Author Topic: Strat 4 Announcement  (Read 43221 times)

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Offline Lamk

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Re: Strat 4 Announcement
« Reply #165 on: August 03, 2012, 07:36:36 pm »
0
I didn't read much of this thread, but my biggest problem with strat is the huge advantage huge clans have. I realize that you need an incentive for everyone to play strat, but it seems like the current system has too much of an advantage for clans that just zerg recruit members. Player skill is much less important when you have 20k troops equiped with big butt armor and top tier weapons to throw at whatever they want. Even this new voting system will heavily favor clans with a whole bunch of people. It won't matter if they overvote because they have votes to waste.

(click to show/hide)

In my opinion, the devs should put a
 pourcentage limit for the equipement and the number of player who
 spawns with this gear.

Ex:You have an army of 2000 men. You'll be able to bring 300 heavy soldiers because it is 15/100.If on the server it is 50 vs 50 only 7.5=8 would be able to spawn at the same time with heavy gear.The same thing but with other classes and different pourcentages depending of the cost and the influence on the battlefield.

There could also specific bonuses that increase these pourcentages.

Ex: I'm in Remnants and we look like Rhodocks or Swadians(Sry if it is false I've not played sincethe end of June) So on Strategus we could choose one of these themes and can specific bonuses.Like Rodocks could bring more ls/pike and crossbowmen.

Sry for the mistakes I'm writing from a smartphone

Offline Christo

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Re: Strat 4 Announcement
« Reply #166 on: August 03, 2012, 07:58:19 pm »
+1
Might be the funniest and at the same time most sarcastic post THIS forum had to offer in a long time.

Reading that quote made me laugh IRL.
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Offline Gnjus

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Re: Strat 4 Announcement
« Reply #167 on: August 03, 2012, 08:03:44 pm »
+3
Look's like Harpag is trying to win this year's Paul award. Current nominees (Leshma, Cicero, Tzar & Gisbert) just got another fierce opponent for the trophy.
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Molly

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Re: Strat 4 Announcement
« Reply #168 on: August 03, 2012, 08:16:55 pm »
-2
[...]
BTW:Is that all you have to say about new strat? ...f*cking troll...
Rather being a troll than a known cheater. Just disappear, scum... please.
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Offline Turboflex

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Re: Strat 4 Announcement
« Reply #169 on: August 03, 2012, 08:41:48 pm »
+1
Will each factions roster carry over to the new strat, or will we have to all rejoin our respective factions?

I have to assume next strat will have factions integrated with the faction "ladder" list on c-rpg.net.

Offline Knute

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Re: Strat 4 Announcement
« Reply #170 on: August 03, 2012, 09:36:27 pm »
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Changes to goods crafting and recruitment system that mean no more sitting idle in fiefs, not actually doing anything. Recruiting and production of gold will happen everywhere, even while moving. Weapons and Items will be bought from fiefs, with varying costs. There is no more crafting.


I'm curious how this will work, will the same Strategus ticks system still be in place and do you only get one or the other of gold/troops in real time?  Will you still get strat gold from your multiplier too?

Weapon and items bought from fiefs means you can create army out of nowhere, or that enemy can create army out of nowhere. Weapons and armors don't appear from the thin air, and given that you can fast march AND gold cannot be stolen in game opens can of worms.


You'd still have to make troops though and if they can only be recruited by playing on a cRPG server for Strategus ticks (if that's still in place, see above) your army would be vulnerable in the meantime without weapons.  Maybe there will be a way to lock enemy buyers out of fiefs with high taxes too.

Offline MarktpLatz

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Re: Strat 4 Announcement
« Reply #171 on: August 04, 2012, 02:36:14 am »
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your army would be vulnerable in the meantime without weapons.

Well, this won´t actually happen since every man gets peasant gear during a fight, at least following the announcement.
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Offline FRANK_THE_TANK

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Re: Strat 4 Announcement
« Reply #172 on: August 04, 2012, 03:17:47 am »
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I'm concerned that the "Produce everywhere" function is going to turn large clans into giant economic power houses that simply won't need to EVER run a trade caravan leaving small clans vulnerable because they will and completely eliminating banditry as a real activity.

