Author Topic: Balance by class  (Read 2618 times)

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Offline LordBerenger

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Re: Balance by class
« Reply #15 on: July 18, 2012, 04:24:29 pm »
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Only ones complaining about it are melee inmy old friendtry
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Offline Joker86

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Re: Balance by class
« Reply #16 on: July 18, 2012, 04:38:20 pm »
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Only ones complaining about it are melee inmy old friendtry

Because they have the hardest stand. It's partly their own fault (as infantry needs more cooperation in general than the two other big classes), but still...
Joker makes a very good point.
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Offline CrazyCracka420

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Re: Balance by class
« Reply #17 on: July 18, 2012, 04:41:33 pm »
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This is just common sense.  The current balance system is a joke when there's 6 horse crossbowmen and they're all on the same team.  Or when there's 20 cavalry out of 100 people in the server, and 16 of them are on the same team.

I honestly think you'd have more balanced teams if you just unlocked the auto-assign teams, and took off the balance system.  I know I'd play it more like I did when I pubbed counter-strike, if one team is getting walloped I'm going to join that team and try to help them out.  Well maybe not with the current multiplier system, but if they change the way XP/gold works in the future, this may be doable.

They are public servers after all, and pub stomps are fucking lame. 

Balance (IMO) should work like this:

Try to balance people by banner, but only if you can balance the classes and level of player first. 

The current balance system feels more like "stack one team until they hit 3 wins, and stack the other team until they get 3 wins"

Disclosure:  I'm a cavalry lancer, so no, it's not just infantry complaining.
« Last Edit: July 18, 2012, 04:45:11 pm by CrazyCracka420 »
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Offline Rumblood

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Re: Balance by class
« Reply #18 on: July 18, 2012, 05:49:55 pm »
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 :shock:
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Offline Joker86

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Re: Balance by class
« Reply #19 on: July 18, 2012, 05:51:53 pm »
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:shock:

Would you please bother writing a proper reply?  :rolleyes:
Joker makes a very good point.
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Offline Rhekimos

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Re: Balance by class
« Reply #20 on: July 18, 2012, 06:02:07 pm »
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This is just common sense.  The current balance system is a joke when there's 6 horse crossbowmen and they're all on the same team.  Or when there's 20 cavalry out of 100 people in the server, and 16 of them are on the same team.

I honestly think you'd have more balanced teams if you just unlocked the auto-assign teams, and took off the balance system.  I know I'd play it more like I did when I pubbed counter-strike, if one team is getting walloped I'm going to join that team and try to help them out.  Well maybe not with the current multiplier system, but if they change the way XP/gold works in the future, this may be doable.

They are public servers after all, and pub stomps are fucking lame. 

Balance (IMO) should work like this:

Try to balance people by banner, but only if you can balance the classes and level of player first. 

The current balance system feels more like "stack one team until they hit 3 wins, and stack the other team until they get 3 wins"

Disclosure:  I'm a cavalry lancer, so no, it's not just infantry complaining.

Constantly being the only cav player on your team against tons of cav certainly isn't much fun.

Offline Rumblood

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Re: Balance by class
« Reply #21 on: July 18, 2012, 06:16:24 pm »
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Would you please bother writing a proper reply?  :rolleyes:

It is a proper reply. I'm fucking shocked that we have both Banner Balance and Class Balance requests and some of the same people want both.  Shocked.
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Offline Joker86

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Re: Balance by class
« Reply #22 on: July 18, 2012, 06:19:24 pm »
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It is a proper reply. I'm fucking shocked that we have both Banner Balance and Class Balance requests and some of the same people want both.  Shocked.

You can have both. First make the banner balance, look what classes you got, fill up with the rest. If you don't have enough of one class (e.g. cav) then fill up with the counter class (e.g. pikemen).

There you are.
Joker makes a very good point.
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Offline Rumblood

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Re: Balance by class
« Reply #23 on: July 18, 2012, 06:21:40 pm »
-1
You can have both. First make the banner balance, look what classes you got, fill up with the rest. If you don't have enough of one class (e.g. cav) then fill up with the counter class (e.g. pikemen).

There you are.

Well hell! There you are Dev's! What are you waiting for? A personal invitation?  :P
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Offline Adamar

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Re: Balance by class
« Reply #24 on: July 18, 2012, 06:32:40 pm »
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You people actually want specific classes stacked in one team? This is an example where the average opinion of forumites and regular players differ, I thought the point of the ballancer was to make ballanced teams for one.

Let the site create a little token of each character's class, based not just on gear, but on stats as well, then let the ballancer code work with these tokens when organizing teams, kill ratio would come secondary to that, and banner ballance would be considered last.

Why wouldn't it work?

Offline Joker86

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Re: Balance by class
« Reply #25 on: July 18, 2012, 06:34:12 pm »
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Well hell! There you are Dev's! What are you waiting for? A personal invitation?  :P

It's called "donations"... it's difficult to code when you have no money to power the aircondition in your villa on Ibiza...

You people actually want specific classes stacked in one team?

Eeer... no?  :?
Joker makes a very good point.
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Offline Adamar

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Re: Balance by class
« Reply #26 on: July 18, 2012, 06:39:23 pm »
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Eeer... no?  :?

Then we need a class ballancer no?

Offline Joker86

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Re: Balance by class
« Reply #27 on: July 18, 2012, 06:41:59 pm »
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Then we need a class ballancer no?

We need... BOTH! First balance by banner, then balance the rest by class (those already banner balanced included).
Joker makes a very good point.
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Offline Adamar

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Re: Balance by class
« Reply #28 on: July 18, 2012, 06:47:03 pm »
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Hell, that's more or less what I said, and it needs to be done.

Offline betard_lulz

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Re: Balance by class
« Reply #29 on: July 18, 2012, 06:57:59 pm »
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Protip: balance = nerf