Author Topic: EU1 These Days.  (Read 15797 times)

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Offline Arrowblood

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Re: EU1 These Days.
« Reply #135 on: August 29, 2012, 08:39:57 pm »
+1
Archers dealing a lot of damage while having bad accuracy. Low skill ceiling, bad players being as effective as good players = bad for the game.
true shit  sir

Offline Joker86

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Re: EU1 These Days.
« Reply #136 on: August 29, 2012, 08:49:32 pm »
0
It's not a balance issue, it's a meta-gameplay issue, and that's why no balancing actions like changing accuracy, damage, shot speed, rate of fire, archer running speed, equipment weight, taken slots, arrows per quiver, upkeep cost, upkeep chance, melee capabilities or changing any other combat value of archers will help.

You need to change the game so that infantry isn't forced any more to chase faster archers which can attack over distance.
Joker makes a very good point.
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Offline Cyclopsided

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Re: EU1 These Days.
« Reply #137 on: August 29, 2012, 09:02:43 pm »
+1
I've posted this probably five times now, but the way to lessen the amount of kiting archers is by making strength build archers viable.
There is currently no benefit to going high PD. There are only benefits to stacking agility after 6 PD. Under this system of course everyone is an agi kiting archer.
I've proposed ways to fix this, but fuck am I typing up paragraphs right now in this thread.
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Offline Tears of Destiny

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Re: EU1 These Days.
« Reply #138 on: August 29, 2012, 09:05:54 pm »
0
lolibuild-STR archer here, lulz. 33 levels of silliness that at the time was reasonable (24/21), it actually made sense and was balanced, ah well.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
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Offline Joseph Porta

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Re: EU1 These Days.
« Reply #139 on: August 29, 2012, 11:11:18 pm »
+1
Archers dealing a lot of damage while having bad accuracy. Low skill ceiling, bad players being as effective as good players = bad for the game.
I see, yeah that does make sense.
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Offline Rebelyell

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Re: EU1 These Days.
« Reply #140 on: August 29, 2012, 11:22:13 pm »
0
i have 10 IF now soo i am not dying from one lucky shot

I have 0IF now and I am dying from 1 lucky shot :(
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Offline _Sebastian_

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Re: EU1 These Days.
« Reply #141 on: August 30, 2012, 12:31:42 am »
+15
I've posted this probably five times now, but the way to lessen the amount of kiting archers is by making strength build archers viable.

The most stupid thing about the current archery system is, that archers actually can run while they draw their bows... and run with the drawn bows.

So slowing them down by tons that they are only able to WALK while shooting would prevent them from the most kiting.
But they still would have the ability to run away WITHOUT shooting. I think this is a way better solution than increasing bow and quiver weights.
It is even a more realistic way.
« Last Edit: August 30, 2012, 01:06:06 am by _Sebastian_ »

Offline Akynos

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Re: EU1 These Days.
« Reply #142 on: August 30, 2012, 11:54:13 am »
+2
I think Sebastian has got the solution here.
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Offline justme

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Re: EU1 These Days.
« Reply #143 on: August 30, 2012, 12:20:29 pm »
0
more people on dtv and siege then on eu1

Offline Butan

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Re: EU1 These Days.
« Reply #144 on: August 30, 2012, 12:22:28 pm »
0
Could be a good idea, they would have to seek melee protection and not kite endlessly (or less efficiently).

Offline Arrowblood

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Re: EU1 These Days.
« Reply #145 on: August 30, 2012, 01:30:30 pm »
+1
The most stupid thing about the current archery system is, that archers actually can run while they draw their bows... and run with the drawn bows.

So slowing them down by tons that they are only able to WALK while shooting would prevent them from the most kiting.
But they still would have the ability to run away WITHOUT shooting. I think this is a way better solution than increasing bow and quiver weights.
It is even a more realistic way.
Forlorn_Robin_Hood will die.

Offline kono yaro!

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Re: EU1 These Days.
« Reply #146 on: August 30, 2012, 01:53:17 pm »
0
making archers better in melee is not the solution. nerfing kiting is

Offline Arrowblood

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Re: EU1 These Days.
« Reply #147 on: August 30, 2012, 02:23:16 pm »
+2
making archers better in melee is not the solution. nerfing kiting is
try reading

Offline _Sebastian_

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Re: EU1 These Days.
« Reply #148 on: August 30, 2012, 05:57:32 pm »
0
I like this one because there would not be any silly strafe-shooting duels, but I do think that it would not solve kiting since they would just run longer.

Of course they can run, but they would be completly useless by doing it, because they cant shoot without getting hit by the followers.
Even a 10ath archer cant be faster as his follower if the archer draws his bow(so he actually walks).

Believe me it works  :wink:
I implemented this mechanic months ago in my own mod and it works perfectly !

Offline Joseph Porta

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Re: EU1 These Days.
« Reply #149 on: August 30, 2012, 07:05:15 pm »
0
The most stupid thing about the current archery system is, that archers actually can run while they draw their bows... and run with the drawn bows.

So slowing them down by tons that they are only able to WALK while shooting would prevent them from the most kiting.
But they still would have the ability to run away WITHOUT shooting. I think this is a way better solution than increasing bow and quiver weights.
It is even a more realistic way.

^^^^^^
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™