It would suck pretty hard so I really hope that it's not going to be as dramatic as I'm fearing and that running trade caravan is still going to SUPER important and not just some side show that = screw all in the grand scheme of things.

One thing I will say however is that 1 trade good at max bonus should be = to a lot more than 1 lightly armed infantry which is what it is atm if you discount crafting :D

-----

With the voting will it be a preferences based system? As in you can nominate more than 1 clan for a fief, say maybe 3?

So I could vote;

Curaw
#1 Kutt
#2 Hoplites
#3 BRD

I know a lot of countries don't use this system so it confuses people but it's a pretty excellent way of voting. It means your vote always counts so even if your #1 candidate doesn't win you can still cast a vote that say "well if my guy didn't win I sure as shit don't want that other fucker to win!"

Also will we only be able to vote on 1 fief per person or will we get to vote on all fief so we can support other clans? I know that supporting other clans sounds like a scary thing because big clans could just lock up the map with UIF style pre strat alliances but I don't think it's something worth fearing. I think the consequences of us all sitting about pre launch and trying to come up with a reasonable FUN out come would be good and it may get rid of a lot of the tension of the new system and allow us all to have right out of the gate :D
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Offline PhantomZero

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Re: Strat 4 Announcement
« Reply #173 on: August 04, 2012, 04:50:57 am »
0
With the voting will it be a preferences based system? As in you can nominate more than 1 clan for a fief, say maybe 3?

So I could vote;

Curaw
#1 Kutt
#2 Hoplites
#3 BRD

I know a lot of countries don't use this system so it confuses people but it's a pretty excellent way of voting. It means your vote always counts so even if your #1 candidate doesn't win you can still cast a vote that say "well if my guy didn't win I sure as shit don't want that other fucker to win!"

Also will we only be able to vote on 1 fief per person or will we get to vote on all fief so we can support other clans? I know that supporting other clans sounds like a scary thing because big clans could just lock up the map with UIF style pre strat alliances but I don't think it's something worth fearing. I think the consequences of us all sitting about pre launch and trying to come up with a reasonable FUN out come would be good and it may get rid of a lot of the tension of the new system and allow us all to have right out of the gate :D

I think this is pretty dumb, why would you ever vote for another clan? Just leave everything else blank, and if you can vote on more than one fief, your allies could vote for your fiefs and you for them and that would double your political power.

This isn't a democratic election, rather it is more of a silent auction with each person having a single bid.
Or so I would hope...
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Offline KaMiKaZe_JoE

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Re: Strat 4 Announcement
« Reply #174 on: August 04, 2012, 05:02:00 am »
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I hope the continued nerf of cavalry in Strategus will continue? I'd hate to see horses come back into the picture.
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Offline Son Of Odin

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Re: Strat 4 Announcement
« Reply #175 on: August 04, 2012, 05:39:15 am »
+1
This seems like really important news:
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Offline FRANK_THE_TANK

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Re: Strat 4 Announcement
« Reply #176 on: August 04, 2012, 05:47:51 am »
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I think this is pretty dumb, why would you ever vote for another clan? Just leave everything else blank, and if you can vote on more than one fief, your allies could vote for your fiefs and you for them and that would double your political power.

This isn't a democratic election, rather it is more of a silent auction with each person having a single bid.
Or so I would hope...

I would hope you would be limited to 1 vote per clan and 1 vote per fief.

Preferential voting isn't about it being democratic it's about it being political hard to over run just by numbers alone. Talk about a fucking nightmare to wrangle, if you were to try and do a clandestine back door voting deal with another clan people being able to preference you to death would make it pretty hard.

If the UIF vote as one giant block to secure huge sections of the map right out the gate and everyone else can just go on the forums and right up a list of fiefs and just say vote 1 for yourself vote 2 this other guy then it can negate the UIF's power to vote as a giant block.

The power of large groups isn't just that they are large it's that there are lots of smaller groups that are self interested and will be overwhelmed really easily, but if you have a preference system in place as well you have to do more than just be big to win because a whole group of smaller self interested groups can come together and say "I'm voting for myself but if I can win it I'm going to vote for the Nords to have it."

So basically people can put up a claim, talk to everyone interested in it, do a preference deal and cock block a giant clan from claiming half the map.

