having arrows stagger longer then melee is far from realism so your first comment and last are contradicting, also the stun just breaks fun when teamplay is implemented, and takes away the skill part ( melee hit> can block after hit, ranged stun> still stunned cant block ), im not calling for a removal of the stun just a decrease, since arrows now still stun like polestun used to. blunts knockdown 1 in every 3/4 hits, when i play as mauler im god, if i have blunt as offhand on my xbow or archer alts, i ruin alot of people with knockdown, since the blunt also neglects half the armor( i would also settle for making 1handed blunts unballanced like the 2handed and pole knockdown weps). and xbows are most effective ranged since most pierce damage and highest missle speed/eazy aiming + can use melee offhand very effectivly.
(maybe youve all realised the huge increase of xbowers lately)
also as you migh thave noticed game ballance is more important then realism...
+ buff shield forcefield again to
edit* leshma youre a cunt, what childish little twat takes time to downvote 1persons everysingle post in a reasonable thread
Haven't been archer on my main in probably 6 or 7 gens, and I do quite well as melee tyvmI've played:
Cav
1H
2H
Pole
Archer
Xbow
Throwing (alt)
HX (alt)
Reasons your points about archer aren't valid?
Because archers have already been nerfed plenty, removing their team support potential is unnecessary.
Because nerf archery threads pop up daily from whiners who don't have a shield.
Because you have to sacrifice pretty much all other battle viability in order to be an archer in cRPG
Reasons your complaints about blunt isn't valid?
Because blunt weapons are often the shortest/slowest in the game
Because maulers have a TON of disadvantages
Because you can't rely on knockdowns
Your move
and
Arrow stun is realistic because you will be fuckn hurting when you see "Fu I've an arrow in my knee" and ranged is the least that should be nerfed
Throwing: Broken
Archery: Balanced right now
Crossbows: Boring class/You don't even 1hit with mw arbalest and steel bolts (100P) and gotta reload so long
Ranged is another kind of skill learning how the missiles fly is also skill in a different way get it 2hand seems to be the easiest class currently so stop complaining about skill
1h blunt unbalanced really? Since when can 1h be unbalanced?
SO you want gamebalance then nerf 2h this is currently the op class
Ranged already stated
Polearms: 2 directional: Very hard to fight with since the recent turning speed nerf and remove of polestagger =easy to fight
4 directional: It's quit ok but they have bad animations compared to 2h and 1h and no polestagger = easy to fight
1h: Short reach, useless thrust, long rightswing but glancing,can be easily kicked, good leftswing but short, very risky and short overhead = easy to fight
2h: longes reach, best animations, op thrust, hitslashing , crying greatsworder
tell me if i forgot anything
I'm experienced:
last gen 2h
this gen pole
next gen 1h
already have been:
Cav
1h
Arbalester
2h
Pole
Archer
Thrower
HA
HX
HT (alt)