Author Topic: The War Z  (Read 35873 times)

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Offline Vibe

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Re: The War Z
« Reply #45 on: October 17, 2012, 07:58:31 am »
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How is the game though?
I saw people are complaining that the full map is actually really small (looking at "world map" and judging distances/walking times). So whats your estimate on the size of the map?

Refering to this:
http://forums.thewarz.com/showthread.php?26811-Map-seems-smaller-than-expected
http://forums.thewarz.com/showthread.php?26506-Map-isnt-big-enough-%28not-talking-about-30-alpha-scale-but-100-%29
« Last Edit: October 17, 2012, 08:59:03 am by Vibe »

Offline CaveSquirrel

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Re: The War Z
« Reply #46 on: October 17, 2012, 09:22:31 am »
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Well, its smaller, sure. But in my opinion it has more of those special places, most because of many enterable houses.

They also said that they will upgrade the player count/server as soon as they remove more invisible walls from the map.
Highest was 270 or 240 players I believe, that's actually a bit too much I believe.

Right now, on the little part of the map, when spawning, I meet players every 3 minutes, when I go north or somewhere where aren't spawns, I sometimes see players but more likely never.

Future maps will also probably get bigger.

Offline LordBerenger

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Re: The War Z
« Reply #47 on: October 17, 2012, 09:47:41 am »
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Can someone tell me like the biggest differences from Day Z overall? Would like to know what's different.

Pros and Cons.
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Offline Tor!

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Re: The War Z
« Reply #48 on: October 17, 2012, 04:44:35 pm »
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TLDR;

first day; nothing worked.
second day: patch fixed my problems, teamed up with Cooties, quality of gaming session that night was.. Awesome. We put on same helmets to recognise eachother (before we had white masks), and delved into a really big city, that looked amazing and I was actually tensing up my shoulders just from sneaking around there.   :mrgreen:

Animations look a bit stiff sometimes, and the invisible zombie has eaten me atleast once. It has it quirks, but it is still awesome.

Edit to Vibe:

My impression is that map is slightly smaller, but alot more interesting. City alone will take you hours  :)
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Offline Overdriven

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Re: The War Z
« Reply #49 on: October 17, 2012, 05:27:10 pm »
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Yeah it's not actually that much smaller though according to this:

'160-170km of playable terrain comparing to 225 sql km of Chernarus (keep in mind that large chunk of chernarus map is a sea)'

Source:
http://forums.thewarz.com/showthread.php?603-The-War-Z-Extended-F-A-Q

Animations look a bit stiff sometimes, and the invisible zombie has eaten me atleast once. It has it quirks, but it is still awesome.

Yeah think I read in that same thread that animations are on their to-do-list of fixing things.
« Last Edit: October 17, 2012, 05:34:47 pm by Overdriven »

Offline Beauchamp

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Re: The War Z
« Reply #50 on: October 18, 2012, 01:53:36 am »
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so overall its a bit more arcadish dayZ with way more interesting map and way less bugs and no arma like UI from early 60s? are zombies any threat there? or what is the threat aside from players. are guns rare? (at least good ones). can u hide, camp, use terrain to your advantage effectively in that game like in dayZ?
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Offline Tor!

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Re: The War Z
« Reply #51 on: October 18, 2012, 02:48:35 am »
+2
Played for roughly 10 hours I guess. Found an beretta, shotgun and scar. Not found any kind of ammo yet, nor an axe  :cry:

Zombies are tough, kill you in 4 hits. If you get more than three after you when you only have a melee weapon (and no place to climb or hide) you better run  8-)

I've lost count of the zombie trains I've seen so far. Players are still the biggest threat though. We were stalked by some guy with a pistol, ran on a roof and set an ambush with hammers on top of the staircase. Great success!  :)
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Offline LordBerenger

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Re: The War Z
« Reply #52 on: October 18, 2012, 08:14:17 am »
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I hope and assume the engine is way better than Arma's poorly optimized one?
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Offline Vibe

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Re: The War Z
« Reply #53 on: October 18, 2012, 09:01:58 am »
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I hope and assume the engine is way better than Arma's poorly optimized one?

That it supposedly is. I'm still turned off by all the negative posts of the map being too small. I mean this is supposed to be an MMO, up to 250 player and the full map size is about 1/15 of Chernarus, they say... and map size is not something they can easily improve from alpha-beta/release.

I think I'm going to hold my money on this one for now. Not to mention DayZ standalone is out soon-ish.

Offline GreasySausageSandwhich

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Re: The War Z
« Reply #54 on: October 18, 2012, 09:10:24 am »
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They only have 30% of the map opened right now and it feels just a bit smaller than the south coast of the Chernarus map with the cities and all that.

Other than bugs I'm enjoying it!

Offline CaveSquirrel

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Re: The War Z
« Reply #55 on: October 18, 2012, 09:18:37 am »
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Was in that big city yesterday, heard shots in that one big house which is enterable, went in and needed to kill 2 Zombies with my Pistol, up there I found a AK74 M , Mossberg and other stuff, sadly no ammo. Probably a player who got killed by this 2 zombies.

Offline LordBerenger

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Re: The War Z
« Reply #56 on: October 18, 2012, 09:28:05 am »
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That it supposedly is. I'm still turned off by all the negative posts of the map being too small. I mean this is supposed to be an MMO, up to 250 player and the full map size is about 1/15 of Chernarus, they say... and map size is not something they can easily improve from alpha-beta/release.

I think I'm going to hold my money on this one for now. Not to mention DayZ standalone is out soon-ish.

But that standalone will be using horriblé Arma engine won't it? I'll pass.
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Offline Vibe

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Re: The War Z
« Reply #57 on: October 18, 2012, 09:32:30 am »
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But that standalone will be using horriblé Arma engine won't it? I'll pass.

A variation of it, without the bugs and hacker shit supposedly. Think it's going to be awesome once they get rid of all the silly bugs and hackers and fix up zombie pathing/bugs (which is top priority for them). And of course redone Chernarus map.

Offline CaveSquirrel

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Re: The War Z
« Reply #58 on: October 18, 2012, 09:40:23 am »
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They are using chernarus as a map again?

Offline Vibe

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Re: The War Z
« Reply #59 on: October 18, 2012, 09:47:07 am »
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They are using chernarus as a map again?

Yes, but they are making all the buildings enterable and completely reworking loot spawns.