Poll

My opinion:

I like the suggestion, and would love to play such a game mode.
19 (59.4%)
I like the suggestion, but I would probably not play it much.
9 (28.1%)
I dislike the suggestion and would not play the game mode at all.
3 (9.4%)
I dislike the suggestion but have ideas on how to improve it.
1 (3.1%)

Total Members Voted: 32

Author Topic: [Game mode] Shuffle-Battle   (Read 1280 times)

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Offline Bjord

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[Game mode] Shuffle-Battle 
« on: August 29, 2012, 02:54:28 am »
+12
I got this idea as I was playing battle and started imagining myself as a dedicated archer or cavalry player, something I knew would probably never be true, other than as alts and whatnot. The loomed bows and arrows or crossbows and bolts, horses and lances, long spears and pikes. It was a nice daydream.

 Then I got this idea!

Wouldn't it be nice to try other people's looms and builds? Maybe at first, some people would be greedy about letting people play with their character, but think of the fun! Now you can be that annoying "friendly" archer kiting infantry, or Oberyn and Torben with their high level cavalry builds bundled with cozy looms. 

The whole idea is to switch your own character with someone else's entirely, except for the name and exp/gold gain. Every round there would be a chance based roll for the highest levels and in descending order, the chances are increased for the average levels - the higher the level the lower the chances are for getting that character, same for levels below 21. Peasants are allowed to play, because this game mode is still supposed to be a viable source of xp and gold gain. Now, I know most of you are already coming up with ways how this almost complete exchange of characters(except for name and xp/gold gain) could be exploited, but don't worry, I've thought up some solutions. 

Some first impression concerns about this idea with possible solutions:

1. Lots of low level alts storming the server for easy xp/gold: Main only server. This idea's point is to try out high level builds and other classes with dedicated builds so that you can get a better understanding of the class and maybe decrease the whining about differences between classes(or increase it :lol:)somewhat. Alts are of course able to be high level(when I say high level I mean +31, so definitely no STF's)as well, that's not what I'm saying, but let's just face reality; the average amount of alts under level 20 belonging to one player is at best not less than 2. Therefore, mains only. You only have one.

2. Players join the server naked and/or with bad gear:
Give players the ability to browse through their current character's items in-game just like if they'd be your own. Yes, it would be a hassle if someone removed their presets on the site just to be an asshole, but then you'd know who they were(thanks to some notice of whose character you're playing with) so that would be their loss. Sort of.

3. A possible counter to above solution, people transfer every last item to an alt: Minimum inventory count of 20-30(or simply count all the low end armours and add another 10 required items, AFAIK you cannot have two of the same item in your inventory) to be allowed to play.

4. People transfer their looms to an alt or into the clan armoury: Incentive to bring your looms to Shuffle-Battle(TM) in the form of an added chance of getting characters above lvl 30 for every loom(max 3 MW or 9 total loom point worth in inventory)

There is no doubt going to be trolls who respec and join the server with completely retarded builds, but then again, they ruin more for themselves than for others if they do this, since it's their main character. Hopefully enough of a countermeasure; common sense.

One more point: There will be people who do not want others to be able to see what their build is, and they should be allowed to check a box that disables the C menu or hides their skills and attributes, showing only your gold and exp. 

Summary of idea:

-A battle type game mode that let's you play with random people's characters and vice versa, using a chance based roll that's different for every player and every round.(looms increase chances)
-Highest rolls yields highest level characters
-You gain xp/gold normally
-Characters above lvl 30+ have a lower base chance of getting traded, same for characters under lvl 21
-Gain access to the inventory of your random character
-Only for Mains
-FUN!

I am sure there are some flaws with the idea, but the general concept is in my humble opinion unique and interesting, not to mention(as much as I have mentioned), fun.

Tell me what you think.
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Offline dodnet

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Re: [Game mode] Shuffle-Battle 
« Reply #1 on: August 29, 2012, 07:24:09 am »
+5
This could also be some kind of clone wars: All players on the server get the same stats and gear from one of the guys online. The selected build is switched every round. Would be funny to have a server full of archers, cav or full of gnjus' with maul  :mrgreen:
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Bjord

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Re: [Game mode] Shuffle-Battle 
« Reply #2 on: August 29, 2012, 11:16:20 pm »
0
That could also be fun. :mrgreen:
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Offline Teeth

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Re: [Game mode] Shuffle-Battle 
« Reply #3 on: August 29, 2012, 11:22:10 pm »
0
This could also be some kind of clone wars: All players on the server get the same stats and gear from one of the guys online. The selected build is switched every round. Would be funny to have a server full of archers, cav or full of gnjus' with maul  :mrgreen:
That would be awesome and lolworthy.

