Author Topic: The War Z  (Read 36067 times)

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Offline LordBerenger

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Re: The War Z
« Reply #60 on: October 18, 2012, 09:49:52 am »
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Yes, but they are making all the buildings enterable and completely reworking loot spawns.

Sounds gay. Can't we get some new place? Get like eh....MIAMI or LA. Gimme some sun when it's the apocalypse!
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Offline Vibe

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Re: The War Z
« Reply #61 on: October 18, 2012, 10:03:18 am »
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If you check this video (before it gets taken down): https://www.youtube.com/watch?v=mVZUB92nVVU

You can see he opens the world map at 3:06. There you can also see the town that he comes by at 9:00 (with a logout in between). That means that distance took him about 6 minutes. That distance is about 1/5th of the distance from south border to north border (measured using my fingers), meaning it takes about 30 minutes of walking to get from south to north of the whole map.

This is really really little compared to how much it takes to trek/run from south to north on Chernarus map (never did the full distance myself but I believe it's about 3-4 hours of running).

Offline LordBerenger

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Re: The War Z
« Reply #62 on: October 18, 2012, 10:16:43 am »
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All depends on the engine atleast imo. If the engine is shitty fuck that the map could be an exact copy of the world map.

If the engine is good  and properly optimized i could live with a slightly smaller map.
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Offline Vibe

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Re: The War Z
« Reply #63 on: October 18, 2012, 10:27:57 am »
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All depends on the engine atleast imo. If the engine is shitty fuck that the map could be an exact copy of the world map.

If the engine is good  and properly optimized i could live with a slightly smaller map.

I'm just saying. I've been following the game for a while but reading the forums after alpha is out is putting me further and further away from liking WarZ. I don't have a personal vendetta against it, neither am I a DayZ fanboi.

There's also one major thing, they repeatedly stated "ammo will be very hard to find", and people are saying it really is hard to find. And then there's the cash shop that sells unlimited ammo (not to mention food/water as well lol). :?


Offline CaveSquirrel

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Re: The War Z
« Reply #64 on: October 18, 2012, 10:30:14 am »
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There's also one major thing, they repeatedly stated "ammo will be very hard to find", and people are saying it really is hard to find. And then there's the cash shop that sells unlimited ammo. :?

Prices are realllly high there. I believe it was 75000 $ for a Stanag C-Mag and so on. Isn't really valuable.

$ = Ingame Money, not sure if you can change the Gold Coins for $. I didnt find a single $ in the gameworld yet, while others found 100 or 200 in a single place.

Offline Vibe

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Re: The War Z
« Reply #65 on: October 18, 2012, 10:31:59 am »
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Prices are realllly high there. I believe it was 75000 $ for a Stanag C-Mag and so on. Isn't really valuable.

$ = Ingame Money, not sure if you can change the Gold Coins for $. I didnt find a single $ in the gameworld yet, while others found 100 or 200 in a single place.

You can buy all those with real word money that's the problem.

Offline CaveSquirrel

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Re: The War Z
« Reply #66 on: October 18, 2012, 10:33:24 am »
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Well, lets hope then its like: 1€/$ = 10 GoldCoins = 100$ for each GC.

(THough, it wont. I bought the Pioneer version and got 2139 GC with it already)

Offline Vibe

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Re: The War Z
« Reply #67 on: October 18, 2012, 10:36:30 am »
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Well, lets hope then its like: 1€/$ = 10 GoldCoins = 100$ for each GC.

(THough, it wont. I bought the Pioneer version and got 2139 GC with it already)

Even if it were more expensive, some people ('s parents) have way too much money. I've played quite a few pay2win MMO's. There's an overabundance of kids with rich parents in each of those games, trust me. I've even talked to a few of those in my time of Conquer Online, they spent 250$ per month to buy shit off the cash shop.

Offline Overdriven

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Re: The War Z
« Reply #68 on: October 18, 2012, 12:06:33 pm »
+1
If you check this video (before it gets taken down): https://www.youtube.com/watch?v=mVZUB92nVVU

You can see he opens the world map at 3:06. There you can also see the town that he comes by at 9:00 (with a logout in between). That means that distance took him about 6 minutes. That distance is about 1/5th of the distance from south border to north border (measured using my fingers), meaning it takes about 30 minutes of walking to get from south to north of the whole map.

This is really really little compared to how much it takes to trek/run from south to north on Chernarus map (never did the full distance myself but I believe it's about 3-4 hours of running).

