Author Topic: Adjust the new scoresystem slightly - Feedback  (Read 13439 times)

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Offline Jacko

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #15 on: August 06, 2012, 12:11:30 pm »
+1
I agree of course, the amount of score you get from horses should be tweaked, but it's a step in the right direction.
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Offline dodnet

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #16 on: August 06, 2012, 12:12:53 pm »
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I agree, the points for horses should be lowered. I get more points for stopping and killing a horse than for the rider. (Inf, polearm)

I think the problem is that horses have more hp then ppl. Maybe cutting horse points by half would solve the problem.

BTW: Killing a heavy horse should get you more points than a rider, because these are heavy beasts and hard to kill.
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline dodnet

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #17 on: August 06, 2012, 12:17:34 pm »
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Just love that all this scorewhores run to every dead body and hit it, looks so funny :D

I do this since the afterdeath hits are in just as insult :mrgreen: You don't get points for hitting a dead body, do you?
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Molly

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #18 on: August 06, 2012, 12:50:42 pm »
+1
I do this since the afterdeath hits are in just as insult :mrgreen: You don't get points for hitting a dead body, do you?
Used to give 1 point per hit on a corpse. Dunno if fixed yet.

And I don't completely agree on rider shots should give more points.
You're of more use to the team shooting a horse and hitting every shot than trying to shoot the rider and miss 75% of those tries.
And why should ranged get a bonus for a headshot? It has the same weight as a killing blow from a melee when it comes to the team. Killing blow is killing blow.
I agree on tweaking but with a common sense for the teamplay and less for the personal achievement.
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Offline Sagar

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #19 on: August 06, 2012, 02:20:53 pm »
+1
The new system is not bad, but needs tweaking. Current favors ranged players, if it does not improve then we will in future have cRPG Counter Strike.

Offline Ganner

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #20 on: August 06, 2012, 02:23:55 pm »
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Remove the score penalty for after the round team damage :(

Offline Plavor

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #21 on: August 06, 2012, 02:28:34 pm »
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I agree of course, the amount of score you get from horses should be tweaked, but it's a step in the right direction.

This.

And @Ganner : This would allow clanmates and strangers to teamkill you after round  :((

Offline Ganner

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #22 on: August 06, 2012, 02:58:37 pm »
+4
This.

And @Ganner : This would allow clanmates and strangers to teamkill you after round  :((

Exactly!

Offline oprah_winfrey

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #23 on: August 06, 2012, 03:08:38 pm »
+1
I like the new point system, but I would still like to see the scoreboard sorted by kills.

Offline Toodles

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #24 on: August 06, 2012, 03:31:20 pm »
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I think this could become very interesting if the points were tied to players' K/D ratio, or average score if it ever appears on the character page - I SHOULD be awarded more points for harming our team's main threat than a harmless peasant.

Just a thought.

Offline Plavor

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #25 on: August 06, 2012, 05:44:46 pm »
+1
I don't know how difficult it is but maybe the developers could code a method which allows players to sort the scoreboard either for kills or for scorepoints.

Would be nice.

Offline //saxon

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #26 on: August 06, 2012, 05:53:15 pm »
+2
no cav is power on the battlefield so you should get a big reward for the effort of killing them.
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Offline Plavor

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #27 on: August 06, 2012, 05:54:59 pm »
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You already get points for dehorsing cav. Now just reduce the amount of points and its fine

Offline Babelfish

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #28 on: August 06, 2012, 05:55:47 pm »
+1
I think this could become very interesting if the points were tied to players' K/D ratio, or average score if it ever appears on the character page - I SHOULD be awarded more points for harming our team's main threat than a harmless peasant.

Just a thought.

K/D ratio is a poor judge on a players worth. If they should adopt a system like that, they should base it upon the ELO system, like they do with the duel system.
(did read avg score;P)

Offline oprah_winfrey

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Re: Adjust the new scoresystem slightly - Feedback
« Reply #29 on: August 06, 2012, 05:58:55 pm »
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K/D ratio is a poor judge on a players worth. If they should adopt a system like that, they should base it upon the ELO system, like they do with the duel system.
(did read avg score;P)

Points are a poor judge on a players worth. If they should adopt a system like that, they should base it upon the K/D system, like they do with EVERY GAME IN EXISTANCE AND CRPG UP UNTIL TWO DAYS AGO.