Hi all :-)
I will offer u a little Suggestion for cRPG that would make it more attractive i think. If there is some similar topic/idea, i am sry.
The idea is just possible if a GM, who is capable to intervene in cRPGs infrastructure, works with it.
I dont know whether its possible to realizable, i ll just present it.
So my Suggestion is...
to make a Ranking-System for cRPG which is influenced by K/D ratio, Kills, Deaths, generation, level and loomed items e.g. All this things reveal points, and these points reveal in addition the ranking position. But certainly K/D ratio and kills and deaths have to get greatest part in valuation, because a good player isnt addicted to his generation/looms ... etc , right ? :-)
I think a function like this will encourage the great community of cRPG in their aim, particulary if the best players get some game advantages (money, xp, loom, special item or something else).
All in all, this is my Suggestion :-) Tell me ur opinion, complete the idea or what else.
Glad to presented this little idea,
have fun ingame and lets see there :-)
WbR Thomas_Cadarn