I have played Crpg as archer for 1,5 year now. No matter what is done to archery, whether all archers had one arm removed or if every 2her got an archer-seeking guided missile, I would play it, because honestly I seriously love it.
But as an archer, I have no problem at all seeing archery being remade more in a way that it is easy to learn - hard to master. I do not have an idea of how the changes should be made or what they would be, I'm leaving that to people who knows it.
If the change was made with the wishes of infantry, cavalry and archers in mind, it will most likely still be archery, just that it will take small adjustments from archers for the better of this entire game.
Okay xd, I am cheating abit and putting some ideas out there.
*Implement volleys: Just as with the shieldwall, archers should benefit from standing in formation and using their class in unity. how about this?
1.While standing in firing line your reticule only expands as most to 50% of what it was when its the most accurate.
2. If there were to be ranks, so that for example any archer with rank 5 or above can plant a banner which creates the area where the volley features will be used in. To join in, there could be a similar thing as with the battalion system, and once picked, just get to the area and you are in.
3. The one who planted the banner also has a firing command, with an animation and voice screaming "fire". Every arrow released within 2 seconds of his command will give you 1 score point.
Tried my best to make the thread structured well, I hope it is readible.
Peace