Private video so can't watch it. But a straight run across the flatter parts of chernarus doesn't actually take that long. It's just mind numbingly boring so it feels like it does. Most people in dayz don't do a straight run either, they zig zag through terrain and towns so it takes a long time. But I've run a straight run from NW Airfield along some of the flatter terrain to Cherno, even stopping to kill some stuff and it only took me about 40 mins if I remember. I was rushing back to meet people who just spawned so I had to be fast. Now NW Airfield isn't as north as you can go...but it's still pretty big distance. I know for a fact as well it only takes about 10 minutes to run the flat distance from Cherno to Elektro if you don't stop. If that forum quote I posted is right the WarZ map is 3/4 of the size of Chernarus. Also have to take into account running speeds ect. If running speed is higher in WarZ then naturally it takes less time. And if GreasySausage is right then the only reason people are complaining is because only 30% is open.

Offline Vibe

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Re: The War Z
« Reply #69 on: October 18, 2012, 12:35:56 pm »
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Private video so can't watch it. But a straight run across the flatter parts of chernarus doesn't actually take that long. It's just mind numbingly boring so it feels like it does. Most people in dayz don't do a straight run either, they zig zag through terrain and towns so it takes a long time. But I've run a straight run from NW Airfield along some of the flatter terrain to Cherno, even stopping to kill some stuff and it only took me about 40 mins if I remember. I was rushing back to meet people who just spawned so I had to be fast. Now NW Airfield isn't as north as you can go...but it's still pretty big distance. I know for a fact as well it only takes about 10 minutes to run the flat distance from Cherno to Elektro if you don't stop. If that forum quote I posted is right the WarZ map is 3/4 of the size of Chernarus. Also have to take into account running speeds ect. If running speed is higher in WarZ then naturally it takes less time. And if GreasySausage is right then the only reason people are complaining is because only 30% is open.

No, those that are complaining about it are complaining about the full size when you open your map, not the 30% that is availible right now.

Offline Overdriven

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Re: The War Z
« Reply #70 on: October 18, 2012, 02:07:14 pm »
+1
Well regardless, the lack of ammo is the most worrying sign for me. That rather suggests they want people to buy it on the marketplace, making it pay2win despite what they say. Most of the complaints I can see seem to be about that. Thread after thread on the fact that weapons are very common, but ammo is incredibly rare.

Another annoying one is the removal of foliage on low graphics settings. On a game which will inevitably include pvp in an mmo environment you just can't allow that.

Offline Tor!

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Re: The War Z
« Reply #71 on: October 18, 2012, 04:50:34 pm »
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Smaller map, but the points of interest are many, many more. DayZ choosing Chernarus map again was a bad call, way to long and unecessary walks between shit.
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Offline Butan

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Re: The War Z
« Reply #72 on: October 19, 2012, 03:57:53 am »
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Thread after thread on the fact that weapons are very common, but ammo is incredibly rare.

Sparse ammo is the shit in those kind of games.

Loot the people carrying ammo bough on real money if you really cant find some!

Offline Teeth

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Re: The War Z
« Reply #73 on: October 19, 2012, 02:06:07 pm »
-1
This is really really little compared to how much it takes to trek/run from south to north on Chernarus map (never did the full distance myself but I believe it's about 3-4 hours of running).
No, no, no, nothing like that. To Stary Sobor it's about 25 minutes from the coast. Doing that twice brings you at the height of krasnostav, from there on out there is little to the map then trees. Probably about an hour and 15 minutes to the complete edge and an hour to the last point of interest. You run about 18 km/h though, which is something to keep in mind when comparing, might be a bit slower in WarZ, cause that is pretty fast.

But that standalone will be using horriblé Arma engine won't it? I'll pass.
Well, being able to support a 225 km without loading times, with 600 zombies, 50 players, loot spawns, zombie spawns, day/night cycle, excellent light effects, weather, physics and yet looking quite beautiful at times, I would not call that a horrible engine. Actually because it was based on Arma was the reason it was so interesting, it had this realistic feel to it and the enormous size of the map made it even more awesome.

It has its quirks, but I'm eager to see what they can do with an updated version of it that is actually aimed at making a zombie game.

Offline Beauchamp

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Re: The War Z
« Reply #74 on: October 19, 2012, 02:40:16 pm »
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vibe: but here u can always pwn the rich kid, take all his ammo and profit, or not?
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