Haha. How long before STF is instant level 35 with 100k gold, I wonder.
And what would be wrong with that?
When you play more than others, your bonus is experience. In an arcade game combat skill is mostly experience.
So why, in addition to that, you need an extra bonus of more health points, more athletics, better weapons and armor?
Now you may say I am biased because I have a skip the fun char only.
But truth is, when my char was in top 50 I never knew if I was that good or just the char.
Nowadays, I know its me who is that good.
Cos its both. A good player with a skip the fun char and crap gear can keep up with the 'average' player and a higher level and better gear char.
But still its not right or sane.
If you need special weapons and armor and extra levels, then pay for it. I am totally fine with handing out bonusses to those who pay for the servers we are playing on.
But not for people whose only service to the community is that they are (almost) permanently online and troll in-game because they have nothing else to do in their poor life. This game should be fun, and part of fun is that you dont give a superior advantage to those who already are/ should be the best players because they simply play more and therefore have more experience and therefore more skill than others.
Like Slev wrote in my topic about the team death match server:
Yup and it sucks, I dislike siege, but battle is too frustrating. I don't come on crpg to play "spectate the good players" I come on crpg to play "mount and blade". Sadly, crpg is mostly just, "spectate the good players" now-a-days.
And its a fact, when you give a good player the very best gear, how the fuck should an average player with shitty gear beat him?
Probably the 'stars' in crpg community are so insecure about their real skill and therefore they are defending their privileges.