Canary, can you fix the glitched walls in certain maps? There's a castle that's been fought at a million times in the VE/OCC war, where that wall breaks but it shows it being still there. Either team can go through it, but it appears to still be there. Also the broken wall at Malayurg, or is that past your skill set?
Unfortunately that's an issue with the coding of the scene object's mesh itself I think, which is something that has to be changed independently of map edit mode. That dang ol' sandy yellow wall, right?
Last time I heard anything about it, the person who made all the meshes for broken walls was Meow. The reason wooden walls were/(still are?) immune to catapults was because they didn't have finished broken models implemented.
If there are maps with spots you can get stuck in, or glitch spots that cause rubberbanding due to a buggy scene object, or solid objects you can walk through or anything like that I can take a look, though.