the point, people would be pressed to get behind couver.

Offline [ptx]

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #3 on: August 31, 2012, 11:49:45 am »
0
lolno.

Offline Cepeshi

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #4 on: August 31, 2012, 11:55:53 am »
+1
Spawnraping cav ripping me off my multi DIRECTLY after i spawn? No, thanks.

Offline Adamar

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #5 on: August 31, 2012, 11:57:46 am »
+1
Those cavs would be at great risk too, think about it, without rushers, both teams would be relatively safe from cav at the beggining, there would be less spawn rape.

Offline Cepeshi

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #6 on: August 31, 2012, 12:02:07 pm »
0
Those cavs would be at great risk too, think about it, without rushers, both teams would be relatively safe from cav at the beggining, there would be less spawn rape.

not really man, not really, all it takes is just spawn late like 10-15 seconds, most of your team is gone and you are couched just as your avatar reaches for his weapon...

Offline Adamar

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #7 on: August 31, 2012, 12:03:44 pm »
0
not really man, not really, all it takes is just spawn late like 10-15 seconds, most of your team is gone and you are couched just as your avatar reaches for his weapon...

Precisely! If there was a penalty to an early advance, like Im suggesting, most of the team wouldn't be gone. Look at the greater picture, even ranged would be reluctant to shoot, so as to not get shot themselfs.

Offline Cepeshi

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #8 on: August 31, 2012, 12:08:42 pm »
0
Precisely! If there was a penalty to an early advance, like Im suggesting, most of the team wouldn't be gone. Look at the greater picture, even ranged would be reluctant to shoot, so as to not get shot themselfs.

The thing is, usually they run out exactly for the reason not to be caught by cav without some cover. I doubt implementing something like this would make the main blob wait for all late spawners, as this could also give unhealthy advantage on several maps, if one team rushes out and second would wait. (that could give new strategic way of battle, too bad pubs dont care and usually do not follow any recommendations, except when Phazh or someone like that is on)

Offline Miwiw

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #9 on: August 31, 2012, 12:14:35 pm »
0
This doesn't sound like a solution to be honest. There are many maps where random arrows rather kill you at spawn than cav can do in time.
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Offline Vibe

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #10 on: August 31, 2012, 12:20:26 pm »
+7
Let's do it the other way:

Kill at the first 30 seconds = loss of multiplier


eat it GK

Offline Cepeshi

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #11 on: August 31, 2012, 12:23:30 pm »
0
Let's do it the other way:

Kill at the first 30 seconds = loss of multiplier


eat it GK

totally IN! inb4 trolls that ride towards enemy and try to nuke someones multi  :mrgreen:

Offline Piok

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #12 on: August 31, 2012, 01:01:39 pm »
0
Bad suggestion. I will bankrupt :mrgreen:

Offline Adamar

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #13 on: August 31, 2012, 03:01:35 pm »
0
Let's do it the other way:

Kill at the first 30 seconds = loss of multiplier


eat it GK

Never thought of that.

Offline Gurnisson

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Re: Death at the first 30 seconds = loss of multiplier
« Reply #14 on: August 31, 2012, 03:03:40 pm »
0
Let's do it the other way:

Kill at the first 30 seconds = loss of multiplier


eat it GK

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I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.