The devs say there will be "no ai fiefs" it's going to be pretty hard to do if everyone has just 1 vote. There is the potential to have fiefs left idel which wouldn't be the end of the world, it would also give clans like the Grey's a huge advantage over everyone else.
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Offline PhantomZero

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Re: Strat 4 Announcement
« Reply #177 on: August 04, 2012, 06:33:00 am »
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I would hope you would be limited to 1 vote per clan and 1 vote per fief.

Preferential voting isn't about it being democratic it's about it being political hard to over run just by numbers alone. Talk about a fucking nightmare to wrangle, if you were to try and do a clandestine back door voting deal with another clan people being able to preference you to death would make it pretty hard.

If the UIF vote as one giant block to secure huge sections of the map right out the gate and everyone else can just go on the forums and right up a list of fiefs and just say vote 1 for yourself vote 2 this other guy then it can negate the UIF's power to vote as a giant block.

The power of large groups isn't just that they are large it's that there are lots of smaller groups that are self interested and will be overwhelmed really easily, but if you have a preference system in place as well you have to do more than just be big to win because a whole group of smaller self interested groups can come together and say "I'm voting for myself but if I can win it I'm going to vote for the Nords to have it."

So basically people can put up a claim, talk to everyone interested in it, do a preference deal and cock block a giant clan from claiming half the map.

The devs say there will be "no ai fiefs" it's going to be pretty hard to do if everyone has just 1 vote. There is the potential to have fiefs left idel which wouldn't be the end of the world, it would also give clans like the Grey's a huge advantage over everyone else.

Yes seeing as the UIF powerblock is the biggest, and everyone in there just votes their fiefs #1 and their allies #1 and their allies reciprocate, how is that any sifferent than a big clan just voting for territories they want and ignoring other territories which it has brokered with allies. It isn't like all the non-UIF clans are going to sit down and say 'hmmm lets support shitfaction 1 just to piss off the greys!"

With preferential voting the UIF has the biggest opportunity to fuck over smaller clans just because they will have more people to vote for both the fiefs they want the fiefs they dont want, ensuring that they get a nice continuous block while everyone else has to deal with territories spread out across the world.

Why should a big clan not be allowed to say hey we are going to get 50 people to vote for us on this fief because we want it really bad or because a bug makes it impossible to siege, if they try and spread their bids too far apart then they will not be able to claim as much territory as they would like when a little faction manages to put all 10 of their members into one fief and then all of their votes are doubled or whatever. Being inside the fief supposedly gives you a large advantage, so it isn't just 1 to 1.


Honestly the way I see it happening is the big clans will want to prioritize on towns and castles, this will allow small clans to grab villages and try and hold on for dear life. Or a particularly savvy small clan that gets a good opportunity with the spawns can dumb all of their votes onto a single castle or town while a large clan gets the surrounding villages and will have to siege to get it.

You should stop looking at this as an election and more like a game of Monopoly, if you land on a space you can buy it, if you don't want to buy it you auction it off to the rest of the players. Naturally some players will broker a trading deals to try and maintain blocks, so that they can build houses and hotels to continue the analogy.
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Offline FRANK_THE_TANK

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Re: Strat 4 Announcement
« Reply #178 on: August 04, 2012, 06:39:07 am »
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Don't worry, we'll have that one under control. Best case, it might even lead to several permabans :)

Can I have some of there shizay?

This voting thing is going to be loopy as hell.

@Your question about a split.

I think the divide worked pretty well but NA got shafted on trade routes and amount of fiefs. I think if you split the game completely and just made it NA for NA and EU for EU, EU would die from boredom and NA would fall over from lack of factions. But it may as well get tried for a couple of months.
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Offline PhantomZero

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Re: Strat 4 Announcement
« Reply #179 on: August 04, 2012, 06:46:09 am »
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NA wouldnt die from lack of factions, the factions would be bigger and invidual players having more responsibility.

Smaller clans would be able to enter NA strategus a lot easier as the large clans will always be fighting.

Everytime a NA powerblock tries to form we just tear ourselves down.


The divide did work pretty well, but as you said NA was clearly at a disadvantage due to EU having the longest lanes of trade, despite chad's feelings that it wouldn't matter.
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