Poll

Would you buff plate? If you would, how? You can pick up to two options.

Yes, buff everything! I want to be robocop.
Reduce weight.
Increase strength buff for weight.
Decrease upkeep cost.
Nerf heirloomed medium/light armor.
Increase armor.
Change armor/glance values.
Nerf everything else (again).
No. I don't like canned meat.

Author Topic: Buff plate [Added poll!]  (Read 8117 times)

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Offline PaulD

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Re: Buff plate
« Reply #45 on: August 20, 2012, 12:05:07 am »
+1
I don't think the devs should necessarily change armor values, but I think that they should consider rebalancing armor weights. It kind of makes no sense that an armor that weights like double the weight of another armor only offers like 20% more defense, and almost ten times the cost.

Offline Shrugging Khan

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Re: Buff plate
« Reply #46 on: August 20, 2012, 12:14:14 am »
0
I don't think the devs should necessarily change armor values, but I think that they should consider rebalancing armor weights. It kind of makes no sense that an armor that weights like double the weight of another armor only offers like 20% more defense, and almost ten times the cost.
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Offline PaulD

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Re: Buff plate
« Reply #47 on: August 20, 2012, 12:18:32 am »
0
I understand that, I'm not saying make it so every armor has the same cost effectiveness, but right now it is kind of silly when you see heavy infantry doods just getting Light Kuyak or Byrnja instead of something heavier (even if they have the str for it) because the weight and price trade-off isn't worth it.


Offline Elindor

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Re: Buff plate
« Reply #48 on: August 20, 2012, 12:45:05 am »
+1
i find transitional to be the turning point in armor....any heavier than that right now and the weight/cost isnt worth the armor value.

i have +3 transitional ...21.9 weight, 58 body armor (23 leg armor) and think repair is like 1300 or so?  love it. 

---

as for the full plate....kinda feel like devs dont want it to be heavily used.
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Offline Torben

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Re: Buff plate
« Reply #49 on: August 20, 2012, 01:29:00 am »
0
add poll,  dude.
« Last Edit: August 20, 2012, 01:59:43 pm by Torben »
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Offline KaMiKaZe_JoE

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Re: Buff plate
« Reply #50 on: August 20, 2012, 02:02:59 am »
0
I agree that plate armor needs a buff.

Honestly, I would prefer to see plate baddies as rare tanks on the battlefield, that inspire awe and fear in their enemies. Alas, what with the marketplace and selling of looms, it'll just be OP because everyone could tank it up.

Still, I SUPPORT A PLATE BUFF. Shits too expensive to not be useful. I mean, for fucks sake, my courser costs less and grants me retarded k/d.
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Offline ThePoopy

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Re: Buff plate
« Reply #51 on: August 20, 2012, 01:50:13 pm »
-1
atm plate make the wearer glance cus of low wpf, more than it makes the enemy glance at you cus of high armour rate.

Offline cmp

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Re: Buff plate
« Reply #52 on: August 20, 2012, 01:55:46 pm »
+1
Also, you just supported another nerf. Can I please ask you to stop balancing this mod and stick to coding?

Sure, the same way I can ask you to stop playing it. :wink:

Offline Leshma

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Re: Buff plate
« Reply #53 on: August 20, 2012, 01:57:12 pm »
-1
Deal.

Offline Vibe

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Re: Buff plate
« Reply #54 on: August 20, 2012, 02:02:37 pm »
+6
I would add more weight penalty on plate, buff the armor value and decrease the upkeep. Make plate a gameplay choice, not a choice for those who have enough gold. Same for horses.

Offline zagibu

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Re: Buff plate
« Reply #55 on: August 20, 2012, 04:34:17 pm »
-1
You mean, so that you will have an even easier job of dealing with them? We could also make it so that you can't move in plate at all. Or that the WPF reduction is so high a plate user will glance on cloth armor with a loomed bec.

Or we could just remove it altogether. It seems to be the intention of the devs anyway. A game of leet-peasants running around with uberswords hiltslashing each other.
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Offline Captain_Georges

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Re: Buff plate
« Reply #56 on: August 20, 2012, 05:12:15 pm »
0
Added Poll
cRPG needs guns

Offline Memento_Mori

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Re: Buff plate [Added poll!]
« Reply #57 on: August 20, 2012, 05:41:51 pm »
0
70+ body armor isn't enough guys give them more !

I think I read somewhere that 1h swords still damage them, this is outrageous.



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BTW for the poll I chose decrease upkeep, but I could definitely go for another armor nerf (not plate) just recently got my kuyak tier armor x3 heirloomed and it's stupid, I get 59 body armor with my x3 gloves.
« Last Edit: August 20, 2012, 05:48:37 pm by Memento_Mori »

Offline Captain_Georges

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Re: Buff plate [Added poll!]
« Reply #58 on: August 20, 2012, 05:45:49 pm »
+1
70+ body armor isn't enough guys give them more !

I think I read somewhere that 1h swords still damage them, this is outrageous.


Your sarcastic banter implies you haven't read any of the thread
cRPG needs guns

Offline Elindor

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Re: Buff plate [Added poll!]
« Reply #59 on: August 20, 2012, 05:49:35 pm »
0
I do overall agree with balancing being done between armor value and weight, etc....and almost ignoring cost...since lets face it - item cost isn't a big deal.

So many MMO's go "oh we'll balance magic by making reagents expensive...."  LOL....just lol. 
Every economy gets over inflated.  Never balance by cost.

cRPG has done a pretty good job of this, just reiterating this point.
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