Offline sF_Guardian

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Re: [Game mode] Shuffle-Battle 
« Reply #4 on: August 29, 2012, 11:25:41 pm »
0
Solution to most of the probs:
1.No random switching, just an option to do it on battle when both guys agree on it... :)
   (If the random thingy is important we need different solutions)

2. Max worth of gear used would be a must, though.
    Dun want anyone to ruin me with using Plate and expensive shit for several rounds on my main.

And if 1. gets implemented the ALT/Main prob also disappears, would gladly share my 36/3 MW Warhammer main, just to show STR is not always easymode, especially not with that wep :)
« Last Edit: August 29, 2012, 11:29:00 pm by sF_Guardian »
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline MarktpLatz

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Re: [Game mode] Shuffle-Battle 
« Reply #5 on: August 30, 2012, 02:56:38 am »
0
2. Max worth of gear used would be a must, though.
    Dun want anyone to ruin me with using Plate and expensive shit for several rounds on my main.
I don´t think you have to pay upkeep if someone else uses your char, you pay what you play.
But I can see a similar problem that leads to a enormeous loss of money for you: Characters with only the most expensive stuff on it. You would be forced to pay 4k upkeep or something like this.

I actually don´t think that there will be that much problems with people removing their stuff to troll other people.
(First, I think we can trust most of  the cRPGlers in this case and secondly, I think they are just too lazy for this  :mrgreen: )

What I see is a upcoming problem: the new XP system.
Since it will be based on your performance on a huge part, I think many players don´t want to play other accounts because of shitty performance = less xp


- the higher the level the lower the chances are for getting that character, same for levels below 21. Peasants are allowed to play, because this game mode is still supposed to be a viable source of xp and gold gain.
Well... I would exclude chars below 20 from the server because, especially if you catch an archer, it is no fun at all.

Quote from: Bjord
(max 3 MW or 9 total loom point worth in inventory)
How should this work? Do you want to enforce everyone to put all the looms out of the equipment to play on this server??

But I really like the idea all in all :)

If this is possible, chadz might need it because I think the players will try out things they don´t do normally (perhaps full plate cav? :D ) => upkeep => Gold sink  :wink:
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Offline Byrdi

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Re: [Game mode] Shuffle-Battle 
« Reply #6 on: August 30, 2012, 02:18:22 pm »
+1
I like this idea as I chance class every gen, because I can be bothered to play the same thing over and over again.

But I think there should be an equal chance of getting your own char and loadout, this way people would think twice about joining with a troll char or removing all their gear, because they can end up with it them selves. It is also fun to play your own character once in a while.

Also how often will we be switching chars? Every round, map, every two maps? I would suggest no more often than every map, since you will need time to adapt to the character (might even need two maps).
Secondly it would also be great if people had the option of writing a short guide (might just be: spam spam spam for some builds), so you could see how the player would play his character.

Offline Sylfirus

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Re: [Game mode] Shuffle-Battle 
« Reply #7 on: August 30, 2012, 02:41:08 pm »
0
really fun idea , +1  :wink:

Offline Teeth

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Re: [Game mode] Shuffle-Battle 
« Reply #8 on: August 31, 2012, 11:39:15 am »
0
Bump, I kinda wanna see this happen. It's crazy, but the crazy things in this mod were the most fun.

Offline Corwin

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Re: [Game mode] Shuffle-Battle 
« Reply #9 on: August 31, 2012, 11:46:42 am »
0
Hell, yeah.

This sort of cool things was happening only when they fuck up new patch.
I mean, what have you got to lose? You know, you come from nothing, you're going back to nothing, what have you lost? Nothing!

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Offline Cepeshi

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Re: [Game mode] Shuffle-Battle 
« Reply #10 on: August 31, 2012, 11:51:52 am »
0
Well, if separate server and gamemode, why the hell not? Btw, what happened with them battlegroups, still going on or?

edit: fat fingers

Offline wayyyyyne

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Re: [Game mode] Shuffle-Battle 
« Reply #11 on: August 31, 2012, 02:48:47 pm »
+2
Sounds really great but I don't think you'd need a whole dedicated server or game mod for it. Just changing EU1 to this like once a week/year/whatever for a couple of hours would suffice.
« Last Edit: August 31, 2012, 03:00:36 pm by wayyyyyne »

Offline Tore

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Re: [Game mode] Shuffle-Battle 
« Reply #12 on: August 31, 2012, 02:59:49 pm »
0

Offline Byrdi

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Re: [Game mode] Shuffle-Battle 
« Reply #13 on: August 31, 2012, 05:53:10 pm »
+1
Sounds really great but I don't think you'd need a whole dedicated server or game mod for it. Just changing EU1 to this like once a week/year/whatever for a couple of hours would suffice.

Good idea, this way there would be more people playing on it as well.

Offline Torben

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Re: [Game mode] Shuffle-Battle 
« Reply #14 on: September 01, 2012, 04:27:39 pm »
+1
nice!
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