Author Topic: Min-maxer toolkit - Character Builder & Damage Calculator  (Read 96987 times)

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Offline Rannepear

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #60 on: June 10, 2011, 07:40:53 pm »
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Is this taking into account the 3% exp increase per gen or is it still using the 10% increase?
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Offline Elio

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #61 on: August 07, 2011, 01:38:15 pm »
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I have a slight difference for Weapon proficiencies points.

My build in c-rpg site :

Level : 26
Strength : 20
Agility : 15

Available points: 1
Polearm 142 (9 points per wpf)
One Handed 1
Two Handed 1
Archery 1
Crossbow 1
Throwing 1

(click to show/hide)

And what Calculator say :

Level 26 (1 929 158 xp)

(click to show/hide)

Weapon proficiencies used / available: 466 / 470 :
Available points : 4
Polearm: 143


Who says wrong? :?

Offline Akincibegi

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #62 on: August 07, 2011, 02:32:37 pm »
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man calculature can make mistake with -1 or +1 wpp.dont u know this?
look and read this in calculate page
WPF calculation can have minor error (1-2 WPF), as it is based on player observations and not exact function like before (thanks Gafferjack).

Offline Elio

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #63 on: August 07, 2011, 04:23:19 pm »
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man calculature can make mistake with -1 or +1 wpp.dont u know this?
look and read this in calculate page
WPF calculation can have minor error (1-2 WPF), as it is based on player observations and not exact function like before (thanks Gafferjack).

Well, I think I lost a total of 1 or 2 points each time I developed my char by using the C key instead of crpg site.
It sounds silly, yet I can't find the same numbers.

Would it be possible to know the formula?

Offline Gafferjack

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #64 on: August 16, 2011, 02:03:09 am »
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If you want to know the exact amount of WPF you can get, just use my thread. I had information in my thread that was incorrect when Vargas added it to the calculator; after I corrected it he never updated.

Offline Espu

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #65 on: August 16, 2011, 11:43:49 am »
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It's accurate enough as it is, a few points difference is insignificant.

Offline Corwin

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #66 on: August 18, 2011, 03:32:41 am »
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I assume that weapon damage calculator is now not working properly, am I right?
I mean, what have you got to lose? You know, you come from nothing, you're going back to nothing, what have you lost? Nothing!

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Offline Espu

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #67 on: August 18, 2011, 03:16:43 pm »
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Well it's old formula with old soak/reduce values. So yeah, not too accurate. Generally works though (blunt&pierce > cut).

Offline Espu

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #68 on: August 20, 2011, 01:10:54 am »
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If anyone wants to update the codes, feel free (damage calc/char calc/anything). I'll give you credits and put it to production on the same site. All the code is available directly from site (all javascript/html/css). Download it all, edit and send me a link to an updated version.

Offline kukufarikki

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #69 on: August 22, 2011, 10:54:10 pm »
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Well first of all you can replace

(click to show/hide)

with

(click to show/hide)

EDIT:

meh, decided to tinker with your files and try and update some of the things
« Last Edit: August 22, 2011, 11:37:53 pm by kukufarikki »
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Offline Espu

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #70 on: August 23, 2011, 08:06:06 am »
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kukufarikki sent me updated files. Thanks!

Changes:

Altered function getTimeForXP:
The function now accounts for reduced experience gain per minute per generation from 100 to 30.
There is now an included limit on XP gain per minute per generation starting at generation 16 and higher on XP gain per minute per generation.

Altered function getAvailableWPP:
Accounts for 6 WPFs rather than 5.
Uses the formula 4 + (Level / 5) rounded up, rather than 5 + (Level / 5) rounded down.

Offline Espu

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #71 on: September 11, 2011, 01:47:01 pm »
+2
Moar updates by kukufarikki


I forgot to include an edit that fixes WPF inaccuracy. I had to lower all of the values in your wpf < 51 etc. if statement to make it correctly show WPF without any -1 or +1 errors. I also made the base value for your usedWPP variable -6, so it displays 0 / 30 WPP used at level 1 with 1 base wpf in all six to make it easier for players to make their builds.

Offline Cyber

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #72 on: September 21, 2011, 05:52:03 pm »
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Could someone please tell me if the XP calculator is still up to date?
« Last Edit: September 21, 2011, 05:53:49 pm by Cyber »

Offline Papanowel

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #73 on: October 07, 2011, 02:39:09 pm »
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Could someone please tell me if the XP calculator is still up to date?

It's not, you can see it's for the  0.332 version.
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Offline Penitent

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Re: Vargas's Toolkit (Character Builder etc.)
« Reply #74 on: October 11, 2011, 08:18:36 pm »
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Lets get the new armor soak values in there so we can accurately compare weapons.